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IG heroes will be Commissars, I think.
Warbosses for da orkz?
I feel Commissars will be more of a leader role as already found in RO2, but we don't know yet. Warbosses sound pretty difficult to make, and actually get working in the game (a kitted out warboss is going to be like a large vehicle, yet function as an infantry trooper mostly - awkward). We don't know. Personally, I'd like to think that we're more likely to have IG heroes as regular soldiers with a veteran look to them with e.g. bolters in place of rifles as their weapon. We don't know. For now, we're just looking for people to help us out, with virtually no progress save for a potential composer. All the talent on this forum seems to be wrapped up in many other projects.
Are you sure armageddon steel legion is the best one to go with? I mean wasn't it mainly imperials against orks. Just wondering how you're going to plan to implement that.
You might want to take a look at the Death korps of krieg instead as their uniforms are nearly the same and they didn't fight against xenos but instead rebels for more info http://wh40k.lexicanum.com/wiki/Death_Korps_of_Krieg
But however this goes i'll support it.
Hey Gibby/Headclot, have you made a thread here:[url]http://www.moddb.com/forum/board/recruiting-resumes[/URL] ?
Looks like a good spot to request help. I even noticed another Warhammer 40k mod in there, not sure what game it's for though.
I used to collect Tau but i think these two are my favourite races.
Strange, I was just wishing that there could be a battlefieldesque style 40k game the other day. Anyway, My goal by the end of the year is to be competent at using the UDK map editor (which i have just started to learn) and then learn some basic 3D modelling. If and when I have learnt these, I would love to give a little help. BTW, when i start to model, should i be learning with blender?
I think it would be great if you released the mod in a basic (but functional) form and then added to it. You could just start with a few weapons, 1 or 2 maps and no vehicles.
May the :IS2: be with you!
Hey Gibby/Headclot, have you made a thread here:[url]http://www.moddb.com/forum/board/recruiting-resumes[/URL] ?
Looks like a good spot to request help. I even noticed another Warhammer 40k mod in there, not sure what game it's for though.
BTW How do you plan on making orcs if there basically gonna be a really odd model...perhaps you can make imperial guard vs renegades or Blood Pact down the line?
...with high powered flashlights that might cause temporary retina damage.
has anyone asked you why you aren't making this mod with the UDK?
I mean, you won't be using any of the HoS assets, and surely your primarily trying to appeal to lovers of warhammer (potential players and modders) rather than HoS ?
Sure you'll find Warhammer fans who play hos, but they will try your mod in any case, and although hos owners may try it, they'll more likely spend time with the real life mods.
I just think most ppl away from these boards who want to get involved with your project will think 'why on earth have they chosen this game as a starting point?'
Sorry if this pisses of TWi, who obviously want as much mod interest as possible, (phaps this is a good enough reason for you guys) - i'm just giving my honest advice for what it's worth.
I hate it when people compare lasguns to flash lights, i mean they are weak as **** when you compare them to bolters, auto cannons or plasma guns.
But in the books for an example the lasguns are just as devastating as anything else, they disintegrate limbs after all. I could see a lucky shot from a las pistol killing a marine (you'd need to hit them in eyes ofcourse, from a close range and firing a more charged shot than normally. But it would still be a kill)
I'm pretty sure there's a lot he can adopt from the vanilla HOS game in terms of human stats and some weapons, and especially movement. The base game will be perfect to build upon and change up in my opinion, because while Warhammer 40k is set in a crazy futuristic universe, it is still done very realistically, just like HOS is.