• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Beta Map [Map] TE-Arad 2 (Beta3)

-=}WoLvErInE{=-

Grizzled Veteran
Mar 14, 2011
1,793
263
Chi-Town
www.wolvy.net
arad2ava.jpg

Name: Arad 2


Version: Beta 2



Comment: This was made from the ground up. It's NOT a port! More info coming soon.



Description: The Battle of Debrecen, called by the Red Army the Debrecen Offensive Operation, (6
 
Last edited:
Arad 2 Tanks Countdown Version update April 1,2013

Arad 2 Tanks Countdown Version update April 1,2013

a2tvss.jpg

2nd Place Winner In "Counterattack" Mapping Contest for RO2 - "Best Remake" Category - Phase 1

3rd Place Winner In "Counterattack" Mapping Contest for RO2 - "Best Remake" Category - Phase 2 / Final


Name: Arad 2 (Tanks Only Version)


TE Version: Steam WS V2 TWI - Released April 1, 2013

CD Version: Steam WS V2 TWI - Released April 1, 2013


Description: This will be the last version, if all is good!


Arad 2 Tank Map ( New Version ) For Red Orchestra 2: Heroes Of Stalingrad - YouTube


New Screenshots: Mar 10th,2013
Spoiler!



Changelog: Tank Version



Steam WS v2 TWI CD & TE Version- Released April 1, 2013
-Removed the word "Tanks" from the map name. Now it's just Arad2!
-Increased lightmap slightly to fix some shadow issues.
-Fixed floating grass in some areas.
-Fixed floating weed plant on some slopes.
-Fixed some destructibles not working properly online.
-Few other minor fixes.
---------------------------------------
Steam WS v1 TWI CD Version- Released Mar 16, 2013
---------------------------------------

Steam WS v1 TWI- Released Mar 10, 2013
---------------------------------------

Steam WS v1 - Released Dec 26, 2012
-Changed Bridge Mesh
-Changed River Water Texture
-Added Destructible Stonewall
---------------------------------------

Steam WS Beta 2 - Released Nov 27, 2012
-Changed Bridge Mesh
-Changed River Water Texture
-Cook with latest SDK build
-----------------------------------------

Beta 4 - Released August 6, 2012
-Cooked with current sdk build.
-Fixed destructible fences
-Removed outer fences.
-----------------------------------------

Beta 3 - Released May 26, 2012
-Cooked with current sdk
-Increased Ammo supply radius
-----------------------------------------

Beta 2 - Not Released May 15, 2012
-Cooked and tested with beta sdk
-----------------------------------------

Beta 1 - Release April 15, 2012
-Removed interior from houses
-Fixed destructible
-Added more destructible overall
-Raised foliage height (grass)
-----------------------------------------


Game Type: Territory & Countdown
Time Limits: 30 min
Type: Tanks Only




Objectives:

-West Plains
-North Village
-East Plains
-South Village






Download:

Coming Soon!
 
Last edited:
Upvote 0
Holy crap! Awesome! As soon as I have time this week I will check this out. Thanks a bunch for your work. Arad was always my TOP 3 map of all times and I am eager to try it. The pics I have seen so far also just look stunning, no less.

A question regarding the map: Will the grass be off on low details? I am asking because I will play on everything maxed out, but am wondering if this is a huge disadvantage when playing.

Also: Why am I showing up on your credits? I didn't do anything :confused:

To TWI: Now we need halftracks asap. Please please please :D
 
Upvote 0
This map is so nicely done it even makes me want to be a tanker and up until now I have avoided tanks like the plague.

Great looking map, great fps performance which is amazing considering the scale of the map.

Nice chatting with you on the server too Wolverine - glad I could help :)

I will put your map on our main server. Will be interesting to see how it plays "if" I can get the server full.
 
Upvote 0
I'll be honest, when I saw Arad I actually cringed a bit because it was one of those maps that was way overplayed in ROOST, and even remade in Mare Nostrum.

However, from the video it actually looks rather nice and perhaps it plays a bit differently with ROHOS' gameplay. I shall have to give it a whirl.

Just please don't follow it up with a release of Aradrealforest :D
 
Upvote 0
Very nice map indeed.
I installed on our second server this morning.
For some reasons Select Spawn Location list is empty, also info about attacking a cap zone is not complete. Its only "axis is attacking" and thats it.

Welcome to the RO2 Custom map mistery club. The "axis is attacking" thing might be solved with an INT file. As far as I know Butovo and Ogledow where released without it and worked fine. Later custom maps seems to require an INT file. Same with the spawnlist. On some servers it will work on others it won't. They are searching for a solution.
 
Upvote 0
I'll be honest, when I saw Arad I actually cringed a bit because it was one of those maps that was way overplayed in ROOST, and even remade in Mare Nostrum.

However, from the video it actually looks rather nice and perhaps it plays a bit differently with ROHOS' gameplay. I shall have to give it a whirl.

Just please don't follow it up with a release of Aradrealforest :D

This map is very nice..... the haze is a bit much and the lack of destructables and trees, wooden fences and poles that stop the tanks cold is rather disappointing.

Other than that, the map is well done and large enough for epic tank battles. :IS2:
 
Upvote 0