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  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.
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  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
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    4. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
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Username, Avatar and Signature Rules
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  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.
Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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Crosshairs Podcast 25 - Live from TWI - Now Available

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  • Crosshairs Podcast 25 - Live from TWI - Now Available


    For those of you who didn't know, Crosshairs Podcast 25 was recorded live at the TWI studio on Saturday 5th February 2010. And the edited cast is now available - just click on the Crosshairs logo to go and listen to it, then let us hear your comments!

  • #2
    Great to finally be able to listen to it! I liked the mix of first hand impression, facts and background to decisions.

    I especially like the complete approach on competitive gaming =).

    I guess some would see the shooting range as a minor thing, but personally I love all that kind of stuff. One thing I really thought Starcraft 2 did well, it had more than just SP campaign, MP and custom maps. It also had SP challenges, where you could get achivements for completing them at different difficult levels.

    I know it is quite boring to just mention things you don't like, but to mention everything one does like would just take forever :P.

    So just to mention what I dislike the most (if I interpreted it right): I really dislike the concept of lowering the surpression effect as you level up. I don't see why it should be like that at all. The only argument I've heard why it should be like that is "veteran soldiers are used to it", but veteran players will be used to the full surpression new players feel by definition so there is no need to add that in the game itself.

    I think this is "more unfair" than "unlocking stuff for your weapon" as for instance a new player could pick up a veteran players weapon and use his default advantage for himself. So I ask myself, does there really need to be two things like this to "encourage peopel to play"?

    To end with something positive: The surpression system sounds awesome, could this be the game that just gets it right? =)

    Comment


    • #3
      Very nice.

      Thanks for this podcast.

      Comment


      • #4
        Yeah, great cast. Gobs of new information I had no idea about from reading the replies in the original thread.

        Even this Alpha build sounds pretty amazing. Can't wait to play the final release version.

        IS-2: Greatest Tank of Clone War II
        "Soda Popinski" in game

        Comment


        • #5
          Really nice podcast! I missed the first 20 minutes or so, it'll be nice to hear what i've missed!

          Comment


          • #6
            Thanks to the guys at Crosshairs for the informative interview. I learned a whole lot more than I had anticipated as compared to previous interviews/articles. And thanks to TWI for letting them interview and talk with them. Great job guys! Very excited for the game!
            Last edited by NuclearDruid; 02-11-2011, 02:52 AM.
            [CENTER][U][IMG]http://img12.imageshack.us/img12/6138/zolkowskii.png[/IMG][/U]
            [/CENTER]

            Comment


            • #7
              It was fun being there, I didn't talk but mostly tried to relay irc questions.

              Comment


              • #8
                Great stuff, tons of good info, take as long as you need to get this perfect!

                <Andreas> not just CHUGGACHUGGAWHEEDLEWHEELDE

                Comment


                • #9
                  Wasn't Zets too busy playing with the colors?

                  Comment


                  • #10
                    Listening now, good show chaps.
                    http://steamcommunity.com/id/Red-Wolf-Six/

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