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Forum Rules

CHANGES
  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.
Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.
General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Breaches of confidentiality and privacy of any sort.
    3. Any form of racism, bigotry or attacks on race, creed or color.
    4. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!
DO NOTs
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  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
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  • DO NOT post cheats or exploits; THIS INCLUDES ALL/ANY REFERENCES TO HACKING, PIRATED SOFTWARE etc.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.
Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.
Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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Tribes Ascend

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  • #61
    Try Tribes 2 if you haven't played it, it's still a better game IMO. Still good number of people playing it online through TribesNext (~100 usually at the minimum)

    One thing that strikes me about this game is the maps are much smaller than Tribes 2 ,other than Raindance (which is a port), which makes the gameplay a lot spammier and limits some of the fun.

    Tribes 2 also obviously don't have grinding for kit either .

    Comment


    • #62
      They really went overboard with the new update to the Raider class. Both the weapons are ridiculously overpowered. The Raider was already one of the strongest and most versatile classes, now there's just no question anymore.

      I get that they're trying to earn money and if they added weapons that were equal to or even weaker than those already in the game, they would get less money from people. That said, I really feel they're getting a bit too greedy.

      Furthermore, updates like these are a slap in the face to players who've spent gold or exp on other unlockable weapons, which are now more or less useless compared to the new items.
      sigpic

      Comment


      • #63
        Add OP high level gun to the game, acquire money. Then nerf it to normal levels with the new content patch and repeat the process. Seems like a good F2P business to me

        RO Bitter-Veteran. Creator of RO-Kryukovo.
        I support the "RO Devs Classic" mode!11

        Comment


        • #64
          I thought it was bad enough they gave a raider-type gun to the infiltrator.

          And the Juggernaut's items were pretty crazy too.

          Now this.

          Why can't they just leave the classes the way they are and make cosmetic stuff?

          Comment


          • #65
            Juggernaut crazy... i play a a lot Juggernaut and Doombringer. But when a raider kill me within 6 sec with his super fast powerful and accurate plasma gun, i can only rage.

            The worst thing i encountered is this "kunais launcher" for the assassin. It seem to go straight and do a hell of damage. Even as the "agile but well protected" soldier, someone managed to damage me at 90% in mid-air while i am at 190-200kmh in less than 2 secs. No more need of turrets or Doombringers, automatic DCA kunais is here. Maybe the guy was good, but i found this crazy.
            [CENTER][SIGPIC][/SIGPIC][/CENTER]

            Comment


            • #66
              Yeah those throwing knives piss me off too. If you're a heavy they can just sit back and peck you to death silently before you can tell where the **** is coming from.

              And if that doesn't finish you the raider with a plasma gun will.

              Comment


              • #67
                Cyber Sports Network tournament has just started:

                http://www.twitch.tv/cybersportsnetwork/

                http://cyber-sports.net/event/2500-t...end-launch-cup
                sigpic

                Comment


                • #68
                  They should really make a "buy full game" option. The cost of each DLC put together is ridiculous and each new weapon makes the game feel 'pay 2 win'.

                  Did they even test the plasma gun before launching it :S
                  Originally posted by Bennanteno
                  The genius of beachassault was that the wire you were supposed to satchel was also your spawn point at that time.

                  Comment


                  • #69
                    Bringing in overpowered premium content just to nerf it fast when everyone has bought it sucks. Happens all the time in world of tanks too.

                    I'm getting really annoyed by shrike chasers. Shrikes basically instagib everything they touch, and are really fast and agile, so a good player in a shrike can completely lock down a team by chasing down all the cappers unless two players go offensive doombringer just to hunt the shrike down. By then the shrike pilot has enough credits to buy a new one...

                    Comment


                    • #70
                      Better to just shoot the shrike with a SMG or something.

                      Can't run from that.

                      Comment


                      • #71
                        Originally posted by tofupunk View Post
                        Bringing in overpowered premium content just to nerf it fast when everyone has bought it sucks. Happens all the time in world of tanks too.

                        I'm getting really annoyed by shrike chasers. Shrikes basically instagib everything they touch, and are really fast and agile, so a good player in a shrike can completely lock down a team by chasing down all the cappers unless two players go offensive doombringer just to hunt the shrike down. By then the shrike pilot has enough credits to buy a new one...
                        Shrikes are really vunerable and quite expensive so I think it's well balanced enough.

                        My pro tip of the day is if there are a lot of snipers gibbing your cappers go for a shrike route as a brute. Noone expects the 300kph fatty.
                        Originally posted by Bennanteno
                        The genius of beachassault was that the wire you were supposed to satchel was also your spawn point at that time.

                        Comment


                        • #72
                          Originally posted by smokeythebear View Post
                          Shrikes are really vunerable and quite expensive so I think it's well balanced enough.

                          My pro tip of the day is if there are a lot of snipers gibbing your cappers go for a shrike route as a brute. Noone expects the 300kph fatty.
                          My pro tip: heavies can't enter shrikes.
                          Soon
                          VERY soon

                          Comment


                          • #73
                            Originally posted by O'Shannon View Post
                            My pro tip: heavies can't enter shrikes.
                            protip: They can sit their fat asses on top of them. That chasing with 2 people in a grav cycle is why playing tribes with friends is great.
                            Originally posted by Bennanteno
                            The genius of beachassault was that the wire you were supposed to satchel was also your spawn point at that time.

                            Comment


                            • #74
                              Been playing this recently. I like it. As I am entirely new to this, I've been swinging between hating it for what I perceived as pay-to-win and thinking it's manageable if you play to your class's strengths. I don't know. Last night matchmaking dropped me in a server where most people were rank 15-25 (I was 7). I ended up in the middle of the scoreboard, albeit with a K/D at around 0.6 (I think). Obviously, some of the higher ranked players demolished me with their brutes, raiders and I was able to get in perhaps a single kill against them in the entire match.

                              Need to up my chat-fu, as currently I'm only comfortable spamming "defend/repair generator room", with the occasional "attack the flag" thrown in. I like the robust nature of the message system.

                              I'm frequently sticking to Juggernaut, and only yesternight did I unlock technician. Felt grindy running between turrets, sensors and what not and keeping them up and upgraded, but I wouldn't say I've yet had enough of that playstyle. Need to improve the turret capabilities.
                              Love arty shots with Jug.

                              Any suggestions on which class I might want to unlock next, if I ever get the chance? I like heavy-hitters like the Jug. Although the few times I played pathfinder was fun as well, but I'm a true slow-poke.

                              Jeez, look at me, it's a virtual treadmill.
                              [right]Nie st

                              Comment


                              • #75
                                There is a heavy class with an AA weapon that locks in on flying players and it's excellent for killing flagcarriers while others retrieve it.
                                Havent got that class myself though. I play a ****load of pathfinder, it's my favourite class because it's the easiest to go really fast and it's the primary flagcapper class. I don't make a whole lot of kills either, but capping a flag every now and then makes up for it

                                Originally posted by dogbadger
                                SiC 'no sell out militant tactical gamer' Disaster
                                Just so you know who you're dealing with ;D

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