Curious, are they the original shadows in the map or are you using the newer lighting of the new engine?
These are new shadows, I set the terrain lightmap to 4 (it looks awesome at 16, but creates a large number of 2048 x 2048 shadowmaps that have to be rendered when I build, so it takes 20 min, and then it also creates a larger download. At 4 it takes 13 min to build and comes out smaller. When we are done testing and the map is ready for a final version I'll use higher res shadows.
Nope. The map is on our server, but it refuses to load. I'm fully open for ideas and suggestions.
I really love the map. Would be nice to play it online.
I just had the thought that maybe it has to do with the file prefixes: there's a hyphen at the start of the assets file GBS-Ogledow.upk Could part of the problem be that it should be an underscore?
Sixten is there a way to change where the package is meant to be as that might be the reason it's not working on dedicated servers currently.
Maybe that is it. I could try rebuilding it with all assets in the same place. Before I do that does anyone have any information that might help us? Ramm-Jaeger is online, maybe he can drop in.
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