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Exploding Flamethrower

The flamethrower shouldn't 'explode' that's unrealistic.

I think if a flame class gets shot in the tank, you should rapidly lose fuel for the flamethrower, and if you attempt to use it while the tank is leaking, or get too close to a fire that is burning, the player gets engulfed in flames as well as a small area around him, possibly injuring other players. That'd be pretty realistic, and it'd also add some excitement and drama to the class, without being over the top.

I think if a flamethrower steps on a booby trap, gets naded or hit by artillery it should do the same thing. Not a full out 'explosion' but leakage and ignition of the gasoline fuel source creating a small area of fire on the ground.
 
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