So we played with roughly a full server. The map looks nice and is in fact, very nice ^_^
The axis seemed to be having a rough time capping B and C even with all our smoke and artillery on them. Russian just kept walking near our spawns with PPSH's and spraying our supporting riflemen and attempting to cap B back (or was it C...)
By the time we got to the last 3 objectives,there was 5 minutes left, and still a ungodly amount of tickets for both teams even though we were getting wrecked. So I don't know if it was just a lack of team work or what, but Germans had it rough both round. Getting mowed down by MGs and Rifles trying to slowly sprint across open field. (Classic mode sprint D
A couple suggestions?
1: Make some terrain depressions around were the Germans have a long way to cross.
2: More spawn protection for Germans >_<
3: Make the rolling hall non-re-take-able by the Russians because the Germans spawn close to the hall making is easy to get sprayed down by Russian Assualts.
Other than that the rest of the map was fun, arty wrecked the Russians in some moments and smoke was useful for covering large fields and holes into the factory. So we tried our best