I freely admit my bias. My armor love is heavily bent towards the modern side of things. There's a lot of meat to be found in the differences of the M1/Leopard2 vs the T-80 vs the Merkava, or even the M2 vs the BMPs-1/2/3 vs the Marder. WW2 armor is pretty dull by comparison, and the biggest difference you'll ever see between platforms is that some won't have turrets, and thus are just inferior to near uselessness in maneuver warfare. There's no point whatsoever to the silliness that some WW2 games go to in stocking 47 different flavors of Sherman.Ah..... there is truth - Mek dislikes tanks. Your bias is showing.
When the ideal gameplay response to, say, an encroaching AT soldier, is to teleport out of your tank and gun him down, I consider that rather the opposite of successfully creating any sort of authentic tanker atmosphere. It's goofy enough in a completely arbitrary game like Tribes; it has no place whatsoever in RO.Odd you should say that.... In RO and DH, both of which are very successful, had no entry and exit anims.
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