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Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
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A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




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Killing Floor trailer

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  • Killing Floor trailer

    Hello. I am new in this forum, but not in Killing Floor game. I also started to work on After Effects, have many ideas and this is one of them, my personal KF trailer.

    Don't forget to read the description.

    [/url]Killing Floor - Nightmares - #1 - millennium - YouTube

  • #2
    Mate this video was epic. Best I have seen anyone do on this forums. I give this a 9/10 cause some parts were a little long maybe but you kept it intense and I specially liked how you did the affect on when you had the Flesh Pound hitting you.

    Well done mate

    www.fluxiservice.com - Friendly, supportive game server host awaiting your arrival.
    >> My Custom Content Archive <<

    Comment


    • #3
      Originally posted by FluX View Post
      Mate this video was epic. Best I have seen anyone do on this forums. I give this a 9/10 cause some parts were a little long maybe but you kept it intense and I specially liked how you did the affect on when you had the Flesh Pound hitting you.

      Well done mate
      Thank you, for your reply, I am glad and happy, if you like it, that makes me smiling, I will make them more, have a good ideas.

      Comment


      • #4
        While watching that, I was reminded of the orignal KF mod and how I felt really uncomfortable and on edge while playing it... I had flash backs to the story and how the atmosphere of the KF world was so twisted and disturbing.

        Its hard to believe how something as simple as a change in music and lighting to a map I am so familiar with made Biotics lab absolutely terrifying... Epic work mate


        I'll think of something to put here later....

        Comment


        • #5
          That was effing great.

          That kind of effect, sound, and so on made our familiar happy little "lol lets go play" garden was made genuinely scary.

          I actually think that that's something that could do with being incorporated into KF, like a mod or something. A change in lighting, sound, and other things. In fact, it'd be really cool if Tripwire advertised their game in such a style, and it would make the gameplay of KF even more hilarious - it's always had some comedy to it.

          As for the video itself, as I said, I reeaaally like the effects, but I think putting in FPS action gameplay kinda took away from that. Mostly because there was no shooting noises (echoy blasts ringing out would work here) and their length just kinda made them... not scary. While very pretty, they weren't entertaining either. If I were you, I would have made those action sequences really short, in-your-face, noisy, and genuinely scary sounding, rather than actiony.

          But all in all, great stuff, and I hope to see more! :>

          Comment


          • #6
            Title's a bit misleading, that's surely not a trailer.

            But what it is, is even more disturbing than czech contemporary art. In the good Silent Hill way.

            Comment


            • #7
              What was your ingame gamma/brightness settings? I want to play online just like that! Incredible edit!

              Comment


              • #8
                Originally posted by Valken View Post
                What was your ingame gamma/brightness settings? I want to play online just like that! Incredible edit!
                I played with default settings, all color corrections are made by video editing software.

                Comment


                • #9
                  I played with the gamma settings and using a gamma value of 0.5 (1.0 is actually 10), with default brightness of 5, it made KF look like the screenshot below of 2008BioticsLab. It is not close to what you have but WAY creepier!

                  I thinks it better than a lights out version since the dark areas are pure black, but enough ambient light to change the mood. TWI should also update all their skins to be as creepy as the original KF but in higher definition. After playing the mod, then back to TWI's KF, TWI's KF felt ... more action than creepy...

                  Again, amazing video and the inspiration to make the game even scarier, more like the original KF mod.

                  Lastly, PLEASE continue to make more videos... TWI should have you edit all their trailers!
                  Attached Files
                  Last edited by Valken; 04-15-2012, 12:58 PM.

                  Comment


                  • #10
                    Be patient guys, this weekend I will make another Killing Floor video, as primosed it will be one of my storyline movies.

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