**update** March 28, 2012
**update** March 28, 2012
Beta 2 is up
see first post for more info.
[url]http://forums.tripwireinteractive.com/showthread.php?t=76450[/URL]
Changlog:
Beta 2: March 28, 2012
Adjusted Fog inside the houses and outdoors.(Less)
Changed "Reddish" rock texture for the hills and terrain.
Added 2 more Anti_tanks per side.
Added 2 Snipers per side. 1@ 16 players per side and 2 @ 32 per side.
Added 1 more SL per side.
Added Rockets to Commander's loadout.
Decreased Artillery and Mortar times.
Lowered terrain grass height a bit, to help when prone.
Added many Destroyable objects.
Added and adjusted many cover nodes.
Changed map time limit to 30 min.
Changed skybox.
Tanks now spawn correctly.
Add lighting indoors (Lanterns)
Increased Obj. capture time to 30sec.
Removed some Postprocess volumes.
Adjusted sky lights.
Adjusted some sounds.
Changed water sound.
Added craters (can be used for cover)
Added more bushes and rocks for cover (outer plains)
Added more ammo supply areas.
Added destroyed objects.