I mean when they are on defending side. Don't they already have enough fire power? every single american soldiers has automatic weapons that overwhelm Japanese very easily.
Since Japs lack fire power they tend to stick together and throw smokes very often. This should be a good strategy. but no. because of flame throwers. You throw smoke to avoid enemy fire. however flame throwers runs in to that smoke and roast everybody. you can't even locate the flame throwers because of the smoke, and their flames block your vision.
Next problem. Your squad members somehow get into objective. and a flame thrower approaches. you can just say 'take him out. what's the problem?'. well it's easy to say. but if you miss a single shot your whole squad is doomed. because a touch of that flame will make you impossible to fire next shot! Plus flame throwers keep coming thanks to squad leader spawn.
For example when Japs attack objective D of Kobura, it's nearly impossible to go into the middle tunnel. You smoke the tunnel and run into it. and guess what will happen? Flame throwers just hide in the corner and harvest easy kills. Artillery fire will not take them out because they are inside of the tunnel. The whole team gets stuck and lock down starts. This situation happens in all maps that Japs attack.
When Americans attack, flame thrower is a high risk high return role. and it doesn't really break balance. However when they are on defending side? It is just a nonsense.
Since Japs lack fire power they tend to stick together and throw smokes very often. This should be a good strategy. but no. because of flame throwers. You throw smoke to avoid enemy fire. however flame throwers runs in to that smoke and roast everybody. you can't even locate the flame throwers because of the smoke, and their flames block your vision.
Next problem. Your squad members somehow get into objective. and a flame thrower approaches. you can just say 'take him out. what's the problem?'. well it's easy to say. but if you miss a single shot your whole squad is doomed. because a touch of that flame will make you impossible to fire next shot! Plus flame throwers keep coming thanks to squad leader spawn.
For example when Japs attack objective D of Kobura, it's nearly impossible to go into the middle tunnel. You smoke the tunnel and run into it. and guess what will happen? Flame throwers just hide in the corner and harvest easy kills. Artillery fire will not take them out because they are inside of the tunnel. The whole team gets stuck and lock down starts. This situation happens in all maps that Japs attack.
When Americans attack, flame thrower is a high risk high return role. and it doesn't really break balance. However when they are on defending side? It is just a nonsense.