Humans can completely make or break your idea of how it will play out.
e.g At the moment I know I have too many high open windows where humans campers can completely own but the bots don't bother going there. Just not sure yet which ones to close off..time will tell. It's interesting how many player hats you have to where when testing your own map. I for one am a 'get to the cap' type of player. So playing as a sniper/camper is something I have make myself do in order to look for those horrible game breaking holes in design.
All the ground textures are set to 4 (mapping scale) and they're 2048
Which screenshot do you think looked the most low res?
Thanks for the link too, will check it out now.