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Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
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  3. Use of obscenities and expletives.
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  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.
Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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Iron Front: Liberation 1944

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  • [Game] Iron Front: Liberation 1944

    German publisher DeepSilver is bringing out an ostfront WW2 game in q4 2011.
    The selling point: it uses the ArmA 2 engine. And you can play on both the german and the russian side. Sounds interesting.

    Here's info, sadly just in german, but I couldn't find anything in english on it yet. Still, there are three screens in the galllery at the bottom, and they look quite nice.
    http://www.pcgames.de/Iron-Front-Lib...-Genen-823429/
    My amateurish youtube channel

  • #2
    This is looking awesome!
    sigpic
    Playing HOS as "Lizard-King"

    Comment


    • #3
      I've been following Lib 44 as well wondering what's taking them too long. Their stuff was top notch, incredible. I'll be a buyer if they can pull off a nice MP mode, not Domination-Warfare stuff.

      They also made one of my favourite vehicle teasers for ArmA :P


      RO Bitter-Veteran. Creator of RO-Kryukovo.
      I support the "RO Devs Classic" mode!11

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      • #4
        They have licensed the BI engine.
        Things may just get better.

        Not a fan of the tanking system in ArmA myself but I will make an effort in the name of the greatest tank of WWII ...☻......☻...
        New ground to tread and conquer brethren.
        in Moderation.

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        • #5
          Wow, that looks great! I only played the demo of Arma2 and didn't like it much, but this I might give even buy the game for
          sigpic

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          • #6
            Hopefully the engine is the only thing both games have in common.

            Comment


            • #7
              Interesting. Hopefully they can fix all of the quirks with ArmA 2 otherwise I don't see myself (and many) people buying it as it will essentially be the same thing that you can get free via countless other ArmA 2 mods.

              If there are no animations to work the bolts on those bolt guns, that would kill the game for me.

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              • #8
                Interesting. Hopefully they can fix all of the quirks with ArmA 2 otherwise I don't see myself (and many) people buying it as it will essentially be the same thing that you can get free via countless other ArmA 2 mods.
                Totally agree, plus the potential problem as a player of finding a populated server. With Invasion 1944, which is a pretty nice free mod, I usually see only @ 5 players spread over @ 10 servers. They're going to be trying to lure players from a pretty small group to pony up to buy and play.

                Unless they totally change the UI, animations, netcode and complexity, I don't see them converting a lot of other WW2 realism players from other games to playing on that engine.

                And I'm not a A2 hater at all, I have a great time with it.
                sigpic

                Comment


                • #9
                  Originally posted by DraKon2k View Post
                  Hopefully the engine is the only thing both games have in common.
                  As far as I know, that's how it is.
                  Modern Warfare 3 - because blowing up families is much more important than gameplay!
                  http://www.greatergoodgames.org

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                  • #10
                    It does look good, but from what I understand with ARMA and its mods, there was mostly coop play and next to no multiplayer. That is a big turn off for a game like this.

                    I wish them all the best, but this would definitely be a wait and see for me, especially with ROHOS being out there.

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                    • #11
                      If anything, I would hope BIS would get money from licensing the engine so they can further improve ArmA2 / make ArmA 3.

                      Comment


                      • #12
                        Looking nice so far.

                        Hopefully they pull it off, mod teams moving onto full retail releases are always nice.
                        [SIGPIC][/SIGPIC]

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                        • #13
                          i'll be playing this for sure
                          sigpic

                          greatergoodgames

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                          • #14
                            Originally posted by The Masta View Post
                            As far as I know, that's how it is.
                            From what I read in the gamestar forums it'll be ArmA WWII and even the faces are the same.

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                            • #15
                              Originally posted by DraKon2k View Post
                              From what I read in the gamestar forums it'll be ArmA WWII and even the faces are the same.
                              please let this be only rumours

                              the screens look awesome and the announcements' kinda promising IMO, but if it would be exactly the same gameplay as ArmA2s it would simply ruin the game for me. To me ArmA always felt too clunky. The movement and firefights just didn't feel right, not to mention the horrible command system.
                              [CENTER][URL="http://www.greatergoodgames.org"][IMG]http://www.greatergoodgames.org/images/BreakBlocksPlayableDemoSig.jpg[/IMG][/URL] [/CENTER]
                              [CENTER][I]From quad-cores to massive knockers, America has always
                              led the way in silicon technology. [/I]-[B]Peter.Steele[/B]
                              [/CENTER]

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