The main things RO2 got wrong were weapon handling, class limits and fantasy weapon limits. The engine , player movement for the most part, cover system, and a whole bunch of other stuff is better in RO2. If you could put RO1 style gameplay into RO2 it would be so much better though imo.
No one would play RO1 with RO2 gameplay. The guns are too arcade style, and the maps are mostly linear and narrow. Not much room for tactics or having a mix of weapon types. The zoom encourages people to camp, even with smg's and semis. Semis and some SMG's do everything bolts do but better and they make up the majority of a team, and it makes for watered down gameplay imo
The game needs decent class limits or some difficulty factors to make semi's and smg's more realism style rather than arcade. I don't mind the game not having so many bolts as long as the semi's and smg's are satisfying to use
I'm sure people like the game as it is though, and I think even I could too. It shouldn't have been called RO2 though, or it should have had a RO1 style game mode
No one would play RO1 with RO2 gameplay. The guns are too arcade style, and the maps are mostly linear and narrow. Not much room for tactics or having a mix of weapon types. The zoom encourages people to camp, even with smg's and semis. Semis and some SMG's do everything bolts do but better and they make up the majority of a team, and it makes for watered down gameplay imo
The game needs decent class limits or some difficulty factors to make semi's and smg's more realism style rather than arcade. I don't mind the game not having so many bolts as long as the semi's and smg's are satisfying to use
I'm sure people like the game as it is though, and I think even I could too. It shouldn't have been called RO2 though, or it should have had a RO1 style game mode
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