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CHANGES
  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.
Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.
General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Breaches of confidentiality and privacy of any sort.
    3. Any form of racism, bigotry or attacks on race, creed or color.
    4. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!
DO NOTs
  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT post cheats or exploits; THIS INCLUDES ALL/ANY REFERENCES TO HACKING, PIRATED SOFTWARE etc.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.
Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.
Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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setup help

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  • setup help

    Hi, im using a ready done config for TCADMIN on my GSP and have hit a brick wall.

    my config file

    Code:
    [URL]
    Protocol=KillingFloor
    ProtocolDescription=KillingFloor Protocol
    Name=ROSoldier
    Map=Index.rom
    LocalMap=KF-Menu.rom
    NetBrowseMap=KF-Menu.rom
    Host=
    Portal=
    MapExt=rom
    EXEName=KillingFloor.exe
    SaveExt=usa
    Port=7757
    Class=KFMod.KFHumanPawn
    Character=Soldier_Quick
    
    [FirstRun]
    FirstRun=0
    
    [Engine.Engine]
    RenderDevice=D3D9Drv.D3D9RenderDevice
    ;RenderDevice=D3DDrv.D3DRenderDevice
    ;RenderDevice=Engine.NullRenderDevice
    ;RenderDevice=OpenGLDrv.OpenGLRenderDevice
    ;RenderDevice=PixoDrv.PixoRenderDevice
    AudioDevice=ALAudio.ALAudioSubsystem
    NetworkDevice=IpDrv.TcpNetDriver
    DemoRecordingDevice=Engine.DemoRecDriver
    Console=KFMod.KFConsole
    GUIController=KFGUI.KFGUIController
    StreamPlayer=Engine.StreamInteraction
    Language=int
    Product=KillingFloor
    GameEngine=Engine.GameEngine
    EditorEngine=Editor.EditorEngine
    DefaultGame=KFMod.KFGameType
    DefaultServerGame=KFMod.KFGameType
    ViewportManager=WinDrv.WindowsClient
    ;ViewportManager=SDLDrv.SDLClient
    Render=Render.Render
    Input=Engine.Input
    Canvas=Engine.Canvas
    DetectedVideoMemory=0
    ServerReadsStdin=False
    
    [Core.System]
    PurgeCacheDays=30
    SavePath=..\Save
    CachePath=../Cache
    CacheExt=.uxx
    CacheRecordPath=../System/*.ucl
    MusicPath=../Music
    SpeechPath=../Speech
    Paths=../System/*.u
    Paths=../Maps/*.rom
    Paths=../Textures/*.utx
    Paths=../Sounds/*.uax
    Paths=../Music/*.umx
    Paths=../StaticMeshes/*.usx
    Paths=../Animations/*.ukx
    Paths=../Saves/*.uvx
    Suppress=DevLoad
    Suppress=DevSave
    Suppress=DevNetTraffic
    Suppress=DevGarbage
    Suppress=DevKill
    Suppress=DevReplace
    Suppress=DevCompile
    Suppress=DevBind
    Suppress=DevBsp
    Suppress=DevNet
    Suppress=DevLIPSinc
    Suppress=DevKarma
    Suppress=RecordCache
    Suppress=MapVoteDebug
    Suppress=Init
    suppress=MapVote
    Suppress=VoiceChat
    Suppress=ChatManager
    Suppress=Timer
    Paths=../Textures/Old2k4/*.utx
    Paths=../Sounds/Old2k4/*.uax
    Paths=../Music/Old2k4/*.umx
    Paths=../StaticMeshes/Old2k4/*.usx
    Paths=../Animations/Old2k4/*.ukx
    Paths=../KarmaData/Old2k4/*.ka
    
    [Engine.GameEngine]
    CacheSizeMegs=32
    UseSound=True
    VoIPAllowVAD=False
    ServerActors=IpDrv.MasterServerUplink
    ServerActors=UWeb.WebServer
    ServerPackages=Core
    ServerPackages=Engine
    ServerPackages=Fire
    ServerPackages=Editor
    ServerPackages=IpDrv
    ServerPackages=UWeb
    ServerPackages=GamePlay
    ServerPackages=UnrealGame
    ServerPackages=XGame
    ServerPackages=XInterface
    ServerPackages=GUI2K4
    ServerPackages=xVoting
    UseStaticMeshBatching=True
    ColorHighDetailMeshes=False
    ColorSlowCollisionMeshes=False
    ColorNoCollisionMeshes=False
    ColorWorldTextures=False
    ColorPlayerAndWeaponTextures=False
    ColorInterfaceTextures=False
    MainMenuClass=KFGUI.KFMainMenu
    ConnectingMenuClass=GUI2K4.UT2K4ServerLoading
    DisconnectMenuClass=KGUI.KFDisconnectPage
    SinglePlayerMenuClass=KFGUI.KFMainMenu
    InstantActionMenuClass=KFGUI.KFMainMenu
    LoadingClass=ROInterface.ROServerLoading
    ServerPackages=ROEffects
    ServerPackages=ROEngine
    ServerPackages=ROInterface
    ServerPackages=KFMod
    ServerPackages=KFChar
    
    [WinDrv.WindowsClient]
    WindowedViewportX=640
    WindowedViewportY=480
    FullscreenViewportX=800
    FullscreenViewportY=600
    MenuViewportX=640
    MenuViewportY=480
    Brightness=0.800000
    Contrast=0.700000
    Gamma=0.800000
    UseJoystick=False
    CaptureMouse=True
    StartupFullscreen=True
    ScreenFlashes=True
    NoLighting=False
    MinDesiredFrameRate=35.000000
    AnimMeshDynamicLOD=0.0
    Decals=True
    Coronas=True
    DecoLayers=True
    Projectors=True
    NoDynamicLights=False
    ReportDynamicUploads=False
    TextureDetailInterface=Normal
    TextureDetailTerrain=Normal
    TextureDetailWeaponSkin=Normal
    TextureDetailPlayerSkin=Normal
    TextureDetailWorld=Normal
    TextureDetailRenderMap=Normal
    TextureDetailLightmap=UltraHigh
    NoFractalAnim=False
    ScaleHUDX=0.0
    MouseXMultiplier=1.000
    MouseYMultiplier=1.000
    UseSpeechRecognition=True
    WeatherEffects=True
    DrawDistanceLOD=1.0
    
    [SDLDrv.SDLClient]
    WindowedViewportX=640
    WindowedViewportY=480
    FullscreenViewportX=800
    FullscreenViewportY=600
    MenuViewportX=640
    MenuViewportY=480
    Brightness=0.800000
    Contrast=0.700000
    Gamma=0.800000
    UseJoystick=False
    JoystickNumber=0
    IgnoreHat=False
    JoystickHatNumber=0
    CaptureMouse=True
    StartupFullscreen=True
    ScreenFlashes=True
    NoLighting=False
    MinDesiredFrameRate=35.000000
    AnimMeshDynamicLOD=0.0
    Decals=True
    Coronas=True
    DecoLayers=True
    Projectors=True
    NoDynamicLights=False
    ReportDynamicUploads=False
    TextureDetailInterface=Normal
    TextureDetailTerrain=Normal
    TextureDetailWeaponSkin=Normal
    TextureDetailPlayerSkin=Normal
    TextureDetailWorld=Normal
    TextureDetailRenderMap=Normal
    TextureDetailLightmap=UltraHigh
    TextureMaxLOD=0
    TextureMinLOD=0
    NoFractalAnim=False
    WeatherEffects=True
    DrawDistanceLOD=1.0
    IgnoreUngrabbedMouse=False
    AllowUnicodeKeys=False
    AllowCommandQKeys=True
    MacFakeMouseButtons=True
    MacKeepAllScreensOn=False
    TextToSpeechFile=
    MacNativeTextToSpeech=True
    
    [ALAudio.ALAudioSubsystem]
    UseEAX=False
    Use3DSound=False
    UseDefaultDriver=True
    CompatibilityMode=False
    MaxEAXVersion=255
    UsePrecache=True
    ReverseStereo=False
    Channels=32
    MusicVolume=0.10000
    AmbientVolume=0.500000
    SoundVolume=0.30000
    VoiceVolume=4.000000
    VolumeScaleRec=0.100000
    DopplerFactor=1.0
    Rolloff=0.5
    TimeBetweenHWUpdates=15
    DisablePitch=False
    LowQualitySound=False
    UseVoIP=True
    UseVAD=False
    UseSpatializedVoice=False
    SpatializedVoiceRadius=100000
    EnhancedDenoiser=False
    LocalZOffset=0.0
    DampenWithVoIP=False
    
    [IpDrv.TcpNetDriver]
    AllowDownloads=True
    ConnectionTimeout=30.0
    InitialConnectTimeout=200.0
    AckTimeout=1.0
    KeepAliveTime=0.2
    MaxClientRate=15000
    MaxInternetClientRate=10000
    SimLatency=0
    RelevantTimeout=5.0
    SpawnPrioritySeconds=1.0
    ServerTravelPause=4.0
    NetServerMaxTickRate=20
    LanServerMaxTickRate=35
    DownloadManagers=IpDrv.HTTPDownload
    DownloadManagers=Engine.ChannelDownload
    AllowPlayerPortUnreach=False
    LogPortUnreach=False
    MaxConnPerIPPerMinute=5
    LogMaxConnPerIPPerMin=False
    
    [IpServer.UdpServerQuery]
    GameName=rom
    
    [IpDrv.MasterServerUplink]
    DoUplink=True
    UplinkToGamespy=False
    SendStats=False
    ServerBehindNAT=False
    DoLANBroadcast=True
    
    [IpDrv.MasterServerLink]
    LANPort=11757
    LANServerPort=10757
    MasterServerList=(Address="207.135.144.10",Port=28902)
    MasterServerList=(Address="207.135.144.11",Port=28902)
    
    [IpDrv.HTTPDownload]
    RedirectToURL=
    ProxyServerHost=
    ProxyServerPort=3128
    UseCompression=True
    
    [Engine.DemoRecDriver]
    AllowDownloads=True
    DemoSpectatorClass=UnrealGame.DemoRecSpectator
    MaxClientRate=25000
    ConnectionTimeout=15.0
    InitialConnectTimeout=200.0
    AckTimeout=1.0
    KeepAliveTime=1.0
    SimLatency=0
    RelevantTimeout=5.0
    SpawnPrioritySeconds=1.0
    ServerTravelPause=4.0
    NetServerMaxTickRate=30
    LanServerMaxTickRate=30
    
    [Engine.GameReplicationInfo]
    ServerName==7DR= Zombie Slayers
    ShortName=KF Server
    ServerRegion=0
    AdminName=
    AdminEmail=
    MessageOfTheDay=
    
    [D3DDrv.D3DRenderDevice]
    DetailTextures=True
    HighDetailActors=True
    SuperHighDetailActors=True
    UsePrecaching=True
    UseTrilinear=True
    AdapterNumber=-1
    ReduceMouseLag=True
    UseTripleBuffering=False
    UseHardwareTL=True
    UseHardwareVS=True
    UseCubemaps=True
    DesiredRefreshRate=60
    UseCompressedLightmaps=True
    UseStencil=False
    Use16bit=False
    Use16bitTextures=False
    MaxPixelShaderVersion=255
    UseVSync=True
    LevelOfAnisotropy=1
    DetailTexMipBias=0.0
    DefaultTexMipBias=-0.5
    UseNPatches=False
    TesselationFactor=1.0
    CheckForOverflow=False
    AvoidHitches=False
    OverrideDesktopRefreshRate=False
    ReportUnusedTextures=False
    
    [D3D9Drv.D3D9RenderDevice]
    DetailTextures=True
    HighDetailActors=True
    SuperHighDetailActors=True
    UsePrecaching=True
    UseTrilinear=True
    AdapterNumber=-1
    ReduceMouseLag=True
    UseTripleBuffering=False
    UseHardwareTL=True
    UseHardwareVS=True
    UseCubemaps=True
    DesiredRefreshRate=60
    UseCompressedLightmaps=True
    UseStencil=False
    Use16bit=False
    Use16bitTextures=False
    MaxPixelShaderVersion=255
    UseVSync=False
    LevelOfAnisotropy=1
    DetailTexMipBias=0.0
    DefaultTexMipBias=-0.5
    UseNPatches=False
    TesselationFactor=1.0
    CheckForOverflow=False
    OverrideDesktopRefreshRate=False
    
    [OpenGLDrv.OpenGLRenderDevice]
    DetailTextures=True
    HighDetailActors=True
    SuperHighDetailActors=True
    UsePrecaching=True
    UseCompressedLightmaps=True
    UseTrilinear=True
    UseStencil=False
    MaxTextureUnits=8
    VARSize=32
    ReduceMouseLag=True
    UseVSync=False
    LevelOfAnisotropy=1.0
    DetailTexMipBias=0.0
    DefaultTexMipBias=-0.5
    UseVBO=False
    UseVSync=False
    AppleVA=1
    MultisampleBuffers=0
    MultisampleSamples=0
    MultisampleHint=2
    
    [PixoDrv.PixoRenderDevice]
    FogEnabled=True
    Zoom2X=True
    SimpleMaterials=True
    LimitTextureSize=True
    LowQualityTerrain=True
    TerrainLOD=10
    SkyboxHack=True
    FilterQuality3D=1
    FilterQualityHUD=1
    HighDetailActors=False
    SuperHighDetailActors=False
    ReduceMouseLag=False
    DesiredRefreshRate=0
    DetailTexMipBias=0.000000
    Use16bitTextures=False
    Use16bit=True
    UseStencil=False
    UseCompressedLightmaps=False
    DetailTextures=False
    UsePrecaching=True
    
    [Engine.NullRenderDevice]
    DetailTextures=True
    HighDetailActors=True
    SuperHighDetailActors=True
    UsePrecaching=True
    UseCompressedLightmaps=True
    UseStencil=False
    
    [Editor.EditorEngine]
    UseSound=True
    CacheSizeMegs=32
    GridEnabled=True
    SnapVertices=False
    SnapDistance=1.000000
    GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
    RotGridEnabled=True
    RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
    GameCommandLine=-log
    FovAngleDegrees=90.000000
    GodMode=True
    AutoSave=True
    AutoSaveTimeMinutes=5
    AutoSaveIndex=6
    UseAxisIndicator=True
    MatineeCurveDetail=0.1
    ShowIntWarnings=False
    UseSizingBox=True
    RenderDevice=D3DDrv.D3DRenderDevice
    AudioDevice=ALAudio.ALAudioSubsystem
    NetworkDevice=IpDrv.TcpNetDriver
    DemoRecordingDevice=Engine.DemoRecDriver
    Console=Engine.Console
    Language=ute
    AlwaysShowTerrain=False
    UseActorRotationGizmo=False
    LoadEntirePackageWhenSaving=0
    EditPackages=Core
    EditPackages=Engine
    EditPackages=Fire
    EditPackages=Editor
    EditPackages=UnrealEd
    EditPackages=IpDrv
    EditPackages=UWeb
    EditPackages=GamePlay
    EditPackages=UnrealGame
    EditPackages=XGame
    EditPackages=XInterface
    EditPackages=XAdmin
    EditPackages=XWebAdmin
    EditPackages=GUI2K4
    EditPackages=xVoting
    EditPackages=UTV2004c
    EditPackages=UTV2004s
    EditPackages=ROEffects
    EditPackages=ROEngine
    EditPackages=ROInterface
    EditPackages=Old2k4
    EditPackages=KFMod
    EditPackages=KFChar
    EditPackages=KFGui
    EditPackages=GoodKarma
    CutdownPackages=Core
    CutdownPackages=Editor
    CutdownPackages=Engine
    CutdownPackages=Fire
    CutdownPackages=GamePlay
    CutdownPackages=GUI2K4
    CutdownPackages=IpDrv
    CutdownPackages=Onslaught
    CutdownPackages=UnrealEd
    CutdownPackages=UnrealGame
    CutdownPackages=UWeb
    CutdownPackages=XAdmin
    CutdownPackages=XEffects
    CutdownPackages=XInterface
    CutdownPackages=XPickups
    CutdownPackages=XWebAdmin
    CutdownPackages=XVoting
    
    [UWeb.WebServer]
    Applications[0]=xWebAdmin.UTServerAdmin
    ApplicationPaths[0]=/ServerAdmin
    Applications[1]=xWebAdmin.UTImageServer
    ApplicationPaths[1]=/images
    bEnabled=False
    ListenPort=8075
    
    [Engine.Console]
    ConsoleHotKey=9
    TimePerTitle=30.0
    TimePerDemo=60.0
    TimePerSoak=3600.0
    TimeTooIdle=60.0
    DemoLevels[0]=DM-Curse3
    DemoLevels[1]=DM-Antalus
    DemoLevels[2]=CTF-Chrome
    DemoLevels[3]=DOM-SunTemple
    DemoLevels[4]=BR-Endagra
    
    [Engine.AccessControl]
    AdminPassword=edited
    GamePassword=
    bBanByID=True
    
    [Engine.GameInfo]
    GoreLevel=2
    MaxSpectators=2
    MaxPlayers=16
    AutoAim=1.000000
    GameSpeed=1.000000
    bChangeLevels=True
    bStartUpLocked=False
    bNoBots=True
    bAttractAlwaysFirstPerson=False
    NumMusicFiles=13
    bEnableStatLogging=False
    HUDType=Engine.Hud
    MaxLives=0
    TimeLimit=0
    GoalScore=0
    GameStatsClass=IpDrv.MasterServerGameStats
    SecurityClass=UnrealGame.UnrealSecurity
    AccessControlClass=Engine.AccessControl
    VotingHandlerType=xVoting.xVotingHandler
    MaxIdleTime=+0.0
    bVACSecured=False
    
    [Engine.AmbientSound]
    AmbientVolume=0.25
    
    [Engine.LevelInfo]
    PhysicsDetailLevel=PDL_Medium
    MeshLODDetailLevel=MDL_Ultra
    bLowSoundDetail=False
    DecalStayScale=1.0
    bNeverPrecache=false
    TimeMarginSlack=1.35
    MaxClientFrameRate=+90.0
    
    [XInterface.ExtendedConsole]
    ConsoleHotKey=192
    NeedPasswordMenuClass=GUI2K4.UT2K4GetPassword
    bSpeechMenuUseMouseWheel=True
    bSpeechMenuUseLetters=False
    SMOriginX=0.01
    SMOriginY=0.3
    LetterKeys[0]=IK_Q
    LetterKeys[1]=IK_W
    LetterKeys[2]=IK_E
    LetterKeys[3]=IK_R
    LetterKeys[4]=IK_A
    LetterKeys[5]=IK_S
    LetterKeys[6]=IK_D
    LetterKeys[7]=IK_F
    LetterKeys[8]=IK_Z
    LetterKeys[9]=IK_X
    MusicManagerClassName=GUI2K4.StreamPlayer
    
    [XGame.xDeathMatch]
    HUDType=XInterface.HudBDeathMatch
    MaxLives=0
    TimeLimit=20
    GoalScore=25
    bTeamScoreRound=False
    bPlayersMustBeReady=False
    bAllowTaunts=True
    bForceRespawn=False
    bWeaponStay=true
    
    [XGame.xTeamGame]
    HUDType=XInterface.HudBTeamDeathMatch
    MaxLives=0
    TimeLimit=20
    GoalScore=60
    bTeamScoreRound=False
    bPlayersMustBeReady=False
    bAllowTaunts=True
    FriendlyFireScale=0
    MaxTeamSize=16
    bForceRespawn=False
    bWeaponStay=true
    
    [XGame.xCTFGame]
    HUDType=XInterface.HudBCaptureTheFlag
    MaxLives=0
    TimeLimit=20
    GoalScore=3
    bTeamScoreRound=False
    bPlayersMustBeReady=False
    bAllowTaunts=True
    FriendlyFireScale=0
    MaxTeamSize=16
    bForceRespawn=False
    bWeaponStay=true
    
    [XGame.xDoubleDom]
    HUDType=XInterface.HudBDoubleDomination
    MaxLives=0
    TimeLimit=20
    GoalScore=3
    bTeamScoreRound=False
    bPlayersMustBeReady=False
    bAllowTaunts=True
    TimeToScore=10
    TimeDisabled=10
    FriendlyFireScale=0
    MaxTeamSize=16
    bForceRespawn=False
    bWeaponStay=true
    
    [XGame.xBombingRun]
    HUDType=XInterface.HudBBombingRun
    MaxLives=0
    TimeLimit=20
    GoalScore=15
    bTeamScoreRound=False
    bPlayersMustBeReady=False
    bAllowTaunts=True
    FriendlyFireScale=0
    MaxTeamSize=16
    bForceRespawn=False
    bWeaponStay=true
    
    [Engine.MaplistManager]
    Games=(GameType="BonusPack.xLastManStandingGame",ActiveMaplist="Default LMS")
    Games=(GameType="BonusPack.xMutantGame",ActiveMaplist="Default MUT")
    Games=(GameType="Onslaught.ONSOnslaughtGame",ActiveMaplist="Default ONS")
    Games=(GameType="SkaarjPack.Invasion",ActiveMaplist="Default INV")
    Games=(GameType="UT2k4Assault.ASGameInfo",ActiveMaplist="Default AS")
    Games=(GameType="XGame.xBombingRun",ActiveMaplist="Default BR")
    Games=(GameType="XGame.xCTFGame",ActiveMaplist="Default CTF")
    Games=(GameType="XGame.xDeathMatch",ActiveMaplist="Default DM")
    Games=(GameType="XGame.xDoubleDom",ActiveMaplist="Default DOM2")
    Games=(GameType="XGame.xTeamGame",ActiveMaplist="Default TDM")
    Games=(GameType="XGame.xVehicleCTFGame",ActiveMaplist=)
    Games=(GameType="ROEngine.ROTeamGame",ActiveMaplist="Default RO")
    Games=(GameType="KFmod.KFGameType",ActiveMaplist="Default KF")
    
    [XInterface.MapListDeathMatch]
    MapNum=0
    
    [XInterface.MapListTeamDeathMatch]
    MapNum=0
    
    [XInterface.MapListCaptureTheFlag]
    MapNum=0
    Maps=CTF-ABSOLUTEZERO
    Maps=CTF-MOONDRAGON
    Maps=CTF-GRASSYKNOLL
    Maps=CTF-COLOSSUS
    Maps=CTF-SMOTE
    Maps=CTF-DOUBLEDAMMAGE
    Maps=CTF-AVARIS
    Maps=CTF-BRIDGEOFFATE
    Maps=CTF-FaceClassic
    Maps=CTF-CHROME
    Maps=CTF-Citadel
    Maps=CTF-Orbital2
    
    [ROInterface.ROMapList]
    MapNum=0
    Maps=RO-Danzig
    Maps=RO-Arad
    Maps=RO-Barashka
    Maps=RO-Basovka
    Maps=RO-Bondarevo
    Maps=RO-HedgeHog
    Maps=RO-Kaukasus
    Maps=RO-KrasnyiOktyabr
    Maps=RO-Ogledow
    Maps=RO-Odessa
    Maps=RO-StalingradKessel
    Maps=RO-KonigsPlatz
    Maps=RO-Rakowice
    Maps=RO-BaksanValley
    Maps=RO-Berezina
    Maps=RO-BlackDayJuly
    Maps=RO-Kryukovo
    Maps=RO-KurlandKessel
    Maps=RO-Leningrad
    Maps=RO-Mannikkala
    Maps=RO-SmolenskStalemate
    Maps=RO-Tcherkassy
    Maps=RO-TulaOutskirts
    Maps=RO-Zhitomir1941
    
    [ROEngine.ROTeamGame]
    WinLimit=2
    RoundLimit=3
    PreStartTime=5
    
    [ROEngine.ROWeaponAttachment]
    WeaponAmbientScale=5.0
    
    [Engine.VoiceChatReplicationInfo]
    bEnableVoiceChat=True
    bAllowLocalBroadcast=True
    MaxChatters=0
    LocalBroadcastRange=1000.000000
    DefaultBroadcastRadius=20.000000
    VoIPInternetCodecs=CODEC_48NB
    VoIPLANCodecs=CODEC_48NB
    VoIPLANCodecs=CODEC_96WB
    
    [Engine.BroadcastHandler]
    bMuteSpectators=False
    bPartitionSpectators=False
    
    [KFMod.KFGameType]
    KFGameLength=GL_Normal
    WaveStartSpawnPeriod=6.000000
    StartingCash=300
    MinRespawnCash=250
    bUseEndGameBoss=True
    bRespawnOnBoss=True
    bNoLateJoiners=False
    BossBattleSong=KF25-Abandon
    TmpWavesInf=
    TmpSquadsInf=
    TmpMClassInf=
    LobbyTimeout=20
    TimeBetweenWaves=60
    bEnemyHealthBars=False
    bPerksEnabled=True
    MaxZombiesOnce=32
    WaveConfigMenu=KFGUI.KFWaveConfigMenu
    FallbackMonsterClass=KFChar.ZombieStalker
    InitialWave=0
    FinalWave=10
    Waves[0]=(WaveMask=196611,WaveMaxMonsters=20,WaveDuration=255,WaveDifficulty=0.000000)
    Waves[1]=(WaveMask=196847,WaveMaxMonsters=28,WaveDuration=255,WaveDifficulty=0.100000)
    Waves[2]=(WaveMask=2885405,WaveMaxMonsters=32,WaveDuration=255,WaveDifficulty=0.100000)
    Waves[3]=(WaveMask=3935929,WaveMaxMonsters=32,WaveDuration=255,WaveDifficulty=0.200000)
    Waves[4]=(WaveMask=3935933,WaveMaxMonsters=35,WaveDuration=255,WaveDifficulty=0.200000)
    Waves[5]=(WaveMask=5783229,WaveMaxMonsters=35,WaveDuration=255,WaveDifficulty=0.200000)
    Waves[6]=(WaveMask=5783229,WaveMaxMonsters=35,WaveDuration=255,WaveDifficulty=0.200000)
    Waves[7]=(WaveMask=8284655,WaveMaxMonsters=40,WaveDuration=255,WaveDifficulty=0.300000)
    Waves[8]=(WaveMask=8284655,WaveMaxMonsters=40,WaveDuration=255,WaveDifficulty=0.300000)
    Waves[9]=(WaveMask=6285785,WaveMaxMonsters=45,WaveDuration=255,WaveDifficulty=0.300000)
    Waves[10]=(WaveMask=14695039,WaveMaxMonsters=50,WaveDuration=180,WaveDifficulty=1.500000)
    Waves[11]=(WaveMask=13418431,WaveMaxMonsters=50,WaveDuration=180,WaveDifficulty=1.500000)
    Waves[12]=(WaveMask=14479031,WaveMaxMonsters=50,WaveDuration=180,WaveDifficulty=1.500000)
    Waves[13]=(WaveMask=12246959,WaveMaxMonsters=60,WaveDuration=180,WaveDifficulty=2.000000)
    Waves[14]=(WaveMask=16777215,WaveMaxMonsters=50,WaveDuration=180,WaveDifficulty=2.000000)
    Waves[15]=(WaveMask=8452096,WaveMaxMonsters=15,WaveDuration=255,WaveDifficulty=2.000000)
    bAllowNonTeamChat=True
    FriendlyFireScale=0.000000
    NetWait=5
    bForceRespawn=True
    bAdjustSkill=False
    bAllowTaunts=True
    bAllowTrans=False
    SpawnProtectionTime=0.000000
    LateEntryLives=1
    LoginMenuClass=KFGUI.KFInvasionLoginMenu
    bAllowPrivateChat=True
    bWeaponStay=True
    bAllowWeaponThrowing=True
    ResetTimeDelay=10
    GoalScore=60
    MaxLives=1
    TimeLimit=0
    MonsterClasses=(MClassName="KFChar.ZombieClot",Mid="A")
    MonsterClasses=(MClassName="KFChar.ZombieCrawler",Mid="B")
    MonsterClasses=(MClassName="KFChar.ZombieGoreFast",Mid="C")
    MonsterClasses=(MClassName="KFChar.ZombieStalker",Mid="D")
    MonsterClasses=(MClassName="KFChar.ZombieScrake",Mid="E")
    MonsterClasses=(MClassName="KFChar.ZombieFleshpound",Mid="F")
    MonsterClasses=(MClassName="KFChar.ZombieBloat",Mid="G")
    MonsterClasses=(MClassName="KFChar.ZombieSiren",Mid="H")
    MonsterSquad=4A
    MonsterSquad=4A1G
    MonsterSquad=2B
    MonsterSquad=4B
    MonsterSquad=3A1G
    MonsterSquad=2D
    MonsterSquad=3A1C
    MonsterSquad=2A2C
    MonsterSquad=2A3B1C
    MonsterSquad=1A3C
    MonsterSquad=3A1C1H
    MonsterSquad=3A1B2D1G1H
    MonsterSquad=3A1E
    MonsterSquad=2A2E
    MonsterSquad=2A3C1E
    MonsterSquad=2B3D1G2H
    MonsterSquad=4A1C
    MonsterSquad=4A
    MonsterSquad=4D
    MonsterSquad=4C
    MonsterSquad=6B
    MonsterSquad=2B2C2D1H
    MonsterSquad=2A2B2C2H
    MonsterSquad=1F
    VeterancySkills=KFMod.KFVetFieldMedic
    VeterancySkills=KFMod.KFVetSupportSpec
    VeterancySkills=KFMod.KFVetSharpshooter
    VeterancySkills=KFMod.KFVetCommando
    VeterancySkills=KFMod.KFVetBerserker
    VeterancySkills=KFMod.KFVetFirebug
    AvailableChars=Soldier_Black
    AvailableChars=Soldier_Urban
    AvailableChars=Soldier
    AvailableChars=Soldier_Lewis
    AvailableChars=Soldier_Davin
    AvailableChars=Hazmat
    AvailableChars=Stalker
    AvailableChars=Soldier_Kara
    AvailableChars=Soldier_Powers
    AvailableChars=Soldier_Masterson
    LoadedSkills=Class'KFMod.KFVetFieldMedic'
    LoadedSkills=Class'KFMod.KFVetSupportSpec'
    LoadedSkills=Class'KFMod.KFVetSharpshooter'
    LoadedSkills=Class'KFMod.KFVetCommando'
    LoadedSkills=Class'KFMod.KFVetBerserker'
    LoadedSkills=Class'KFMod.KFVetFirebug'
    
    [xVoting.xVotingHandler]
    VoteTimeLimit=70
    ScoreBoardDelay=5
    bAutoOpen=True
    MidGameVotePercent=50
    bScoreMode=False
    bAccumulationMode=False
    bEliminationMode=False
    MinMapCount=2
    MapVoteHistoryType=xVoting.MapVoteHistory_INI
    RepeatLimit=4
    DefaultGameConfig=0
    bDefaultToCurrentGameType=True
    bMapVote=False
    bKickVote=False
    bMatchSetup=False
    KickPercent=51
    bAnonymousKicking=True
    MapListLoaderType=xVoting.DefaultMapListLoader
    ServerNumber=1
    CurrentGameConfig=0
    
    [xVoting.DefaultMapListLoader]
    bUseMapList=False
    my command line is

    Code:
    Generated Command Line:
    C:\RackageAutoServers\DesertRats\GameServers\TC61113312627364308401155\system\ucc.exe server KF-BioticsLab.rom?game=KFmod.KFGameType?VACSecure=true?MaxPlayers=6?multihome=193.93.46.36
    and launcing the console i get this



    it doesnt show in HLSW and im confused, can anyone help please?

  • #2
    fixed, was a port issue

    Comment


    • #3
      As you say, a port issue
      Probably best to set your config file to the default port of 7707
      Rather than what it is atm (i.e. 7757)
      [URL]http://www.thegroupthing.org/[/URL]

      Comment


      • #4
        yeh i did do, its working but not joinable, nor showing in the master server list

        Comment


        • #5
          Check all the new ports are forwarded
          You can only set the Game Port and WebAdmin Port
          All the others are worked out as an offset from the Game Port as far as I can tell
          [URL]http://www.thegroupthing.org/[/URL]

          Comment


          • #6
            its my dedi, firewalls been off during the tests

            Comment


            • #7
              log files showing this, steam auth failed may be why ?

              [FONT=Lucida Console]Uninitialized: Log file open, 05/15/09 00:44:52
              Uninitialized: STEAMAUTH : SteamAPI_Init failed
              Init: Name subsystem initialized
              Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
              Init: Version: 3339 (128.29)
              Init: Compiled: May 13 2009 16:20:32
              Init: Command line: KF-BioticsLab.rom?game=KFmod.KFGameType?VACSecure=tru e?MaxPlayers=6?multihome=193.93.46.36
              Init: Character set: Unicode
              Init: Base directory: C:\RackageAutoServers\DesertRats\GameServers\TC742 63754080341078807512\system\
              Init: Ini:KillingFloor.ini UserIni:User.ini
              Init: Build label: Build KillingFloor_Build_[2009-02-09_10.82]
              Init: Object subsystem initialized
              Log: Executing Class Engine.ServerCommandlet
              Log: Browse: KF-BioticsLab.rom?Name=KFPlayer?Class=Engine.Pawn?Cha racter=Corporal_Lewis?team=1?Sex=M?game=KFmod.KFGa meType?VACSecure=true?MaxPlayers=6?multihome=193.9 3.46.36
              Log: Collecting garbage
              Log: Purging garbage
              Log: Garbage: objects: 51309->51308; refs: 654708
              Log: Game class is 'KFGameType'
              Log: STEAMAUTH : Steam auth system activation failed
              Log: Bringing Level KF-BioticsLab.myLevel up for play (20) appSeconds: 7.390000...
              Log: (Karma): Autodetecting CPU for SSE
              Log: (Karma): Using SSE Optimizations
              ScriptLog: GameInfo::InitGame : bEnableStatLogging False
              ScriptLog: KFLRules = KF-BioticsLab.KFLevelRules0
              ScriptLog: Game length = GL_Normal
              Log: Defaulting to false
              Log: Defaulting to false
              ScriptLog: Webserver is not enabled. Set bEnabled to True in Advanced Options.
              Warning: KFDoorMover KF-BioticsLab.KFDoorMover16 (Function KFMod.KFDoorMover.PostBeginPlay:0214) Multiple triggers found!
              Warning: KFDoorMover KF-BioticsLab.KFDoorMover16 (Function KFMod.KFDoorMover.PostBeginPlay:0214) Multiple triggers found!
              Warning: KFDoorMover KF-BioticsLab.KFDoorMover16 (Function KFMod.KFDoorMover.PostBeginPlay:0214) Multiple triggers found!
              Warning: KFDoorMover KF-BioticsLab.KFDoorMover16 (Function KFMod.KFDoorMover.PostBeginPlay:0214) Multiple triggers found!
              Warning: KFDoorMover KF-BioticsLab.KFDoorMover16 (Function KFMod.KFDoorMover.PostBeginPlay:0214) Multiple triggers found!
              Warning: KFDoorMover KF-BioticsLab.KFDoorMover16 (Function KFMod.KFDoorMover.PostBeginPlay:0214) Multiple triggers found!
              Warning: KFDoorMover KF-BioticsLab.KFDoorMover16 (Function KFMod.KFDoorMover.PostBeginPlay:0214) Multiple triggers found!
              Error: xTeamRoster KF-BioticsLab.xTeamRoster (Function XGame.xTeamRoster.GetRandomPlayer:00C8) Accessed array 'PlayerRecords' out of bounds (0/0)
              Error: xTeamRoster KF-BioticsLab.xTeamRoster (Function XGame.xTeamRoster.GetRandomPlayer:00E2) Accessed array 'PlayerRecords' out of bounds (0/0)
              Warning: xRosterEntry Package.xRosterEntry (Function XGame.xRosterEntry.PrecacheRosterFor:004E) Could not load species None for
              Error: xTeamRoster KF-BioticsLab.xTeamRoster (Function XGame.xTeamRoster.GetRandomPlayer:00C8) Accessed array 'PlayerRecords' out of bounds (0/0)
              Error: xTeamRoster KF-BioticsLab.xTeamRoster (Function XGame.xTeamRoster.GetRandomPlayer:00E2) Accessed array 'PlayerRecords' out of bounds (0/0)
              Warning: xRosterEntry Package.xRosterEntry (Function XGame.xRosterEntry.PrecacheRosterFor:004E) Could not load species None for
              Warning: xRosterEntry Package.xRosterEntry (Function XGame.xRosterEntry.PrecacheRosterFor:004E) Could not load species None for
              Warning: xRosterEntry Package.xRosterEntry (Function XGame.xRosterEntry.PrecacheRosterFor:004E) Could not load species None for
              Error: xTeamRoster KF-BioticsLab.xTeamRoster (Function XGame.xTeamRoster.GetRandomPlayer:00C8) Accessed array 'PlayerRecords' out of bounds (0/0)
              Error: xTeamRoster KF-BioticsLab.xTeamRoster (Function XGame.xTeamRoster.GetRandomPlayer:00E2) Accessed array 'PlayerRecords' out of bounds (0/0)
              Warning: xRosterEntry Package.xRosterEntry (Function XGame.xRosterEntry.PrecacheRosterFor:004E) Could not load species None for
              Error: xTeamRoster KF-BioticsLab.xTeamRoster (Function XGame.xTeamRoster.GetRandomPlayer:00C8) Accessed array 'PlayerRecords' out of bounds (0/0)
              Error: xTeamRoster KF-BioticsLab.xTeamRoster (Function XGame [/FONT]

              Comment


              • #8
                just found the steam update and its working, i managed to connect

                Comment

                Working...
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