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WIP Forum Upgrade

Please pardon our mess as we continue to iterate on the forum style, css and images. If you have any suggestions be sure to let us know in the off topic part of the forum!
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Forum Rules

CHANGES
  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.
Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
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General Behaviour
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  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
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    3. Any form of racism, bigotry or attacks on race, creed or color.
    4. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
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  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.
Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.
Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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[MAP]TE-Coldsteel

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  • Originally posted by Cat_in_da_Hat View Post
    Let me get back to you on that.

    if you like PM me a spot where you know mantling is buggered and I will go check.
    I only need to know how covers behave. On servers with that radio issue all covers behave weird. One will slide away from the cover or even get catapulted. Weird thing is the bot have no problems with the covers.

    While on other servers all things including covers work well.

    Comment


    • Originally posted by Yoshiro View Post
      We "think" we've isolated some "funny" kismet in coldsteel that may be the cause of the TE problems. We've contacted Drecks.
      Did run a test on a server which had the mentioned issues.

      I changed my "Funny" Kismet as suggested. So only only a pulse off of Level Reset. It did not solve the issues with the spawns and radios and covers.

      Comment


      • Originally posted by Drecks View Post
        I only need to know how covers behave.
        Yep they behave badly on my server as well. Just dragged me across the map but I was able to bag a few germans during the trip !

        Sorry i didnt spot them before. My game style has me rarely using them.

        Comment


        • Thanks.

          Now at least we narrowed down something more.

          Comment


          • I didn't post for a while but with a possible solution for custom map worries in sight it might be usefull to show some updates for the Coldsteel map.

            Decide to add the northern part of the Strippinghall to the battleground.
            That part was kind of unused. So added another objective there.

            So now once the Axis have taken that Deadly Alley they open up two objectives. The Strippinghall and the Distribution area 4



            Now to open up the last objective Axis need to capture both of them. But the Strippinghall is the main target as Allies only can close down that last objective by recapture the Strippinghall.



            As you can see I a manage to add these zoneareas on the overhead map.
            So now its more easier for players to find the objective. (I still doubt for some of them).

            All the areas visible


            Some shots of the new added northern area.

            From Axis side



            From Allies side.

            Comment


            • It will be interesting to see how the addition of that new objective turns out

              Comment


              • Originally posted by =GG= Mr Moe View Post
                It will be interesting to see how the addition of that new objective turns out
                Well after almost two months since its first release I'm interested in how the map will turn out when played with humans.
                And then I don't mean 3 vs 3 but a full server.

                This won't be released before all the known custom map problems are solved.

                Comment


                • Time spend on polishing....

                  More routes, more destruction more detailes more nude female Russian soldiers more more more more.....









                  Comment


                  • Originally posted by Drecks View Post
                    nude female Russian soldiers
                    HEY! You lied to us! I'm never going to play on ColdSteel ever again!
                    [LEFT]
                    [/LEFT]

                    Comment


                    • Jesus, Drecks... Stunning, just stunning!

                      Comment


                      • Looks Great!

                        Comment


                        • I like the map, but the colour of the sunlight seems a bit strange to me..

                          Comment


                          • Originally posted by Calumhm View Post
                            I like the map, but the colour of the sunlight seems a bit strange to me..
                            I agree, it looks like something out of this world.

                            Comment


                            • I'm an Alien



                              Took Spartanovka sun. Guess it won't work the same.
                              I heared the comment more but I don't really see anything weird.
                              Last edited by Drecks; 05-12-2012, 09:26 AM.

                              Comment


                              • Originally posted by Drecks View Post
                                Took Spartanovka sun. Guess it won't work the same.
                                I heared the comment more but I don't really see anything weird.
                                Spartanovka has some pretty heavy post processing which alters the look quite a lot, did you copy the PP setting too?
                                KF-Crag_Final
                                RO-DerZooBunker
                                Modular Buildings Pack [RO2]

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