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BDVehicles on the way

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  • BDVehicles on the way

    Hey all

    Thanks to theBlackCheetah for getting the code in game, I have so far modded the Police Car to be a driveable and have also created some driving animations (work in progress)

    Edit...

    Release info:

    You can download version v1.001 from ModDb here:

    http://www.moddb.com/mods/killing-fl...-mod/downloads

    Information for running on servers.

    If you are running this mod with serverperks v5.50 (downloadable here http://forums.tripwireinteractive.co...ad.php?t=36065) you do not need the V1.1 Patch installed as, Marco has included the fix within serverperks. (Big thank you Marco)

    However, if you would like to run this without serverperks, also download and install the v1.1 patch and change the mutator line in your server command to read

    KF_Vehicles_BD_Patch.VehicleGameMut

    Enjoy!


    I will continue to mod the rest of the vehicles (taxi, bus, ambulance and tractor) so it looks a more realistic setting than the UT4K vehicles.







    Last edited by braindead; 05-09-2012, 05:02 PM.
    [CENTER][URL="http://steamcommunity.com/profiles/76561197989157704/myworkshopfiles?appid=1250"][SIGPIC][/SIGPIC][/URL][/CENTER]

  • #2
    First few posts of a new poster are moderated until checked out by a forum mod. You should be in the clear now.

    On that note, see if somebody will model you a landrover
    Pretty, what do we blow up first? - Myn Donos

    Comment


    • #3
      Looks like fun! (I can't realy comment about the 2k4 vehicles cos I couldn't get it to work)


      Games For The Greater Good!

      Comment


      • #4
        Good on you braindead.

        I hope we can see an off road vehicle of some description for sand dunes.



        Maybe the tractor will give it that Mad Max feel...
        Killing Floor Vehicle Mod at moddb

        Comment


        • #5
          Nice. Request- Mini cooper.
          [URL="http://forums.tripwireinteractive.com/showthread.php?t=36840"]KF-ForgottenSecretsV2[/URL] <----Latest map
          [URL="http://forums.tripwireinteractive.com/showthread.php?p=495233#post495233"]TheLastStandV2[/URL] <---- Fun Map :P
          [SIGPIC][/SIGPIC]

          Comment


          • #6
            Will you convert all the vehicles seen in KF? I.E. The truck, the caterpillar tractor in Farm, umm... maybe the chopper you get dropped off in?


            Games For The Greater Good!

            Comment


            • #7
              Originally posted by braindead View Post
              Hey all

              Thanks to theBlackCheetah for getting the code in game, I have so far modded the Police Car to be a driveable and have also created some driving animations (work in progress)

              I will continue to mod the rest of the vehicles (taxi, bus, ambulance and tractor) so it looks a more realistic setting than the UT4K vehicles.









              note. this is my 4th attempt at posting something on the forums, so I hope it posts, TWI do not seem to want me to show you these ;S
              This mod is awesome I had the exact same idea of making the non working west london vehicles work but I didn't know how & all the other non working vehicles nice work

              I'm working on a new vehicle mesh at the moment so if I get around to finishing it would you be inclined to make it work ???

              I know how to animate but the program I use is screwing up + I don't know what the animations need to be called but I'm learning ;P
              [IMG]http://www.speedtest.net/result/2745799480.png[/IMG]
              [quote=sheaownsaford;790522]or make lightsabers! Or have mushrooms that make your head big while flinging fireballs????[/quote]

              Comment


              • #8
                Just started modelling a Land Rover

                Yes, all of the non working vehicles will be made driveable, including the helicopter and London double decker (hopefully you will be able to get and board and shoot from the windows).

                Mini-cooper, mmmmm that sounds awesome.

                @Sorrow, if you make the mesh, I will get it in game no problem.

                All we have to do now is start to make some fitting maps, so vehicles can be realistic.

                I am going to need to speak to someone at TWI at some point to see if they will be able to upload my driving animations and release them as a global update, because it needs to be appended to the main character animation for it to work, wish me luck guys.

                Thanks for the keen interest people
                [CENTER][URL="http://steamcommunity.com/profiles/76561197989157704/myworkshopfiles?appid=1250"][SIGPIC][/SIGPIC][/URL][/CENTER]

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                • #9
                  Originally posted by braindead View Post
                  Just started modelling a Land Rover

                  Yes, all of the non working vehicles will be made driveable, including the helicopter and London double decker (hopefully you will be able to get and board and shoot from the windows).

                  Mini-cooper, mmmmm that sounds awesome.

                  @Sorrow, if you make the mesh, I will get it in game no problem.

                  All we have to do now is start to make some fitting maps, so vehicles can be realistic.

                  I am going to need to speak to someone at TWI at some point to see if they will be able to upload my driving animations and release them as a global update, because it needs to be appended to the main character animation for it to work, wish me luck guys.

                  Thanks for the keen interest people
                  I'll ask the art team about it.
                  Pretty, what do we blow up first? - Myn Donos

                  Comment


                  • #10
                    I would pay big $ to have a Stig avatar as downloadable content!

                    Comment


                    • #11
                      Originally posted by Yoshiro View Post
                      I'll ask the art team about it.
                      Thank you loads in advance Yoshi, that would be awesome
                      [CENTER][URL="http://steamcommunity.com/profiles/76561197989157704/myworkshopfiles?appid=1250"][SIGPIC][/SIGPIC][/URL][/CENTER]

                      Comment


                      • #12
                        Pretty sweet. It'd be nice to see this released. A variant of the hilarity that was BC's work that is a bit more serious.

                        Comment


                        • #13
                          I have a question are you going to make the vehicles HeadLights work ??? & you said you are animating them so are you putting the hands on the steering wheel & animating them for FPS & 3PS view???
                          [IMG]http://www.speedtest.net/result/2745799480.png[/IMG]
                          [quote=sheaownsaford;790522]or make lightsabers! Or have mushrooms that make your head big while flinging fireballs????[/quote]

                          Comment


                          • #14
                            Originally posted by The_Sorrow View Post
                            I have a question are you going to make the vehicles HeadLights work ??? & you said you are animating them so are you putting the hands on the steering wheel & animating them for FPS & 3PS view???
                            The vehicles will have headlights.

                            Animation wise, the driver is going to be static but his head will turn as in standard UT2004 modes.
                            I have thought about a 1st person view but unsure whether this will become a reality, I apologise now if it doesn't. But I do have all of the scripts for mods such as Road Kill Warriors and such, so I may be able to do it.

                            Speaking of RKW, I have asked the lead developer if we can use the vehcile meshes from their 2004 mod, being as it is no longer active (they have switched to Crysis), so we may have some armegeddon type vehicles in the mix as well but I will keep them as realistic as possible.

                            I am waiting to hear back from him and I will not use them untill I get confirmation that it is ok.
                            [CENTER][URL="http://steamcommunity.com/profiles/76561197989157704/myworkshopfiles?appid=1250"][SIGPIC][/SIGPIC][/URL][/CENTER]

                            Comment


                            • #15
                              Originally posted by braindead View Post
                              The vehicles will have headlights.

                              Animation wise, the driver is going to be static but his head will turn as in standard UT2004 modes.
                              I have thought about a 1st person view but unsure whether this will become a reality, I apologise now if it doesn't. But I do have all of the scripts for mods such as Road Kill Warriors and such, so I may be able to do it.

                              Speaking of RKW, I have asked the lead developer if we can use the vehcile meshes from their 2004 mod, being as it is no longer active (they have switched to Crysis), so we may have some armegeddon type vehicles in the mix as well but I will keep them as realistic as possible.

                              I am waiting to hear back from him and I will not use them untill I get confirmation that it is ok.
                              So do you have the hands for the animations??? because I've been looking all around for them & I can't seem to find them but I need them because I am going to make weapons because I have a whole bunch of meshes + animating skills so I need the hands so I can finish them
                              [IMG]http://www.speedtest.net/result/2745799480.png[/IMG]
                              [quote=sheaownsaford;790522]or make lightsabers! Or have mushrooms that make your head big while flinging fireballs????[/quote]

                              Comment

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