Same result. Server crashed again.
It would really be helpful if some of the TWI guru's could point us in the right direction.
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For barracks there are the following files on the server:
- art_barracks.upk
- cd-barracks.upk
- props_barracks.upk
- snd_barracks.upk
- te-barracks.upk
The other maps have the same naming conventions for there files. It looks like we need to rename your .upk file into te-Ogledow_B1.upk. I will give that a try. But it might be that we need those other files too.
Nope. The map is on our server, but it refuses to load. I'm fully open for ideas and suggestions.
I really love the map. Would be nice to play it online.
The other ones are just streamed levels; this map only has the one TE-Ogledow_B1.roe
As a test, can you move both files out of the server dir, then make a copy of GBS-Ogledow.upk and rename it to TE-Ogledow_B1.upk and put THAT in the maps folder. See if that will run.
That is weird.
You try that renaming and see if it runs, and meanwhile I will get ready to move all the outside custom assets from GBS...upk into the TE-....roe map file, then Ill rebuild and recook it. If your test fails I will go ahead and redo it, then send to you to test before we give the map out to everyone.
Ok, I will give it a shot.
Between words. If I change to an other map, then there will be entries logged in the server log file about this action (like the map name), but if I change change map to ogledow. Then the server just crashes and no entry can be found n the server log file with the name "ogledow". This looks kikda odd to me.
I will try it. This renaming will also imply that we need to rename the files on client site. Right?
I need to wait 15 minutes before I can try it, because I deleted the .upk file by accident on the server site. I'm uploading it again.
I really have no idea. I am going to finish up a couple of small modifications then I will move all assets into the map file, then rebuild, recook, and reupload. When I have this ready I'll send you a link, we can test, and if it works I'll post the link in public.
Meanwhile you guys can try to get the current files to run.
Here is a part of my server log where Ogledow is mentioned:
[0005.27] Log: Looking for DLC...
[0005.28] Log: Steamworks is unavailable
[0005.29] Log: LoadMap: TE-Ogledow_B1?Name=Player?Team=255?minplayers=10
[0005.32] Warning: Warning, Failed to load 'TE-Ogledow_B1': Can't find file 'TE-Ogledow_B1'
[0012.32] Log: appRequestExit(0)
[0012.32] Log: Initializing Game Engine Completed
[0015.12] Log: === Critical error: ===
Fatal error!
Here is a part of my server log where Ogledow is mentioned:
[0005.27] Log: Looking for DLC...
[0005.28] Log: Steamworks is unavailable
[0005.29] Log: LoadMap: TE-Ogledow_B1?Name=Player?Team=255?minplayers=10
[0005.32] Warning: Warning, Failed to load 'TE-Ogledow_B1': Can't find file 'TE-Ogledow_B1'
[0012.32] Log: appRequestExit(0)
[0012.32] Log: Initializing Game Engine Completed
[0015.12] Log: === Critical error: ===
Fatal error!
ro2\rogame\logs\launch-backup
Obviously...lolIt's pretty obvious that the game can't find the map, maybe try putting it inside the actual game folder rather than user folder? (Disclaimer: I know nothing about server configs)
Okay -- I moved all custom assets into the main map file TE-Ogledow_B2.roe. Made a few adjustments to the map based on this morning's feedback (thanks everyone) and rebuilt it. It is now cooking, and I will post it when it is ready, then we can go for round two of the attempt to meet on this classic battlefield.
I will post the link here when it is ready.
Thank you Six Ten
I will just be around to give it a new try.