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Try this
http://forums.tripwireinteractive.com/showpost.php?p=1259888&postcount=942
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Attached 2 Screenshots.
so will anti-tank rifles.Bulletproof machinegun nest can prove useful, but tanks eat them for breakfast.
Great... Another carrier... Not like on USSR's side...
Better than nothing. And captured vehicles were not uncomon in WW2
It is known. But, it's a great fact to be lazy and said: "It's captured, like a trophy... So, no need in German original vehicle."
Making the focus on captured things - so what about PPSh-41 with 9 mm bullet for Axis?
They are making halftracks. So in the mean time this is more than welcomed. Please make notice that, they take a lot of time to be made and theyre working in theyre spare time. So if you wish go try it out and make one on your own and you will see how hard it is.
Well, standard phrase: Make it by yourself, bal-bla-bla, bla-bla-bla..." Well, what can I say? Why the "others" are always ready(not all, but nevertheless) with the content for the game? Red Orchestra: Ost Front 41-45 was a great game, made in one time. RO2... It's like still in developing, and it'll be till the end of the times.
Just an opinion... Emh.. No. It's an opinion. RO2 is a good game, almost perfect as for me. But, choosing Stalingrad's battle as a main focus - was a mistake. Small amount of the vehicles, locations, weapons etc.
Hope, to see some new DLC as "Rising Storm". Something like: "Kursk's Iron 43" etc..
RO 1 had it's content developed in 6 years if I'm not mistaken.
The setting isn't a problem. It doesn't prohibit anyone from making new weapons after that period. Or making maps from other times. Like Odessa or Ogledow or anything else.