And to be even more frank, I'm a bit ashamed of you guys. The RO community has always prided itself on it's maturity.
A lot of words that sound really nice and make me think of sunshine and kittens.
This sums up my opinion perfectly. Well said!I don't think this is a good way to look at it Ramm.
You should see it as a compliment.
The strong passion that seems to be negatively directed towards you is just strong passion for your work. RO1 offered something very special in the gaming world for which there is no real substitute.
It's only proper that if people really loved your first game that they'd be scared about the sequel not living up to the promise.
Maybe people are being a bit tactless in their criticism, but all they're really doing is showing how much they appreciate your work and expressing their fears that RO2 won't live up to the high standard of RO1.
If you're right, and the core RO experience is still there, then people will realize this as soon as they play it and apprehension will turn to adulation. Just weather the storm bro. There's a strong silver lining if you look for it.
Q: Ok, so what about drum mags for the PPSH?
A: Sorry, the game has been balanced for the smaller mag capacity of the PPSH at the start. Since the rcecoil of SMGs in RO2 is more realistic (and much easier to control than RO1), we found that the PPSH was owning the universe. We had a few choices. We could have made it handle unrealistically and just nerfed the guns accuracy or boosted its recoil unrealistically. We could have heavily limited it's availability. Or we could start users out with a stick mag. We chose starting users out with a stick mag. Yes it's a little gamey, but it was the best compromise. Someone will certainly come out with a "PPSH drum mag instant unlock" mutator within a week of release if it bothers you that much
So do both