Just wondering what happened to hero status and the limited special class for the rare weapons (eg. MkB42H/AVT40). You know the line we were fed over and over when we raised concerns about their inclusion before the game was released?
Because from what we were told back then many of us were led to believe that;
- The MKB42H and AVT40 will be contained in an elite class, only 1-2 per side per map.
- Only people with hero status can access this class and use these weapons.
- Hero status was randomly bestowed upon people who had reached veteran level at the start of a match.
Hey it actually did sound like a really awesome way to represent these rare weapons without having them everywhere and make them feel special.
Instead now we have the MkB42 and AVT40 everywhere and only being limited to a simple unlock for the assault class, meaning there will be at least 6 per side. So what happened to hero status and all these other promises you threw around to pacify the unrest around the announcement these guns are in?
Here's some tasty morsels on the subject posted by you yourself, discuss;
http://forums.tripwireinteractive.com/showpost.php?p=477421&postcount=23
http://forums.tripwireinteractive.com/showpost.php?p=773223&postcount=15
EDIT: Here is post from Sasquatch basically admitting that a decision was taken to change all this. Strangely it wasn't announced publicly.
http://forums.tripwireinteractive.com/showpost.php?p=884091&postcount=22
Because from what we were told back then many of us were led to believe that;
- The MKB42H and AVT40 will be contained in an elite class, only 1-2 per side per map.
- Only people with hero status can access this class and use these weapons.
- Hero status was randomly bestowed upon people who had reached veteran level at the start of a match.
Hey it actually did sound like a really awesome way to represent these rare weapons without having them everywhere and make them feel special.
Instead now we have the MkB42 and AVT40 everywhere and only being limited to a simple unlock for the assault class, meaning there will be at least 6 per side. So what happened to hero status and all these other promises you threw around to pacify the unrest around the announcement these guns are in?
Here's some tasty morsels on the subject posted by you yourself, discuss;
http://forums.tripwireinteractive.com/showpost.php?p=477421&postcount=23
What I think is really funny is that everyone hears Hero system and player progression and all of the sudden every thinks "OMG COD". When in reality, COD has nothing remotely resembling the Hero system that will be in ROHOS, and even the player progression isn't even close. As WilsonAM said in another thread, have some faith people. TWI didn't get bought out by some big publisher for petes sake.
Picture it like this, lets say there was some weapon that was really rare in a battle, but you didn't want to hand that weapon out to every soldier on the battlefield. Wouldn't it be cool if there was a system where just a few (but not all) soldiers could use those really cool rare weapons from time to time? That is sure as heck more realistic than just having a whole bunch of them in the game.
I'm not going to go into detailing what exactly the Hero system is or how the player progression works. We've got to save some things for later, otherwise we've got no info to pass out as we go along in development (its called PR and working the press). Lets just say ROHOS is still a tactical shooter.
With that said I have no doubt that some of the features of ROHOS will have some of the "purest" whining that we've sold out. But frankly those are the same type of people that said we sold out when we added an overhead map back in the mod days ("Oh no they added an overhead map to RO, the game is ruined").
http://forums.tripwireinteractive.com/showpost.php?p=773223&postcount=15
You don't level up to hero, and are always a hero. You level up to the point of being a hero "candidate". The game also limits the number of heros allowable on a server. So through some jedi voodoo in the background the server picks the heros from the possible hero candidates, up to the limit set by the server. So unless a server admin goes nuts with their settings (and they can't get too crazy unless they are running custom mode), you'll never have a bunch of heroes in one server.
EDIT: Here is post from Sasquatch basically admitting that a decision was taken to change all this. Strangely it wasn't announced publicly.
http://forums.tripwireinteractive.com/showpost.php?p=884091&postcount=22
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