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In Country

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Very nice detailed models,however vast majority of AK used in Vietnam were Type 3 and some Type 2 with milled receiver of Russian Izhevsk manufacture and Chinese made Type 56 with milled receiver also which are different with a closed front sight hood and permanently attached underfolding spike bayonet. This pictue shows obviously a Chinese type AKM with stamped receiver, a closed front sight hood and one important feature is not correct,there should be dimples or receses on both sides of the magazine well.
Also any pictures of the SKS and are you planning to make a blade and spike bayonet version,please do if possible? I am an avid SKS collector and have a large collection of them and I actually have 2 SKS that were used in the Vietnam War,all matching and original and so I whould like a nice SKS to use in a RO 2 mod.
We know you have all been waiting to see how In Country: Vietnam is progressing and we are now pleased to reveal two new in game screenshots! While we are taking big steps forward in development, please be aware that these screenshots represent works in progress.

[URL]http://www.incountrymod.com/feb2013[/URL]



You may also have noticed that the website has been given a make over - check out our new 'Features' section where we will make available new details about the project in the coming weeks and months

We are also still require assistance in key areas. If you are interested in helping work on In Country Vietnam check our jobs board for what is available. We look forward to hearing from you.

Sorry for the delay in the news but we are working on a new teaser trailer that I hope you guys will like :)
 
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Something we've discussed in the past on the ICV forums.. although we obviously would LOVE to do that.. since we're a non-profit/non-paid mod.. there's pretty much zero money for licensing songs..
Before anyone says 'you are just a mod.. use it anyway', keep in mind we are content producers ourselves and aiming for a professional-level product; that means having (distribution) rights to everything we offer up.
Why you don't implement the songs in choppers/bases anyway but release it with blank ini files. I mean - you just make the coding but let the users to play their songs by simply put the song into some folder and then edit the .ini to add the name of that song so the game will play it in-game :) You will not break any license and still will make the people happy to play any song they want :)
 
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Very nice detailed models,however vast majority of AK used in Vietnam were Type 3 and some Type 2 with milled receiver of Russian Izhevsk manufacture and Chinese made Type 56 with milled receiver also which are different with a closed front sight hood and permanently attached underfolding spike bayonet. This pictue shows obviously a Chinese type AKM with stamped receiver a closed front sight hood and 2 features are not correct,there should be dimples or receses on both sides of the magazine well and the bolt cover should be ribbed and stamped on the AKM.

If I understand the question correctly. We have modeled the Type-56. Our 360 render and dev blog give a better view of it.

http://www.incountrymod.com/type56#info1
http://www.popsmokegames.com/content/type-56-assault-rifle

We based this on numerous high-res references from Type-56's from the Vietnam War. If however you spot any inaccuracies and you have conflicting references then post them in our forum or here and we will fix it (if it's wrong) :)

Also our SKS is almost done, we are fixing a few details from our original model that was a heavy work in progress. I'll let you know when it's complete :)
 
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Why you don't implement the songs in choppers/bases anyway but release it with blank ini files. I mean - you just make the coding but let the users to play their songs by simply put the song into some folder and then edit the .ini to add the name of that song so the game will play it in-game :) You will not break any license and still will make the people happy to play any song they want :)
1000x this. On the website you can put up a "song suggestion" list and someone from the community will inevitably put up a .rar download of that list that can just be copied and pasted into the game files.
 
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The model is very good,detailed and quite accurate except for 1 problem it does not have dimples as gun collectors call them or cratered reces on the receiver bottom near the magazine well,take a look at a picture 6 of this Type 56 AK of the same stamped receiver variant on this link in pictures section [URL]http://www.gunbroker.com/Auction/ViewItem.aspx?Item=337153014[/URL] ,all Chinese Type 56 AK with stamped receiver as the one you have modeled including the earliest stamped receiver examples used in Vietnam had these dimples.
Are you currently developing a blade bayonet variant of the SKS or the later Chinese spike bayonet variant that began production in late 1965?
If I understand the question correctly. We have modeled the Type-56. Our 360 render and dev blog give a better view of it.

[URL]http://www.incountrymod.com/type56#info1[/URL]
[URL]http://www.popsmokegames.com/content/type-56-assault-rifle[/URL]

We based this on numerous high-res references from Type-56's from the Vietnam War. If however you spot any inaccuracies and you have conflicting references then post them in our forum or here and we will fix it (if it's wrong) :)

Also our SKS is almost done, we are fixing a few details from our original model that was a heavy work in progress. I'll let you know when it's complete :)
 
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im betting if its left as just a mod not enough people will know about it and as a result the player count will be way to small. look at Casus Belli. great, great "mod" but because it's just a mod not many know about it so it doesn't get played and that a real shame! would hate to see that happen to incountry!
 
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