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  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.
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  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
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  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
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Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.
Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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BigDownload Interview

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  • BigDownload Interview

    Our old friend John Callaham, now over at Big Download, scored a quick interview off us recently - just been posted up there as part of their E3 coverage. So, click HERE to read it...

  • #2
    A lot of good info and not just about HOS. Sign me up for the Beta!

    Comment


    • #3
      Excellent.

      lol @ the fleshpound comment
      [IMG]http://www.13thpanzerdivision.com/images/forum/sig/sig_pyros777_forum.gif[/IMG]
      [SIZE=1][URL]http://www.13thpanzerdivision.com[/URL]
      [URL="http://13thpanzerdivision.com/forums/index.php?showtopic=60"][/URL][I]Gehorsam ist Sieg. ..Sieg ist Leben[/I][/SIZE]

      Comment


      • #4
        Interruptible reloads?
        No more insane recoil in SMGs?
        Beta this year?
        Firebug update?
        KF re-balance?
        a suspiciously angry fleshpound?

        I think this is a nice day for TWI fans =)

        Comment


        • #5
          Its a nice interview. And gave a few new things away. So I'm consent.

          Comment


          • #6
            John Gibson: "Regarding plans for a Killing Floor sequel, well I would say something but there is a Fleshpound with a glowing red chest and spinning arm blades behind me threatening to grind me up if I say anything. "

            Don't let the big fp keep secrets from us! Please go sharpshooter and xbow him in the forebrain please!

            Comment


            • #7
              and all you idiots were assuming the beta wasn't going to come until 2011 or 2012. geez >_< i f-ing told you so
              sigpic

              Comment


              • #8
                Great article. Lot's of good news, too!

                Comment


                • #9
                  Nice interview

                  Originally posted by dogbadger
                  SiC 'no sell out militant tactical gamer' Disaster
                  Just so you know who you're dealing with ;D

                  Comment


                  • #10
                    Killing floor 2? I though there just some thing for killing floor.

                    *Switch the Sharpshooter perk and...*


                    Just a person, no big deal about me.

                    Comment


                    • #11
                      Great interview.

                      Now, about that beta...

                      Comment


                      • #12
                        Nice one, looks like I'll be wasting my entire days in Multiplayer Campaign

                        RO Bitter-Veteran. Creator of RO-Kryukovo.
                        I support the "RO Devs Classic" mode!11

                        Comment


                        • #13
                          Let's hope the beta really makes it this year.

                          Comment


                          • #14
                            I'd the guys who did some other testing for TWI in the past, like the ones who got asked to test the Fallen Heroes map or the achievements since they are in a betatesting group already.
                            But most likely it's open for the most active people on the forum. At least that's what i'd do i think.

                            Originally posted by dogbadger
                            SiC 'no sell out militant tactical gamer' Disaster
                            Just so you know who you're dealing with ;D

                            Comment


                            • #15
                              I'd probably do something similar to the MOH beta. If you own both RO and KF, and have pre purchased HOS then you get beta access. And since information can be gotten about how many hours someone has played both RO and KF limits about that can be made as a requirement as well.

                              But then you will only get the hardcore RO fan base, which is not really representative of the possible group of future players. We already learned to live with many of flaws and issues of RO, and are much less likely to spot it than someone who is fresh. So actually grabbing KF players without RO experience could be a good poll as well.

                              Its nice to get input from some of the COD/CS crowd, as they are not used to RO's Territory game type but instead to search and destroy, it would be nice to know how they react to countdown. Some new non hardcore players could be nice as well to see how hard the learning curve is actually.

                              It just depends on whether the idea of the beta is to test the server performance, find additional bugs, and stuff like that. Or that actual balance and player responses are being polled as well. Next to that you need a nice variety of hardware configurations to ensure the game got no weird issues. Things like all firewalls and virus scanners would need to be covered by the user base. And at least some BT home hub users to see if there are no weird time-out disconnect issues.

                              Personally I hope that TWI, tries to get game administrators from the multiple competitive leagues and ladders out there (from any first person shooter). And some top end clans from both the RO world as the CS/COD world to work out kinks on the competitive game play side and possible exploits. This because for me my heart lies with competitive gaming, and that clans can bring in additional servers and publicity.

                              Finally some modding communities like afterhourz, and some server admins to try the server/modding tools are pretty important as well in my opinion.

                              But TWI are the only ones that really know what kind of info they want to get out of the beta, so anything could happen on that front. As the target audience probably defines the method used.
                              Last edited by Zetsumei; 06-20-2010, 09:47 PM.

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