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Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
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  3. This one should be pretty obvious...
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A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




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[MAP] TE-Yakovlevo

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  • [MAP] TE-Yakovlevo

    TE-Yakovlevo:

    Operation Citadel 0300 hours. Spearheading Generaloberst Hermann Hoth's 4th Panzer Army attack on the southern Kursk
    salient is three SS panzergrenadier divisions commanded by SS-Obergruppenf
    Last edited by Twrecks; 10-04-2015, 09:30 PM.
    sigpic
    Yakovlevo... helping to keep servers empty since 2012.

  • #2
    More pics:
    Last edited by Twrecks; 10-04-2015, 09:30 PM.
    sigpic
    Yakovlevo... helping to keep servers empty since 2012.

    Comment


    • #3
      and a few more:
      Last edited by Twrecks; 10-04-2015, 09:30 PM.
      sigpic
      Yakovlevo... helping to keep servers empty since 2012.

      Comment


      • #4
        Hey, when I download it off the workshop it goes Published and not Published\CookedPC\Maps
        Last edited by Extension7; 11-25-2012, 04:40 PM.
        Formerly Extremity
        Specs: 8GB RAM, GTX 460, i5-3570k

        Comment


        • #5
          Originally posted by Extremity View Post
          Hey, when I download it off the workshop it goes Published and not Published\CookedPC\Maps
          Same here,but it works just the same.

          Comment


          • #6
            Hi Twrecks, could you post the player files here on the forum? Myself and other people have been having issues D/L custom maps from the RO2 workshop.

            Map looks cool

            Comment


            • #7
              looks pretty good so far...
              Place much more vegetation in the map for ambush positions or to disguise tactical movements ...

              keep it up

              Comment


              • #8
                So many new custom meshes. Megusta.jpg

                Comment


                • #9


                  Just got it running. Went in to look around. Jumped in a t-34.

                  Arrived in villiage where I engaged Pzkw IVs. Fired the main weapon a few times. Then I noticed a commander perched in the hatch. I pressed the secondary weapon key in hopes to hit him. What happened next took my breath away. The mantle mg hit the tank and two others near it. Except the ammunition effect was as though the mg was firing 76mm ap on full auto. The three mk IVs lit up like no tomorrow. I thought wow.
                  I swung the turret again and targetted another. Pressed the secondary fire and lit it up like an A-10 had hit it with a full belt of 30mm gatling!

                  Whoa! I pulled it out of rotation. Can't let the pubbies have this one just yet. What a hell-of-an "Easter-egg!"

                  By the way, this is a beautiful map. But we gotta tone down that MG.
                  Last edited by G_Sajer; 11-26-2012, 03:27 PM.
                  Mr Sajer's winter home heating: i7-4790 OCd to 4.5**GTX 1080 FE GPU**16GB ddr3**Dual Intel SSD**Creative Labs SoundBlaster Zx ...and a lot of fans.

                  Comment


                  • #10
                    Originally posted by G_Sajer View Post


                    Just got it running. Went in to look around. Jumped in a t-34.

                    Arrived in villiage where I engaged Pzkw IVs. Fired the main weapon a few times. Then I noticed a commander perched in the hatch. I pressed the secondary weapon key in hopes to hit him. What happened next took my breath away. The mantle mg hit the tank and two others near it. Except the ammunition effect was as though the mg was firing 76mm ap on full auto. The three mk IVs lit up like no tomorrow. I thought wow.
                    I swung the turret again and targetted another. Pressed the secondary fire and lit it up like an A-10 had hit it with a full belt of 30mm gatling!

                    Whoa! I pulled it out of rotation. Can't let the pubbies have this one just yet. What a hell-of-an "Easter-egg!"

                    By the way, this is a beautiful map. But we gotta tone down that MG.

                    Sorry G_Sajer, this isn't an Easter Egg. There is nothing in the map to illicit this MG destruction.

                    This is a known TWI issue/bug. It happens on every tank only map vs bot tanks, especially during off-line play testing. BTW, you don't even have to hit the tank, just aim in the general direction. Works better the further the tank is from you.
                    Last edited by Twrecks; 11-26-2012, 04:10 PM.
                    sigpic
                    Yakovlevo... helping to keep servers empty since 2012.

                    Comment


                    • #11
                      Originally posted by Twrecks View Post
                      Sorry G_Sajer, this isn't an Easter Egg. There is nothing in the map to illicit this MG destruction.

                      This is a known TWI issue/bug. It happens on every tank only map vs bot tanks, especially during off-line play testing. BTW, you don't even have to hit the tank, just aim in the general direction. Works better the further the tank is from you.
                      +1 its a bug.

                      Comment


                      • #12
                        Originally posted by Twrecks View Post
                        Sorry G_Sajer, this isn't an Easter Egg. There is nothing in the map to illicit this MG destruction.

                        This is a known TWI issue/bug. It happens on every tank only map vs bot tanks, especially during off-line play testing. BTW, you don't even have to hit the tank, just aim in the general direction. Works better the further the tank is from you.
                        Holy Toledo. I wonder why I have never noticed this phenom in Gumrak or the now (sadly) dead Kursk map. I've played those maps with tons of bots.
                        It's a wonder the kids havn't used it as an exploit to make a trash heap of severs featuring the Gumrak map. I'm floored I don't know about this. Gotta look into it further.
                        Last edited by G_Sajer; 11-26-2012, 04:38 PM.
                        Mr Sajer's winter home heating: i7-4790 OCd to 4.5**GTX 1080 FE GPU**16GB ddr3**Dual Intel SSD**Creative Labs SoundBlaster Zx ...and a lot of fans.

                        Comment


                        • #13
                          Its been there since day1,but TWI have done nothing about it since it only happens against bots, very few people know about it,lets keep it that way.

                          Comment


                          • #14
                            Originally posted by Major_Day View Post
                            Its been there since day1,but TWI have done nothing about it since it only happens against bots, very few people know about it,lets keep it that way.
                            Agreed. But I stumbled across it quite accidentally. And its hard to imagine I had never noticed this in Gumrak. I'm absolutely stunned! I guess I'll put Twrecks map back in rotation and pray. And then there is Arrad2 tanks only.

                            Sh-sh-shudder.
                            Last edited by G_Sajer; 11-26-2012, 04:55 PM.
                            Mr Sajer's winter home heating: i7-4790 OCd to 4.5**GTX 1080 FE GPU**16GB ddr3**Dual Intel SSD**Creative Labs SoundBlaster Zx ...and a lot of fans.

                            Comment


                            • #15
                              Now if only i could fix my smoke problem on this map:





                              Last edited by Major_Day; 11-26-2012, 04:58 PM.

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