RO2 scale is. and has always been, 50 Unreal Units = 1 meter.
Doorways have always been scaled up for gameplay reasons, other than tahe, ALL models are in relation to the player characters. Tanks, Guns, buildings, and environmental objects (like trees and grass).
Scale-wise, only the transports are out of wack. I realise they were "free", however some criticism needs to be made that the gift horses don't fit the cart.
I hope this wasn't meant in direction of the vehicle mod guys, especially as those models were correct but not used at all.
Other than unprofessional research I can't see why there's such an obvious mistake at all as gameplay tests have shown that our correctly scaled models did work well enough.
There overall scale of those transports is ridiculous as they seem to not just be overscaled but also wrong in dimensions (no uniform scale).
Good luck with the M3 though!
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