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WIP Forum Upgrade

Please pardon our mess as we continue to iterate on the forum style, css and images. If you have any suggestions be sure to let us know in the off topic part of the forum!
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Forum Rules

CHANGES
  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.
Global Rules
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  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
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  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
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Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.
Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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[Characters] Soldiers of Killing Floor - Replacement Pack

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  • [Characters] Soldiers of Killing Floor - Replacement Pack

    The backstory of killing floor is that you and your ragtag military squad are protecting the citizens and wiping out zeds...So shouldn't they be military? Not civilians, steampunks, TF2 characters and a chicken? Well i made this replacement too match up with the backstory a bit more. All of the characters will be replaced by unique soldiers.

    *Perks will NOT be disabled if you install this*
    *Works Online*
    *Clientside Only! (Only you can see the skins)*

    How to Install
    ----------------
    extract to your Killing Floor folder

    Download Soldiers of Killing Floor V5.zip (13.5 mb)



    Last edited by Half-Dead; 12-23-2012, 12:59 PM.
    My Replacement Releases
    [url]http://forums.tripwireinteractive.com/showthread.php?t=77924[/url]

  • #2
    The dude on the last photo looks like Malashenko from World in Conflict soooooo bad!!! O.O

    Comment


    • #3
      Not a bad idea. I happen to love the KF skins, but this is cool. different uni's would be nice -aren't there like, 4 stock soldiers? the guy with the beret at least, using his body as another base point would be nice.
      How2 Install Mutators (a newbies quick guide): http://forums.tripwireinteractive.co...ad.php?t=50243

      Pro-Tip:
      DON'T DIE

      Comment


      • #4
        I'm planning on adding different gear and head wear in the future
        My Replacement Releases
        [url]http://forums.tripwireinteractive.com/showthread.php?t=77924[/url]

        Comment


        • #5
          what would be REALLY, REAAAALLLY epic, is if you found a way to mix and match via user input - aka, we could pick "i want X hat, X face, X uni"
          twould be epic, no?
          How2 Install Mutators (a newbies quick guide): http://forums.tripwireinteractive.co...ad.php?t=50243

          Pro-Tip:
          DON'T DIE

          Comment


          • #6
            nice characters! just a little change in their gears (equipments, camo) would be epic!

            Comment


            • #7
              That's some great work. Will deffo use.

              Comment


              • #8
                *Works Online*
                But only works for you.

                Other than that bit harmless fun. Did you look at the thread I linked you in your previous thread? About implementing custom characters?
                Whisky's Workshop
                "As you can see here, I'm -ALL ON MY F***ING OWN! Guys where the hell are you?!"

                Comment


                • #9
                  Updated the heads to use Red Orchestra 2 heads to give it that Tripwire feel and added a beret

                  Also yes i did look at that i may make some standalone players in the future
                  My Replacement Releases
                  [url]http://forums.tripwireinteractive.com/showthread.php?t=77924[/url]

                  Comment


                  • #10
                    I must admit, theheads look so fake in the first picture and then I look at the second and they look really good. I love how you kept the TWI feel mate so now it does also feel like we have an "army" team on a mission instead of mainly random survivors.

                    www.fluxiservice.com - Friendly, supportive game server host awaiting your arrival.
                    >> My Custom Content Archive <<

                    Comment


                    • #11
                      Yeah i'm going to get more ingame pics because they look awful in the menu

                      EDIT:
                      There got a new pic up with more ingame pictures.
                      Last edited by Half-Dead; 04-22-2012, 04:54 AM.
                      My Replacement Releases
                      [url]http://forums.tripwireinteractive.com/showthread.php?t=77924[/url]

                      Comment


                      • #12
                        Nice job! These guys will be replacing the steampunk peeps on my server for good!

                        Also, could you make a version of the soldier body but with Briar's head placed in? It'd do just right, I think, with a suitable color scheme.
                        "Is it dead, Jim?"

                        Comment


                        • #13
                          Originally posted by thefirewarriors View Post
                          Nice job! These guys will be replacing the steampunk peeps on my server for good!

                          Also, could you make a version of the soldier body but with Briar's head placed in? It'd do just right, I think, with a suitable color scheme.
                          It only replaces chars for the client, not the server, adding this to a server will achieve nothing unless Half-Dead makes them a unique char instead of a replacement.

                          Of course, if you are fed up of seeing a commando chicken and steam punks you can replace just those on your machine and you'll never see them again. (sorta)
                          Whisky's Workshop
                          "As you can see here, I'm -ALL ON MY F***ING OWN! Guys where the hell are you?!"

                          Comment


                          • #14
                            Yes, that's what I thought so instead of just replacing all the .upls, I renamed them,edited their innards and put them up as custom characters using Serverperks.

                            Also, I had a bit of fun with their textures.



                            Good ol' nostalgia. Mmmm...

                            Skin was made for personal use. Thanks again, Half-Dead for the bi*ching models!
                            "Is it dead, Jim?"

                            Comment


                            • #15
                              Nice skin. I love how well the rolled up sleeves turned out.
                              My Replacement Releases
                              [url]http://forums.tripwireinteractive.com/showthread.php?t=77924[/url]

                              Comment

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