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Please pardon our mess as we continue to iterate on the forum style, css and images. If you have any suggestions be sure to let us know in the off topic part of the forum!
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Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
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[Released] Hunting Rifle Beta

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  • [Released] Hunting Rifle Beta

    Hey all

    Here it is, the final release of the version of the Hunting Rifle.

    Edit: Updated 05/06/2011

    http://www.gamefront.com/files/20398...RifleFinal_rar

    Edit: Updated 18/12/2011

    http://www.ijcdevelopment.de/wp/bdhrplus.rar


    New version, which works with IJC Weapons Pack 2.7
    More expensive
    Whitelisted

    To use..download the final version ^ and install this version on top as it does not include the media files.
    (Will update soon with a new package)

    Big thank you to the IJC Team

    (Show them some love here)

    http://www.ijcdevelopment.de/

    Thank you to halbridious for beta testing and giving me very important feedback.


    The weapon uses the 3rdp animations for the Winchester but the next version will include custom anims.
    The reloading anim may change in a future release also.

    To use this weapon, please use the Custom Mutator Trader here http://forums.tripwireinteractive.co...ad.php?t=47740,.
    This way you will be able to use your current SS perk! or you could use the included mutator to add it to the trader list.

    Just add BDHuntingRifleFinal.Hunting_RiflePickup to the ini or weapon listing to purchase from the trader.

    Enjoy! and please post any feedback

    Last edited by braindead; 12-18-2011, 01:50 PM.
    [CENTER][URL="http://steamcommunity.com/profiles/76561197989157704/myworkshopfiles?appid=1250"][SIGPIC][/SIGPIC][/URL][/CENTER]

  • #2
    The penetration made all the difference. I'm loving this weapon (as long as I'm on a map with some room, lol) I hope someone gets this up on a server soon - it's hard to appreciate without someone to watch your 6.
    How2 Install Mutators (a newbies quick guide): http://forums.tripwireinteractive.co...ad.php?t=50243

    Pro-Tip:
    DON'T DIE

    Comment


    • #3
      Rifle is great, Tested in SP and loved it. One suggestion/input: Would you be interested in a new firing sound? I have many custom sounds if you want to hear anything.

      Greater Good Games
      KillingFloorServer: 204.145.81.18:7707

      Comment


      • #4
        i put the files in my client and i add this line: BDHuntingRifle.Hunting_RiflePickup in the Customshop and the weapon don't appears in the list, what i'm doing wrong??

        Comment


        • #5
          It's everything I've always wanted 11/10 nuff said

          Comment


          • #6
            I have the same issue, BDHuntingRifle.Hunting_RiflePickup doesn't put it in the shop what did I do wrong??

            Comment


            • #7
              Originally posted by Frenrihr View Post
              i put the files in my client and i add this line: BDHuntingRifle.Hunting_RiflePickup in the Customshop and the weapon don't appears in the list, what i'm doing wrong??
              Originally posted by nateku2 View Post
              I have the same issue, BDHuntingRifle.Hunting_RiflePickup doesn't put it in the shop what did I do wrong??
              May be worth editing the ini file instead and putting it in there. There seems to be a slight issue when adding weapons in the advanced screen, you need to make sure ," is added at the end of the last weapon and delete it if you see it prior to the last weapon.

              Plus in the ini file, make sure you have a dummy line so you code looks like:

              Code:
              [KFCustomShopMutV2.KFCustomShopMutB]
              WeaponForSale=KFMod.MP7MPickup
              WeaponForSale=KFMod.ShotgunPickup
              WeaponForSale=KFMod.BoomStickPickup
              WeaponForSale=KFMod.LAWPickup
              WeaponForSale=KFMod.AA12Pickup
              WeaponForSale=KFMod.SinglePickup
              WeaponForSale=KFMod.DualiesPickup
              WeaponForSale=KFMod.DeaglePickup
              WeaponForSale=KFMod.DualDeaglePickup
              WeaponForSale=KFMod.WinchesterPickup
              WeaponForSale=KFMod.CrossbowPickup
              WeaponForSale=KFMod.M14EBRPickup
              WeaponForSale=KFMod.BullpupPickup
              WeaponForSale=KFMod.AK47Pickup
              WeaponForSale=KFMod.SCARMK17Pickup
              WeaponForSale=KFMod.KnifePickup
              WeaponForSale=KFMod.MachetePickup
              WeaponForSale=KFMod.AxePickup
              WeaponForSale=KFMod.ChainsawPickup
              WeaponForSale=KFMod.KatanaPickup
              WeaponForSale=KFMod.FlameThrowerPickup
              WeaponForSale=KFMod.MAC10Pickup
              WeaponForSale=KFMod.PipeBombPickup
              WeaponForSale=KFMod.M79Pickup
              WeaponForSale=kfdualmp7mut.mp7dpickup
              WeaponForSale=BDHuntingRifle.Hunting_RiflePickup
              WeaponForSale=wtf.wtfequipsa80pickup
              WeaponForSale=
              Originally posted by YoYoBatty View Post
              It's everything I've always wanted 11/10 nuff said
              Thanks YoYo

              And thank you all for the great comments so far!

              Will have a think about a new fire sound.
              [CENTER][URL="http://steamcommunity.com/profiles/76561197989157704/myworkshopfiles?appid=1250"][SIGPIC][/SIGPIC][/URL][/CENTER]

              Comment


              • #8
                Her works perfectly on my server
                just the sound of the gun that I find a little classic,possible to put something else?

                But very nice weapon
                Thank you very much Braindead
                Last edited by ToNiO; 01-25-2011, 04:00 AM.
                [URL="http://steamcommunity.com/groups/KFK44"]Admin of Servers on Killing Floor[/URL]
                [QUOTE=Marco;1335120]Now now, shut up all 3 of you. These forums are about Killing Floor the game, take your nationality arguments elsewhere.[/QUOTE]

                Comment


                • #9
                  Congratulations on finishing the weapon Braindead and thank you once again for your contribution to the community
                  [}{] KFL's Custom 18 Slot Australian Server (Modded)
                  [url=http://www.gametracker.com/server_info/119.252.190.200:7707/][img]http://cache.www.gametracker.com/server_info/119.252.190.200:7707/b_560_95_1.png[/img][/url]

                  Comment


                  • #10
                    it works great in singleplayer but not in lan... in that case i can see the weapon in the shop, the others too but they can't buy it, and if i drop the rifle they dont see neither, all of the others have the mut and the same version of customshop :S

                    Comment


                    • #11
                      This happened.

                      Build UT2004_Build_[2004-11-11_10.48]

                      OS: Windows XP 5.1 (Build: 2600)
                      CPU: AuthenticAMD Unknown processor @ 2712 MHz with 2047MB RAM
                      Video: NVIDIA GeForce 9400 GT (6099)

                      General protection fault!

                      History: FD3D9RenderInterface::SetMaterial <- USkeletalMeshInstance::Render <- FDynamicActor::Render <- FActorSceneNode::Render <- UCanvas:rawActor <- UCanvas::execDrawActor <- (HUNTING_RIFLE KF-Testmap1pv.HUNTING_RIFLE @ Function BDHuntingRifle.HUNTING_RIFLE.RenderOverlays : 04AA) <- UObject::ProcessEvent <- (HUDKillingFloor KF-Testmap1pv.HUDKillingFloor, Function Engine.HUD.PostRenderActors) <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level KF-Testmap6p <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

                      Comment


                      • #12
                        Originally posted by EonSeig View Post
                        This happened.
                        xD smilies came out of your code (), maybe it's messin with you

                        I used to have a pointless signature, but those days are past.
                        http://forums.tripwireinteractive.co...er.php?u=24084

                        Comment


                        • #13
                          The maximum ammo is too low...maybe 80 or 100.
                          Also,the reload speed should be faster for SS.

                          The recoil.SS should have recoil reduction on this rifle.
                          The weight,8 is too heavy.Maybe 6 or 7.

                          Comment


                          • #14
                            Originally posted by EonSeig View Post
                            This happened.
                            I have a same problem on my dedicate server.

                            Code:
                            Build UT2004_Build_[2004-11-11_10.48]
                            
                            OS: Windows NT 6.1 (Build: 7600)
                            CPU: AuthenticAMD Unknown processor @ 2749 MHz with 2046MB RAM
                            Video: ATI Radeon HD 2600 XT (1036)
                            
                            General protection fault!
                            
                            History: FD3D9RenderInterface::SetMaterial <- USkeletalMeshInstance::Render <- FDynamicActor::Render <- FActorSceneNode::Render <- UCanvas::DrawActor <- UCanvas::execDrawActor <- (HUNTING_RIFLE KF-Arcade-Shopping-CON.HUNTING_RIFLE @ Function BDHuntingRifle.HUNTING_RIFLE.RenderOverlays : 04AA) <- UObject::ProcessEvent <- (HUDKillingFloor KF-Arcade-Shopping-CON.HUDKillingFloor, Function Engine.HUD.PostRenderActors) <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level KF-Arcade-Shopping-center <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
                            [color="#FF8C00"][b]Server web-page:[/b][/color] [color="#FF0000"][url="http://chi100v.ru/kf2/"][b][i]chi100v.ru/kf2/[/i][/b][/url][/color]

                            Comment


                            • #15
                              Originally posted by Frenrihr View Post
                              it works great in singleplayer but not in lan... in that case i can see the weapon in the shop, the others too but they can't buy it, and if i drop the rifle they dont see neither, all of the others have the mut and the same version of customshop :S
                              Did you add it to server packages in your ini?

                              Greater Good Games
                              KillingFloorServer: 204.145.81.18:7707

                              Comment

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