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Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
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  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
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So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.

Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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The Harmless Mutator Suggestion List:

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  • The Harmless Mutator Suggestion List:

    We are looking into the creation of a "harmless" mutator list which would include mutators not fit for whitelisting and letting perks get leveled, but we could allow the use of your current perks. (IE: Most mods/mutators should be fit for this list if we can get it to work as long as they aren't trying to do something fishy in the code)

    A few things to note

    1) We can not at this time guarantee the creation of this, we are looking into what it would take to create such as system now

    2) Mutator authors will once again need to submit their mutators to the list and provide their code. If they wish it to be private they can PM either Xienen or myself with a download link

    So please get your favorite mod authors to submit their mutators to this list.

    Example post:
    Mod/Mutator Name: Yoshi's Awsome Mod
    Description of the Mod/Mutator: This mod allows you to do the most awesome things, and they are .....
    Mutator File Name/File Size: YAM.u 23kb, YAM2.u 32.kb
    Download Link:
    Download Link to Source: or a note that it has been PMed to one of us
    Pretty, what do we blow up first? - Myn Donos

  • #2
    Thank you a ton!
    A life lived in fear is a life half lived ~Spanish Proverb


    • #3
      Mod/Mutator Name: Custom Trader Mutator
      Description of the Mod/Mutator: This mod allows you to add any community made weapon to a single list, via GUI or INI file, negating the requirement of a separate mutator for each and every weapon released.
      Mutator File Name/File Size: KFCustomTraderMutV2 / 3.47kb
      Download Link:
      Download Link to Source:

      Thank you to both Marco and Benjamin with helping to get this mod working.


      Last edited by braindead; 12-07-2010, 04:36 PM.


      • #4
        I've suggested this before, but I'll suggest it again since I don't see the fault in it...

        Why not have a separate section of the whitelist for mutators which disable perk progress themselves when loaded? Just give mutator creators the code to do this and only 'greylist' mutators that do this. Seems like it would be the easiest solution, and wouldn't require any code changes.


        • #5
          What about the Brute mutator? Should it be submitted here, or to the official Whitelist mutators?


          • #6
            Mutator: Only This Specimen
            Description: Allows you to pick a single type of specimen to fight against for the duration of the game. Unlike the other specimen-only mutators this allows you disable special spawns, meaning you won't see other enemies in later waves. It also allows you to use the specimen as the boss, with scaled health.
            Mutator File Name/Size: OnlyThisSpecimen.u / 6,178 bytes.
            Mutator download:
            Source download:

            What about the Brute mutator? Should it be submitted here, or to the official Whitelist mutators?
            We're hoping to have it added to the whitelist.


            • #7
              Mod/Mutator Name: Unsilenced MAC-10
              Description of the Mod/Mutator: This mutator gives you the unsilenced and more balanced verison of the MAC-10
              Mutator File Name/File Size: MAC10Mut.u 22 kb
              Download Link:
              Download Link to Source:
              Last edited by YoYoBatty; 12-09-2010, 09:04 PM.


              • #8
                Mod/Mutator Name: BD Vehicle Mod
                Description: Allows vehicles and helicopter, using the TWI vehicles as drivable vehicles. Passenger weapons and Fuel Can weapon/tool
                Mutator filename/size:
                Download Link:
                Download Link to Source:

                Braindead and Arramus



                • #9
                  For this patch the cut off point has been reached. Not sure if your trigger pack made it Falidell. But please keep submitting for future updates.
                  Pretty, what do we blow up first? - Myn Donos


                  • #10
                    no problem and will do =D thankyou again for adding this grey-list =D
                    Every great advance in natural knowledge has involved the absolute rejection of authority.
                    - Thomas H. Huxley


                    • #11
                      Oh yea baby

                      Please Whitelist this, NOT greylist

                      Mod/Mutator Name: Gas Can Pickup
                      Description of the Mod/Mutator: This Pickup is for mission maps. You can pickup any item, carry it, and then use it only in specific volumes. Used for objective based play.
                      Mutator File Name/File Size: KFGasCan.u 16.2Kb
                      Download Link:
                      Download Link to Source: (FileFron took it off and I dont have the file anymore
                      Last edited by Fel; 03-21-2011, 05:25 PM.
                      My Portfolio


                      • #12

                        just a bunch of triggers and a door mover that make mission map making easier for people.. nothing gameplay altering...EDIT: actually come to think about it should i remove the FA_ForceRespawner? when triggered it respawns dead or alive players .... if used incorrectly it can be rather hazarous in terms of gameplay and fairness... would that make this make this triggerpack void to whitelisting/grey-listing or will that just be map specific issue and not my problem? i can assist with whitelisting checking by describing how this stuff works and checking the map myself if need be

                        download Link-> here zip=32.3kb Fall_triggerpack.u=93.7kb

                        source code Link->here zip=31.2kb all the scripts=70.8kb

                        it's ok if it doesn't make the next update it's a rather large amount of code
                        4101 lines, 463 statements.

                        i've also posted this on the whitelist suggestion thread so this is kind of just a back-up measure lol
                        also here is a link to the thread about this triggerpack if you want to look and see =D
                        Last edited by Falidell; 02-04-2011, 07:20 PM.
                        Every great advance in natural knowledge has involved the absolute rejection of authority.
                        - Thomas H. Huxley


                        • #13
                          Falidell, if used incorrectly in a map, the map itself wouldn't be whitelisted.
                          Pretty, what do we blow up first? - Myn Donos


                          • #14
                            ok so it wouldn't void my triggerpacker to white/grey listing ,so it's not my problem, in other words sweet =) thankyou Yoshiro!! =D
                            Every great advance in natural knowledge has involved the absolute rejection of authority.
                            - Thomas H. Huxley


                            • #15
                              Mutator name: Christmas Specimens
                              Originally posted by 2fangz, the creator of this mutator
                              This mutator makes it so you can play with the Christmas Zeds on EvilSantasLair.

                              Note: You can ONLY play this mutator on the Christmas map.
                              File: KF Xmas Files.rar 142 MB
                              Download link:
                              Last edited by flashn00b; 11-22-2011, 06:21 AM.