Announcement

Collapse

Forum Rules

CHANGES
  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.
Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.
General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Breaches of confidentiality and privacy of any sort.
    3. Any form of racism, bigotry or attacks on race, creed or color.
    4. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!
DO NOTs
  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT post cheats or exploits; THIS INCLUDES ALL/ANY REFERENCES TO HACKING, PIRATED SOFTWARE etc.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.
Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.
Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
See more
See less

[Released] Hunting Rifle Beta

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • Originally posted by braindead View Post
    yay thanks Aze and thank you TWI

    not sure on the perk stuff, wouldn't we have to create server perk stuff to have custom perks added?
    Yes, that's the only problem. Till the next KF update we have to find a way on how to implement these guns into the KF perks.
    Also we have to make the your Hunting rifle and our Weaponpack compatible. At the moment you can only play with one of them
    [URL="http://ijccommunity.com/"][IMG]http://forums.tripwireinteractive.com/image.php?u=14329&type=sigpic&dateline=1427106444[/IMG][/URL]

    Comment


    • Originally posted by Jack-Carver View Post
      Yes, that's the only problem. Till the next KF update we have to find a way on how to implement these guns into the KF perks.
      Also we have to make the your Hunting rifle and our Weaponpack compatible. At the moment you can only play with one of them
      cool, I'll have a look to see what's what in the perk files.

      Feel free to add the hunting rifle files to the next weapon pack if that helps? I did include the source files in the whiltelist thread or i could create a mut to add all of them to the trader? up to you guys, whichever you think would be the most convenient?
      Last edited by braindead; 07-02-2011, 02:23 PM.
      [CENTER][URL="http://steamcommunity.com/profiles/76561197989157704/myworkshopfiles?appid=1250"][SIGPIC][/SIGPIC][/URL][/CENTER]

      Comment


      • Can you really add your weapons to work with the perks without changing the perks itself? I think this is a thing you'd have to talk to TWI personally about as it could make whitelisting problems for overpowering perks etc.

        Would be nice to see these on perks I must admit.

        www.fluxiservice.com - Friendly, supportive game server host awaiting your arrival.
        >> My Custom Content Archive <<

        Comment


        • Originally posted by braindead View Post
          cool, I'll have a look to see what's what in the perk files.

          Feel free to add the hunting rifle files to the next weapon pack if that helps? I did include the source files in the whiltelist thread or i could create a mut to add all of them to the trader? up to you guys, whichever you think would be the most convenient?
          I don't think that adding your rifle to our weaponpack is a good idea, as it's your wonderful work and people then might forget that you made it (not everyone reads the credits). Bug reporting might also get a bit messed up.

          A mutator, which combines these weapons would be cool though.
          [URL="http://ijccommunity.com/"][IMG]http://forums.tripwireinteractive.com/image.php?u=14329&type=sigpic&dateline=1427106444[/IMG][/URL]

          Comment


          • I added this one to my servers over the IJC pack. It was a very hard choice to make, but I feel this one is more in line with the nature of Killing Floor's random survivors with random weapons. Further, as we are playing mainly hard, the hunting rifle has enough power to take down a husk at distance and allows a lever action rifle to be carried, a better combo than HC + Xbow or M14 + LAR on open maps untill wave 5. I have yet to go Scrake hunting, but if that is succesfull, the combo would be good to wave 7.

            It would be very nice if it could run along IJC pack and we could get discounts, but I must stress I am extremely impressed by the work put in both the IJC pack and this rifle.

            Comment


            • Serverpackages

              It might be worth noting that the mutator now initializes with

              ServerPackages=BDHuntingRifleFinal

              Took this n00b some time to figure

              Comment


              • Thank you for this!! Will be trying it =)
                [CENTER][URL="http://steamcommunity.com/id/sev501"][IMG]http://steamsigs.com/steam.php?id=sev501&pngimg=shiny&achieve=KillingFloor&tborder=0[/IMG][/URL][/CENTER]

                Comment


                • Hi this is really a nice weapon thank you!
                  But i have a problem. When I added this weapon to the custom trader i see it in the shop but i can't buy it..
                  Pls Help

                  Comment


                  • Hi this weapon is really awesome but i've got a problem.
                    If I added it to the custom trader on my dedicated server isee the weapon in the shop but i can't buy it..
                    Pls help me thx.

                    Comment


                    • Originally posted by Freshmeat View Post
                      It might be worth noting that the mutator now initializes with

                      ServerPackages=BDHuntingRifleFinal

                      Took this n00b some time to figure
                      @Lanzelot

                      Try this ^^
                      [CENTER][URL="http://steamcommunity.com/profiles/76561197989157704/myworkshopfiles?appid=1250"][SIGPIC][/SIGPIC][/URL][/CENTER]

                      Comment


                      • Added this weapon to my server today
                        Everyone who uses it seems to love it
                        it's a real addition to the SS class

                        I like the balance with it also
                        Its not to powerful
                        Which I like

                        But I would like more penetration than 2 mobs
                        I can't seem to get a bullet through more than 2

                        But I dont want to complain, this weapon is amazing
                        Everyone has nothing but compliments

                        Comment


                        • Loving the Rifle braindead. Everything about it is pure awesome. I only have one mere problem. After firing, I can't zoom first go. Meaning I have to double click rmb to zoom after firing. It works fine after reloading or switching weapons. It's not a big deal, but it is slightly annoying, just wanna bring that to your attention.

                          Also, am I the only person who has this happen?

                          Comment


                          • Just wondering:

                            Are you going to update this so it will works with the 1031 weapons? I really liked it, and so did a lot of people on the server. Also, did anyone figure how to integrate it into existing perks for some extra SS firepower?

                            Comment


                            • Big Thank you to Ivan/Jack Carver on the 2.7 weapon pack.

                              They have also updated and re-whitelisted a new version of the HR for me, which you can get here, this was due to it being too cheap but should be all sorted now and it also works with the 2.7 pack.

                              http://www.ijcdevelopment.de/wp/bdhrplus.rar

                              I will update the first post with this.
                              [CENTER][URL="http://steamcommunity.com/profiles/76561197989157704/myworkshopfiles?appid=1250"][SIGPIC][/SIGPIC][/URL][/CENTER]

                              Comment


                              • Originally posted by braindead View Post
                                Big Thank you to Ivan/Jack Carver on the 2.7 weapon pack.

                                They have also updated and re-whitelisted a new version of the HR for me, which you can get here, this was due to it being too cheap but should be all sorted now and it also works with the 2.7 pack.

                                http://www.ijcdevelopment.de/wp/bdhrplus.rar

                                I will update the first post with this.
                                Hey Braindead
                                I have the Hunting Rifle Final textures/animations/staticmeshes/system/sound
                                Files all uploaded to my server. And I just uploaded the I&JC 2.7 pack to my server

                                My main question is about the BHhuntingrifleFinalPLus files
                                and where they go

                                The .U
                                And the .UCL files go into system that much i know
                                But the other folder named "Classes" filled with UC files
                                Where do I upload those to my server?

                                Also in my server-launcher.bat file
                                Should I add the hunting rifle into the startup line or will the
                                I&JC 2.7 weapon pack cover that?


                                Ohhh and one more thing, The original download of the HuntingrifleFinal
                                The system files had 3 files
                                .INT
                                .UCL
                                .U

                                The HuntingRifleFinalPlus folder that you uploaded only had a .UCL and .U file
                                Should I delete the old 3 files that dont have plus at the end of them? or keep?
                                Last edited by kampinkarl; 12-19-2011, 06:36 AM.

                                Comment

                                Working...
                                X