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[Mutator] Music downloader

Now another thing is a feature request.
You can't use use this to download Karma files, because stuff like the Female fleshpounds checks if the file is there to prevent crashes when loading the rag-dolls.
Now, when a client joins the server and doesn't have the file it will download it, but this file wont be loaded until the client reconnects aka loads again. But because the file is present rag-dolls will be enabled and they will crash.

So I'd request this feature: Make client download any karma files defined first, then do a reconnect to the server automatically.
A reconnect alone won't do(at least not my Toy Master mode on my server), you need to restart the game *then* reconnect. So force(or give them an option to and warn them that it may crash the game if you don't restart and reconnect) restart of game and reconnect to same server. Yeah but otherwise I vote of this too.

Another thing, when people deny the installation, it keeps popping up at each map switch, if the clients really don't want it installed, could you have a option to remember the choice (save to user.ini)? In a form of a checkbox, don't show again or similar.
Oh if this happens, definitely you got my vote to fix this too as it can be annoying.

EDIT:
Another feature request from me would be to have an option to *only* force download karma/music files on specific maps(this can either be manually enforced or automatically done as the mut scans the file for any dependencies and forces clients to download only thsoe files for only that map and not those files for a completely different map). As it stands right now, you get on say WestLondon, but I have the mut to force download those karma files for the Toy Master mod, even when a completely irrelevant map, this mut of yours still forces us to download said karma files for a completely different map and mode. I want to be able to force download those files on specified maps, not all of the maps of the option, you know what I mean...?

Cheers
 
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Map music isn't downloading for Doom2 SE....I get Bad HTML response code 404 with the usual redirect server, yes I have checked and already has the file as uz2 format, I even uploaded the raw .ogg file format but still doesn't work, same error. Then I try to upload it to dropbox to see if it could be the re-direct server(so my new added line is: CustomFileLinks=EGT-ThisLove:https://www.dropbox.com/s/ut7bp4hbix...sLove.ogg?dl=0 - I've even tried with the extension included and but this results in the error going back to the 404 Bad HTML response....) but now it says:
Download failed (EGT-ThisLove.ogg): Couldn't resolve host site: https

So it would appear it doesn't always work(or am I doing something wrong?) and if it does, good job, if not good luck finding a way to get it working if you can or be left in the dark like that other guy...?

EDIT:
Marco;n1928200 said:
Sounds to me the HTTP address is invalid. You should make sure people can access from web browser to URL: 121.165.43.22/Redirect/Music/<songname>.ogg.uz2 (for example: 121.165.43.22/Redirect/Music/smoothjazz.ogg.uz2), at least I get no connection to that address when I try to open it.

Also you never prefix URLs with the http protocol in Unreal settings (not even on redirect address), as it serves no purpose when game is programmed to open them as HTTP already.

Ok, perhaps you can come and check this redirect URL to see if it works for you, hmmm? http://skillzservers.com/kf-redirect/

EDIT2: Okay, so don't have http:// in front, fair enough.....but still, if a file fails to download because it is not present, then subsequent files to download also fail. I have tested this and am confident that this is the case.... Also even if the files are present, it may take up to three tries (ie three map votes of the same map) for it finally download those ogg files....
 
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Marco;n1928200 said:
... (not even on redirect address), as it serves no purpose when game is programmed to open them as HTTP already.

Actually, yes you do - from my practical tests, this confirms that; add http:// prefix for your redirect url or else the downloads will just *fail* and then you will then download the files direct from the game server which will be excruciatingly slow and remove the prefix if used on the music download mod or else that does the opposite and fails to download your ogg files. However this fix seems to be passed onto the karma file downloads...for example, the first file downloads fine, but for some reason, subsequent files just *fail* to download.....

Yeah no, there's no way out of this - either the music files fail to download or the karma files do.....and if you have server that requires both to work, well karma files are probably more important if there's no switch to turn it off, for example in Toy Master Mod....then you just have to make a decision.....or just create a server where it's not both but one or the other.....otherwise this needs an update for this particular fix...and or more bugs/glitches and implement feature requests....
 
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Hmmm, it would seem that this mod fails if there is more than one decimal point in a file's name, for example KF_Abandon.ogg.ogg in KF-TWDprison-Beta24 and Pentakill (RIOT)-Lightbringer www.mp3facebook.com .ogg for KF-SSFTR. Is there a way for you to fix this or is this not fixable and can only be fixed map side which would mean the author of these maps would need to amend these fixes, hm?

EDIT:

Okay, so there appears that there could be a chance that the music downloader just fails EVEN if previous downloads were successful, here's a screenshot for proof: http://steamcommunity.com/id/Boltte/screenshot/803174441405488246 and here's another example: http://steamcommunity.com/id/Boltte/screenshot/803174441405488685 and here's another example: http://steamcommunity.com/id/Boltte/screenshot/803174441405489127 - maybe it can't do more than a few files at a time which means you would have to revote to start the downloader?
 
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Dunno if it's me or this mod no longer works on windows 10, the download would disappear after a second of showing up on maps that require downloads with no console errors or anything, just poof gone....and you forgot to update the client files for the 30-5-16 version......since serverside download no longer works: https://www.youtube.com/watch?v=9jcm7CsuPsA

OOoh, I bet all those complaints I sent at ya are probably fixed with the 30-5-16 version which I somehow overlooked but since the method to download from serverside doesn't work as shown in that 17 second youtube clip, I can't get the client files for it....and I can't use the old client files since it won't let me and wants to use the ones from cache....

HAhaha, god damnit.....
 
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