Yeah I totally agree that SL respawning is a good mechanic, as stated I just wanted to bring up some ideas on how mechanics could be introduced to combat just what Toad described; an SL hides somewhere and continously spawn reinfs even though he's totally blocked off from any path of reinforcement (deep behind enemy lines, trapped in the top floor of a building, etc.).
This is just pure speculation on my part since we have very little detail of the mechanics that are in the game right now. I have trust in TWI to make a good system, but even a good system can always get better if you just throw some ideas at it
This is just pure speculation on my part since we have very little detail of the mechanics that are in the game right now. I have trust in TWI to make a good system, but even a good system can always get better if you just throw some ideas at it
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