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Level Design Strange Map Bug

Dziga Vertov

Grizzled Veteran
Mar 22, 2013
165
1
Hey, I am having a wierd reinforcement bug on a map I'm working on. The second to last cap is setup in kismet to cut off allied reinforcements upon capture after 1 minute, and this suceeds. Unfortunately, it seems as though this also has the effect of permanently killing every german on the team, without altering that teams reinforcements. Does anybody have any idea what could be causing this?