Announcement

Collapse

Forum Rules

CHANGES
  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.
Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.
General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Breaches of confidentiality and privacy of any sort.
    3. Any form of racism, bigotry or attacks on race, creed or color.
    4. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!
DO NOTs
  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT post cheats or exploits; THIS INCLUDES ALL/ANY REFERENCES TO HACKING, PIRATED SOFTWARE etc.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.
Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.
Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
See more
See less

What new weapons would you like to see in RO2?

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • #31
    Originally posted by Clowndoe View Post
    Um, if you mean apart from the two we have already, you're going to have to be specific.
    a request for bullets too

    Comment


    • #32
      I'd like to see the PAK ( already modeled but non functional on Red October )
      and 76mm cannon ( on Barracks ) made to shoot HE, AP, and maybe smoke.

      The models are done but the animation and code for firing shells remains.

      I have no idea how easy or hard this is too do though - probably difficult.

      Comment


      • #33
        I'll keep all of these suggestions in mind.... however, It's still pretty difficult to get any decent resources online for diagrams, etc. of most of these weapons. Once I find a good source of reference, I'm sure it will help me narrow down what I'll start on.

        Looking at random angled photos of weapons isn't the best way to go.... it can be done, but chances are, not very accurately.

        And I doubt I'll find the time to find a museum somewhere here in Australia that has any of these weapons I can take a look at, take a part and spec'up.

        Any ideas of sources would be great.

        Comment


        • #34
          I cannot comment on P08's or mg 42's. Or any other weapons that may or may not be in production.
          Pretty, what do we blow up first? - Myn Donos

          Comment


          • #35
            Originally posted by Yoshiro View Post
            I cannot comment on P08's or mg 42's. Or any other weapons that may or may not be in productions.
            *Hint hint*
            [COLOR=Navy][B][U][URL="http://steamsignature.com"][IMG]http://steamsignature.com/classic-76561198016958611.png[/IMG][/URL][/U]

            [/B][/COLOR]

            Comment


            • #36
              Originally posted by Yoshiro View Post
              I cannot comment on P08's or mg 42's. Or any other weapons that may or may not be in production.
              .... I see.

              Well thanks anyways *taps nose*

              Comment


              • #37
                Hey Praxius, i have a reference book of WWII weaponry, nothing hardcore, but a good overview with side profiles of pretty much everything. If it helps, pm me and ill send you some scans or something.
                [COLOR=White]"But it turns out realistic doesn't always equal fun, for example the game features No Crosshair! TEH NOES!!!!1!!!one!!" -XPlay Review.[/COLOR]
                [COLOR=Red][/COLOR]

                Comment


                • #38
                  Panzerfaust gets my vote.

                  I wouldn't be too concerned about only setting up non-Stalingrad battle weapons fearing that they will rarely be used by mappers.

                  Look at RO1 and the amount of community maps that became the staple of most popular servers. Do you think mappers are going to stick to Stalingrad?

                  A look at the custom map on offer so far suggests they will just make great playing maps from all over the East.

                  I think if you just keep it real in so far as making weapons that look and act authentic then leave the mapper to decide if they want to create a period piece or a great playing map. Not that both cant co-exist.

                  Credit to those that suggested some fixed guns. That worked so well on DH maps and gave tankers in combined maps something to think about. Anyone recall fixed guns in RO1 ?

                  Comment


                  • #39
                    Someone already said FG-42. I agree with him.

                    Could be a good hero weapon... it has higher RoF than MKb42, used the same cartridge as K98k (so it's stronger than MKb42), but has less ammo than MKb42 per clip.

                    Actually, FG-42 with the 10-round magazine is a gun that gets balanced with AVT-40. High RoF, very damaging and wild recoil. And the fact that FG-42 had a bipod will give the assault class something different - it's a assault rifle, but one that you need to deploy to use effectively. So it's not a gun 'n' run armament.

                    Of course, the Fallschirmj

                    Comment


                    • #40
                      @Praxius

                      my vote would definitely go towards the MP-35 or pzb 39 for Germans.
                      Neither of these were in RO1, and the pzb 39 will be great once light tanks/halftracks come into play.

                      EDIT: Oh and the PTRD for Russians (for same reason as pzb 39)
                      Last edited by Bashenka; 04-24-2012, 02:46 PM.
                      [URL="http://www.greatergoodgames.org/"]
                      [/URL]

                      Comment


                      • #41
                        Originally posted by [Mad_Murdock] View Post
                        Hey Praxius, i have a reference book of WWII weaponry, nothing hardcore, but a good overview with side profiles of pretty much everything. If it helps, pm me and ill send you some scans or something.
                        Hey that would really help... I suppose I could also go into one of those old places..... those things that hold a lot of paper..... you know..... a..... "Library" I think they're called.

                        It's been so long.

                        But yeah if we figure out which weapon I'll start working on, some scans from your book at no less than 300dpi resolution could help a lot.

                        Originally posted by Cat_in_da_Hat View Post
                        Panzerfaust gets my vote.

                        I wouldn't be too concerned about only setting up non-Stalingrad battle weapons fearing that they will rarely be used by mappers.

                        Look at RO1 and the amount of community maps that became the staple of most popular servers. Do you think mappers are going to stick to Stalingrad?

                        A look at the custom map on offer so far suggests they will just make great playing maps from all over the East.

                        I think if you just keep it real in so far as making weapons that look and act authentic then leave the mapper to decide if they want to create a period piece or a great playing map. Not that both cant co-exist.

                        Credit to those that suggested some fixed guns. That worked so well on DH maps and gave tankers in combined maps something to think about. Anyone recall fixed guns in RO1 ?
                        Well you have some good points, but even if I do create a weapon that doesn't quite fit the Stalingrad Timeline and people like it.... I still have to wait for more maps to come out of the wood works that will use the weapon in question, where if I currently stick to Stalingrad era weapons, they should be easily integrated into the existing maps, as well as any custom community maps.

                        Later on when I see more community maps coming out and that are being played a lot due to popularity, it will make sense to start working on weapons for those timelines.

                        [QUOTE=Faust.br;1061803]Someone already said FG-42. I agree with him.

                        Could be a good hero weapon... it has higher RoF than MKb42, used the same cartridge as K98k (so it's stronger than MKb42), but has less ammo than MKb42 per clip.

                        Actually, FG-42 with the 10-round magazine is a gun that gets balanced with AVT-40. High RoF, very damaging and wild recoil. And the fact that FG-42 had a bipod will give the assault class something different - it's a assault rifle, but one that you need to deploy to use effectively. So it's not a gun 'n' run armament.

                        Of course, the Fallschirmj
                        Last edited by Cpt-Praxius; 04-24-2012, 09:28 PM.

                        Comment


                        • #42
                          Ok, I have decided.... to start off, I will work on either the MP-35 or the Panzerb

                          Comment


                          • #43
                            MG-42

                            PKM (not in multi)

                            Comment


                            • #44
                              P08 Luger
                              MG42
                              G41(M)
                              Vz24 or G.24(t)
                              Gew.98(m)
                              K98k with 1.5x ZF41 scope
                              SVT-38
                              M-38

                              and last but not least...the dreaded donkey launcher:
                              Last edited by THunter; 01-01-2014, 06:13 PM.

                              Comment


                              • #45
                                Come on guys, no VIS pistol for the Germans?
                                Also called the P35(P) in the German army. Never been featured in a video game before, despite being called one of the most robust pistols every created. Externally similar to a Browning Hi-Power, internally a totally different beast.
                                Attached Files
                                Last edited by HellsJanitor; 04-25-2012, 01:15 AM.

                                Comment

                                Working...
                                X