This Map Has Been Revamped! Sep 28, 2013
Name: DieBresche
Version: v5
Comment: First and Foremost , This is not my map! I'm just trying to finish it with the permission of "LordGleedo", the original author, so the community has another map to play. So all credit to him for this fun map.
Changlog:
V5: Sep 28, 2013
- Re-Cooked with new build/Patch.
- Fixed window blocking volume in church.
- Fixed ladder volume in church for the bell tower.
-------------------------------------------------
New Screenshot: Sep 28, 2013
Credit:
Thanks to the following and anyone else who has helped me. I have not intentionally left anyones name off but you know who you are
Game Type: Territory
Reinforcements : 300 Axis, 325 Allies
Type: Infantry Only
Objectives:
Download:
Client & Server Files: DieBresche
Steam WorkShop Client Files: DieBresche
Outdated Map Information Below:
Name: DieBresche
Version: v5
Comment: First and Foremost , This is not my map! I'm just trying to finish it with the permission of "LordGleedo", the original author, so the community has another map to play. So all credit to him for this fun map.
Changlog:
V5: Sep 28, 2013
- Re-Cooked with new build/Patch.
- Fixed window blocking volume in church.
- Fixed ladder volume in church for the bell tower.
-------------------------------------------------
New Screenshot: Sep 28, 2013
Spoiler!
Credit:
Thanks to the following and anyone else who has helped me. I have not intentionally left anyones name off but you know who you are
- [TW]Swag
- Goten for balancing South Woods stuff
- Le0
- Drecks
- -=}Wolverine{=- for tree packs
- Six_Ten
- Xendance
- 11_Harley_11
- Pjugge (Tester) - Also came up with new map name
- Gypsy (Tester)
- Kritkeen (Tester)
- Gotten for balancing
- r5cya
Game Type: Territory
Reinforcements : 300 Axis, 325 Allies
Type: Infantry Only
Objectives:
- South Woods
- Church Yard
- West Village
- Lumber Yard
- Compound
Download:
Client & Server Files: DieBresche
Steam WorkShop Client Files: DieBresche
Outdated Map Information Below:
Spoiler!
First and Foremost , This is not my map! I'm just trying to finish it with the permission of "LordGleedo", the original author, so the community has another map to play. So all credit to him for this fun map.
Map - DieBresche (SWS v4)
Author : LordGleedo ( aka Zero )
Game Type: Territory
Reinforcements : 300 Axis, 325 Allies
Type : Infantry Only
Objectives:Change log: SWS v4
- South Woods
- Church Yard
- West Village
- Lumber Yard
- Compound
- Re-Cooked Sep 28, 2013
change log: SWS v3
- Re-Cooked July 14, 2013
- Little bug where you get stuck in the church's window, I'll fix it for next version.
Change log: SWS v2
- Re-Cooked Mar 07, 2013
Downloads
Server & Client Files : DieBresche
Thanks
Thanks to the following and anyone else who has helped me. I have not intentionally left anyones name off but you know who you are
Comments and Feedback
- [TW]Swag
- Goten for balancing South Woods stuff
- Le0
- Drecks
- -=}Wolverine{=- for tree packs
- Six_Ten
- Xendance
- 11_Harley_11
- Pjugge (Tester) - Also came up with new map name
- Gypsy (Tester)
- Kritkeen (Tester)
- Gotten for balancing
All comments and feedback are welcome, but please be constructive. Saying it's **** is about as much use as a chocolate tea pot!
Outdated Map Information Below:
Spoiler!Map - DieBresche (Beta 5)
See 2nd post for download links and things I have already spotted.
Author : LordGleedo ( aka Zero @ <a href="http://www.theoldgitsarmy.co.uk" target="_blank"><a href="http://www.theoldgitsarmy.co.uk" target="_blank"><a href="http://www.theoldgitsarmy.co.uk" target="_blank"><a href="http://www.theoldgitsarmy.co.uk" target="_blank"><a href="http://www.theoldgitsarmy.co.uk/" target="_blank">www.theoldgitsarmy.co.uk )
Finally got a version out that seems ok enough for some public testing
The map has been renamed from Volkhovsky to DieBresche as I could not achieve the forest style map I wanted based around a real life battle in the war, so the map has kind of come out a bit random.
Game Type: Territory
Reinforcements : 300 Axis, 325 Allies
Type : Infantry Only
Objectives:Bot Support
- South Woods
- Church Yard
- West Village
- Lumber Yard
- Compound
Appears to be working ok
Downloads
See second post for downloads and changelog details
Known Issues
Thanks
- The lighting needs work in the basement of the compound.
- The objective boundary overlays appear too small on the overhead map displayed on the spawn menu screen
Thanks to the following and anyone else who has helped me. I have not intentionally left anyones name off but you know who you are
Comments and Feedback
- [TW]Swag
- Goten for balancing South Woods stuff
- Le0
- Drecks
- -=}Wolverine{=- for tree packs
- Six_Ten
- Xendance
- 11_Harley_11
- Pjugge (Tester) - Also came up with new map name
- Gypsy (Tester)
- Kritkeen (Tester)
- Gotten for balancing
All comments and feeback are welcome, but please be constructive. Saying it's **** is about as much use as a chocolate tea pot!
Last edited: