You have to make a "skirt" mesh to be used with the wall.
He is correct. The terrain patches just in front of the wall have been deVis'd and a "cap" was put over the gap in the terrain.
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You have to make a "skirt" mesh to be used with the wall.
Hey, I just want to thank everyone who put in some effort into helping me learn the SDK and with building this map. You guys are a great help; I know I definitely would not have learned this much without this community.
So, I re-textured the trees. They look better now, but I'm thinking I might add some more snow. They don't look very good in the pic. I'll show you guys a better picture later.
Spoiler!
As you can see from the picture, after a light rebuild on production quality, the shadows on the trenches look weird as hell. I don't have this problem with any other meshes. I'm suspecting it's due to the unusual properties of the trench materials (I just took the corresponding ones from Mamayev and added a multiply operation to match the colour to my snow) interacting with the terrain. I've had this problem for a while now, and decided that I wanted to get it fixed now.
Also, one more problem: I have some trees (part of a decolayer) which exist outside the edges of my terrain. One is reaaaally far out in the distance. I have no idea how it got there. I haven't tried doing it yet, but I expect I can delete them by extending the terrain sector to the trees and then deleting them, but I just wanted to check that this doesn't mean I have done anything horribly wrong.
1.) Would a small outpost in this kind of woodland set up tank traps?
Unlikely, too easy for infantry to attack tanks in an area like this with all sorts of small weapons and tanks probably wouldn't want to venture inside. Still possible though.
2.) Aside from an ammunition bunker and radio bunker, what other kinds of "special-purpose buildings" would a lightly-fortified outpost like this have? I can't seem to think of any other ideas for objectives after the preliminary set of trenches.
Some sort of covered foxholes?
3.) Would it be unrealistic if this outpost had no vehicle-accessible roads leading out of it?
I don't think so but probably doesn't matter.
4.) Did either side have enough artillery power to spare a rocket barrage or two for a small skirmish like this?
I would think there is always a chance of mortars.
5.) Assuming that the outpost was built in January 1943, would the Germans have built wooden bunkers for the men to sleep in? Or did they just pitch up their tents on the snow and keep warm some other way?
Probably have dug holes in the ground for protection from the elements and the enemy. Maybe buildings?