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Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
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  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
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  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




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How to change to Direct X 8 mode by ini file

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  • How to change to Direct X 8 mode by ini file

    To fix open up your killingfloor.ini file (located in steam/steamapps/common/killingfloor/system)

    find

    [Engine.Engine]
    RenderDevice=D3D9Drv.D3D9RenderDevice
    ;RenderDevice=D3DDrv.D3DRenderDevice

    and change it to read as

    [Engine.Engine]
    ;RenderDevice=D3D9Drv.D3D9RenderDevice
    RenderDevice=D3DDrv.D3DRenderDevice

    Save the .ini and relaunch the game.
    Pretty, what do we blow up first? - Myn Donos

  • #2
    Thanks Yoshiro,

    I reformatted my PC with Windows 7 64-bit yesterday and Killing Floor was the only game so far that failed to work.

    I amended the ini file as shown above and it works perfectly!

    Thanks for the info.

    Comment


    • #3
      That's odd, I'm in Win 7 64 too and didn't have any problems. Maybe it's a driver issue?
      http://steamcommunity.com/id/xabbott

      Comment


      • #4
        Yoshi, i just noticed that this were my default settings in the KF.ini file.

        is this where the error [or at least mine] could lie?

        [Engine.Engine]
        RenderDevice=D3DDrv.D3DRenderDevice
        ;RenderDevice=D3DDrv.D3DRenderDevice
        ;RenderDevice=Engine.NullRenderDevice
        ;RenderDevice=OpenGLDrv.OpenGLRenderDevice
        ;RenderDevice=PixoDrv.PixoRenderDevice
        AudioDevice=ALAudio.ALAudioSubsystem

        edit: ignore me, adding a 9 gives a critical error for me
        Last edited by OFBulletMagnet; 11-08-2009, 07:16 PM.

        Comment


        • #5
          Originally posted by Yoshiro View Post
          To fix open up your killingfloor.ini file (located in steam/steamapps/common/killingfloor/system)

          find

          [Engine.Engine]
          RenderDevice=D3D9Drv.D3D9RenderDevice
          ;RenderDevice=D3DDrv.D3DRenderDevice

          and change it to read as

          [Engine.Engine]
          ;RenderDevice=D3D9Drv.D3D9RenderDevice
          RenderDevice=D3DDrv.D3DRenderDevice

          Save the .ini and relaunch the game.
          Why use DX8, is it mostly a frame rate boost? Does it help with load times? What do you lose visually besides AA?

          Comment


          • #6
            It's mainly for older systems with weak videocards or integrated graphic chipsets.
            [quote=-=AG=- Avery]Very true if your a medic facing a FP unless you have some beast guns you might as well pull down your pants and bend over.[/quote]

            Comment


            • #7
              hey yoshiro

              im looking in my killing floor files in \system) and all i see is killing floor.int is that the same thing as ini??

              Comment


              • #8
                No, a .ini will look like a text document with a cog.
                Pretty, what do we blow up first? - Myn Donos

                Comment


                • #9
                  k found it

                  k well i found the ini and it looks like this,
                  [Engine.Engine]
                  RenderDevice=PixoDrv.PixoRenderDevice
                  ;RenderDevice=D3DDrv.D3DRenderDevice
                  ;RenderDevice=Engine.NullRenderDevice
                  ;RenderDevice=OpenGLDrv.OpenGLRenderDevice
                  ;RenderDevice=PixoDrv.PixoRenderDevice

                  what should i change so that it is at default settings, i got this problem becuase i changed my direct 3d to software in the display settings

                  Comment


                  • #10
                    k found it

                    just wanted to ask if you got my private message or not?

                    Comment


                    • #11
                      Originally posted by bonetoad View Post
                      k well i found the ini and it looks like this,
                      [Engine.Engine]
                      RenderDevice=PixoDrv.PixoRenderDevice
                      ;RenderDevice=D3DDrv.D3DRenderDevice
                      ;RenderDevice=Engine.NullRenderDevice
                      ;RenderDevice=OpenGLDrv.OpenGLRenderDevice
                      ;RenderDevice=PixoDrv.PixoRenderDevice

                      what should i change so that it is at default settings, i got this problem becuase i changed my direct 3d to software in the display settings
                      For DirectX8 mode, this should be changed to look like this:

                      [Engine.Engine]
                      ;RenderDevice=PixoDrv.PixoRenderDevice
                      RenderDevice=D3DDrv.D3DRenderDevice
                      ;RenderDevice=Engine.NullRenderDevice
                      ;RenderDevice=OpenGLDrv.OpenGLRenderDevice
                      ;RenderDevice=PixoDrv.PixoRenderDevice


                      For DirectX9 mode, this should be changed to look like this:

                      [Engine.Engine]
                      RenderDevice=D3DDrv9.D3DRenderDevice
                      ;RenderDevice=D3DDrv.D3DRenderDevice
                      ;RenderDevice=Engine.NullRenderDevice
                      ;RenderDevice=OpenGLDrv.OpenGLRenderDevice
                      ;RenderDevice=PixoDrv.PixoRenderDevice

                      I developed Break Blocks, a Charitable Indie Game, Check It Out! Also available on iPhone/iPad/iTouch!

                      Comment


                      • #12
                        Originally posted by [TW]Xienen View Post
                        For DirectX8 mode, this should be changed to look like this:

                        [Engine.Engine]
                        ;RenderDevice=PixoDrv.PixoRenderDevice
                        RenderDevice=D3DDrv.D3DRenderDevice
                        ;RenderDevice=Engine.NullRenderDevice
                        ;RenderDevice=OpenGLDrv.OpenGLRenderDevice
                        ;RenderDevice=PixoDrv.PixoRenderDevice


                        For DirectX9 mode, this should be changed to look like this:

                        [Engine.Engine]
                        RenderDevice=D3DDrv9.D3DRenderDevice
                        ;RenderDevice=D3DDrv.D3DRenderDevice
                        ;RenderDevice=Engine.NullRenderDevice
                        ;RenderDevice=OpenGLDrv.OpenGLRenderDevice
                        ;RenderDevice=PixoDrv.PixoRenderDevice
                        I like to get the boosted fps for the hell of it thanks man!

                        Comment


                        • #13
                          This couldn't help me. Using Win7 64 Bit (edit: and a HD5770) and always getting damn 10-12 fps while "playing". Tried this DX8 mode and different graphic settings. Any ideas how to solve this problem?

                          Solved a month ago. Was an ATI Problem.
                          Last edited by Skalli; 11-03-2010, 03:12 PM.
                          Don't tell me how to use a flamethrower. Ever.

                          [IMG]http://i.imgur.com/DBADHGZ.png[/IMG]

                          Comment


                          • #14
                            Would this work for windows xp?

                            Comment


                            • #15
                              It should.
                              sigpic
                              YOU DARE AGREE WITH ME?!

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