• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

[Mutator] Infected soldiers

WOW, amazing... this sure is awesome. Just one thing: is there any chance to slow down the speed of these folks (ok, maybe not the 'plumber' one)?

The rest seem a bit too speedy for my tastes... specially if they're zombies! (even anims don't look so great at this speeds IMHO; maybe adding a hp/speed/dmg option in the mut's config?).

Other than the speed issues (which I'm sure is 'scalable'), I just have to say this is one of the most awesome muts I've seen. :D
 
Upvote 0
Wonderful, though maybe a bit too fast?

Wonderful, though maybe a bit too fast?

An amazing piece of work, sure to inject a lot of new life into KF. Awesome models, awesome anims, perfectly coded. :)

The only downside I noticed is that some of them (Commando, Berserker, Soldier; Demo and Firebug are Perfect! Plumber is ok I guess, kinda makes more sense than the first 3) are SO DAMN FAST. A bit too much, IMO... even animations end up looking a bit ludicrous. Maybe an option to define speed/dmg/hp via Mut Config? Or an alternative to modify it ourselves.

Other than that issue, everything worked perfectly. Tested with the "Only this specimen mutator". :)
 
Last edited:
Upvote 0
Really sweet mod!

look closely for the man who killed me

Spoiler!
Spoiler!
http://www.sitepoint.com/forums/misc.php?do=bbcode#spoiler
 
Upvote 0