On-topic:
Any possibility of white-listing a mutator that simply increases the number of ZED's per wave? The rational being that you get intermediate difficulties between say Hard and Suicidal and increase the chance of "OMG! I'm out of ammo". A crude way of doing this is the mutator that adds "fake" players: [url]http://forums.tripwireinteractive.com/showthread.php?t=37788[/URL]
Off-topic:
That table does not include the husk and I suspect many values got changed with the Level Up DLC. I've tried my best to extract the values from the Killing Floor directory but have yet to find where the darn things are hidden. Help?
Any possibility of white-listing a mutator that simply increases the number of ZED's per wave? The rational being that you get intermediate difficulties between say Hard and Suicidal and increase the chance of "OMG! I'm out of ammo". A crude way of doing this is the mutator that adds "fake" players: [url]http://forums.tripwireinteractive.com/showthread.php?t=37788[/URL]
Off-topic:
all the info you're looking for is here:
http://strategywiki.org/wiki/Killing_Floor/Table_of_Contents[url]http://strategywiki.org/wiki/Killing_Floor/Table_of_Contents[/URL]
That table does not include the husk and I suspect many values got changed with the Level Up DLC. I've tried my best to extract the values from the Killing Floor directory but have yet to find where the darn things are hidden. Help?
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