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CHANGES
  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.
Global Rules
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  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
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    3. Any form of racism, bigotry or attacks on race, creed or color.
    4. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
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  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.
Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.
Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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RO2 PRO et CONTRA

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  • RO2 PRO et CONTRA

    Thats is my point of view.
    Hi there, sometime ago i have got some time to spend and old 8800 GTS being able to me play RO2 on the 30-50 fps which still playble.
    So, i'd like to make a little overview with the things i dislike in new RO2 and missing (which i really miss!).
    But in beginning i m gonna say the things i like and dont wanna loose them at all.
    -Surpressing bar seems to be ok. Someone says its strange, but i think its pretty ok cause it simulates the fear of the man who was doomed to die in worldwar. But i will be good if a few things will modify the degree of fear like less supressing when you just killed someone (its basic neurology things then there is no fear when you feel you did your job done like killed some enemy or just less attention on bullet storm when you concentrated on something else).
    -New heavy weapons handling system is awesome. Now MG is easy to deploy and more hard to put on the windows. Also i like the new reloading system, but sometimes its looks like inaccurate to the real weapons, for example the SVT-40 realoading from clips. Basicly soldier have a couple of leather pouches filled the iron magazines, but there is no clips in that pouches at all, maybe it can be carried on the backpack, as i often can read in the memoirs of soviet soldiers, but its really make me sick then i see how the SVT reloaded at from the clips and from the magazines.
    -New maps is history accurate.
    -Game modes is evolution and there are no reason to change it.
    -Animations of weapon carrying is nice.
    -Scores for killing and teamwork looks very reasonably.
    -Athmosphere is awesome.
    -Shootings throu walls is realistic thing.

    The things i dislikes:
    -There is no ammo pouches to take from the dead bodies, its sooo lame and less hardcore. I can remember alot of hot moments in RO when it cost a live to me or my enemies. Now everyone is supersoldiers that cannot even loose the weapon in heat of battle.
    -Class system in current edition. Its very strange to rob the bayonetts from infantry that was standart issued sidearm. Soldiers was trained for bayonett charge if the things goes wrong way or to make the same the hardy equiped infantry with the less equiped making no difference in close range with blades and almost no shooting.
    -The MKB is very rare thing between the germans and how it can be ever filled with ammo (7.92x33) among the soviet soldiers then its avaible to the heroes?
    -The PPSH drum magazine was more often then sector-type(no sure is it correct in english?) 35 rounds magazine. The only plus is reliability and maybe its more easy to hande. Each PPSH drum magazine was abit sawed to be ably to work with each PPSH, so some of the drums cannot be spared in combat

    Pistols becomes more useless it ever was. There was a fun hack in RO - to drop the current out-of-ammo rifle or SMG while its reloading (which still able no to stop reloading, but just abandon it) and take the pistol.
    Giving its to each soldier its making the game to be the CALL OF ORCHESTRA, not the loved one oldschool RO.
    -Gimme P-08 back! There is no more charismatic pistol in WW2.
    -C96 was used pretty rare, but by the both sides, but i dont ever think it was standard issued in wehrmach heer.
    -There are also alot of of pistols, including Walther PP and PPK, also Sauer 38 and alot of them which can be teorethical found during stalingrad battle.
    -The Nagant Relovier was wide-spread among the infantry - its no the shame to say that atleats that was one on the 10-15 soldiers. It good idea to give the sidearm to the soldiers which on top of scores for teamwork.

    -I want the Mosin Carbine 38 back, its really often weapon on the soviet side, so why not?
    -I dont know is the bayonett charge becomes pretty with one-attack-one-kill or less realistic. Its obviously the man who tooks the charge cannot use any weapon after that, but he doesnt die instanly. Maybe, give a chance to run without some primary weapon? Also soviet rifles is more long and the bayonetts also make them to range more then KAR98.
    -Its totaly lost something than its very easy to kill the enemy while runing. One thing i had love in RO is ability to have eyecontact with your enemy while nor you, nor enemy soldier cannot attack until end of action (raise weapon, run, something else).
    Now just no so much fun from close quarter.

    There is more other issues i dont like i think, but i wanna ask why MOD-games is HAARDCORE and sales oriented is not? The RO mod named Darkest Hour is looks like something i d like to see more then RO2 cause it develope in awesome mode of awesome game evoultionary.
    Thats all, folks.

  • #2
    I agree with your point, the game should be "HARDER", There is a new game mode on the way called RO CLASSIC, the idea is to make RO2 slow down a bit and make it harder. I don't know if that alone will do anything to save the player base, but, better than nothing i guess.

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    • #3
      Originally posted by bad_marksman View Post
      -There is no ammo pouches to take from the dead bodies, its sooo lame and less hardcore. I can remember alot of hot moments in RO when it cost a live to me or my enemies. Now everyone is supersoldiers that cannot even loose the weapon in heat of battle.
      This. I miss this.
      Most Honourable, Krobar
      sigpic
      Yea, I'd be that guy, with an obrez and an ice cream cart.

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