Announcement

Collapse
1 of 2 < >

WIP Forum Upgrade

Please pardon our mess as we continue to iterate on the forum style, css and images. If you have any suggestions be sure to let us know in the off topic part of the forum!
2 of 2 < >

Forum Rules

CHANGES
  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.
Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.
General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Breaches of confidentiality and privacy of any sort.
    3. Any form of racism, bigotry or attacks on race, creed or color.
    4. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!
DO NOTs
  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT post cheats or exploits; THIS INCLUDES ALL/ANY REFERENCES TO HACKING, PIRATED SOFTWARE etc.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.
Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.
Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
See more
See less

New Zerker Weapon WIP

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Glad to hear your thoughts, everybody ^_^ Guess this means I'll have to keep you all updated on these meatgrinding monstrosities =D

    Also, the size/length issue has been noted, but I may not get around to addressing it right away.

    Originally posted by ro_sauce View Post
    good idea, i'll make a gorefast arm, maybe a siren head too (like in clash of the titans)
    It's a mod-off! I'll add the Patty's machine gun arm to my list to make it more fair

    Comment


    • #17
      How is that fair lol - RO already ported it XD
      How2 Install Mutators (a newbies quick guide): http://forums.tripwireinteractive.co...ad.php?t=50243

      Pro-Tip:
      DON'T DIE

      Comment


      • #18
        oooh, i was also thinking "bloat stomach" like a vomit version of the flamethrower.
        that all i came up with though, siren head, bloat stomach, gorefast arm, because already have chainsaw and huskgun.

        Comment


        • #19
          Bloat stomach? More like phlegm-thrower if you get what I mean ;D

          Comment


          • #20
            the bloat might be cool, because bloat bile sticks to the ground and causes damage to the zeds walking over it. it could do less damage than the flamer but its persistence would be nifty.
            How2 Install Mutators (a newbies quick guide): http://forums.tripwireinteractive.co...ad.php?t=50243

            Pro-Tip:
            DON'T DIE

            Comment


            • #21
              Originally posted by pie1055 View Post
              Glad to hear your thoughts, everybody ^_^ Guess this means I'll have to keep you all updated on these meatgrinding monstrosities =D
              If you need a coder, im up for it!

              www.fluxiservice.com - Friendly, supportive game server host awaiting your arrival.
              >> My Custom Content Archive <<

              Comment


              • #22
                Originally posted by FluX View Post
                If you need a coder, im up for it!
                Thanks for the offer, however I'm gonna take a stab at it myself first to see what I've gotten myself into. If I hit a wall I'll bring it up

                bit of an update:
                Spoiler!

                Now, those are definitely in need of some tweaking. I ask this next question of those who have experience with this sort of thing. Would it be better to work on model/texture problems now or can it be managed later on?

                Comment


                • #23
                  Originally posted by pie1055 View Post
                  Now, those are definitely in need of some tweaking. I ask this next question of those who have experience with this sort of thing. Would it be better to work on model/texture problems now or can it be managed later on?
                  I'd personally say if you know the problem, do it as soon as just to get it out of the way and wont waste more time on it later as you may hit a "wall" where you have to redo stuff cause you thought you'd leave it.

                  www.fluxiservice.com - Friendly, supportive game server host awaiting your arrival.
                  >> My Custom Content Archive <<

                  Comment


                  • #24
                    Indeed - if you have a problem, fix it. If there's no problem, just a possibility that you need more work, move on if you wish. Never leave a problem unsolved tho.
                    How2 Install Mutators (a newbies quick guide): http://forums.tripwireinteractive.co...ad.php?t=50243

                    Pro-Tip:
                    DON'T DIE

                    Comment


                    • #25
                      Originally posted by FluX View Post
                      I'd personally say if you know the problem, do it as soon as just to get it out of the way and wont waste more time on it later as you may hit a "wall" where you have to redo stuff cause you thought you'd leave it.
                      agreed

                      any texture/uvw work should be done prior to importing to the editor, as trying to do it after you have done your animations can be a real pain. especially if you decide to change the model.

                      I would look at smoothing groups prior to texturing too.
                      [CENTER][URL="http://steamcommunity.com/profiles/76561197989157704/myworkshopfiles?appid=1250"][SIGPIC][/SIGPIC][/URL][/CENTER]

                      Comment


                      • #26
                        Thanks for the advice, everybody! I will continue with renewed vigor and see if I can't get these things to look the way I know they should

                        Comment


                        • #27
                          Update

                          Update:
                          Spoiler!


                          Got some progress, will edit OP...




                          ...Later.


                          Zzzz...

                          Comment


                          • #28
                            Originally posted by pie1055 View Post
                            Update:
                            Spoiler!
                            Is it just me or you don't have arms when using those? It will be fixed right?
                            Last edited by BenioX; 04-24-2012, 11:59 AM. Reason: ARMS not HANDS lol silly me :P

                            Comment


                            • #29
                              Originally posted by BenioX View Post
                              Is it just me or you don't have hands when using those? It will be fixed right?
                              The hands are inside I guess so why would hands be needed? If you're talking about having the player's arms show, that I can maybe agree with.

                              www.fluxiservice.com - Friendly, supportive game server host awaiting your arrival.
                              >> My Custom Content Archive <<

                              Comment


                              • #30
                                Originally posted by FluX View Post
                                The hands are inside I guess so why would hands be needed? If you're talking about having the player's arms show, that I can maybe agree with.
                                Oops yes, sorry, my mistake I meant arms

                                Comment

                                Working...
                                X