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WIP Forum Upgrade

Please pardon our mess as we continue to iterate on the forum style, css and images. If you have any suggestions be sure to let us know in the off topic part of the forum!
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Forum Rules

CHANGES
  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.
Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
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General Behaviour
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  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
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  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
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    3. Any form of racism, bigotry or attacks on race, creed or color.
    4. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
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Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.
Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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vita needs killing floor

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  • #31
    Undedd that image of the layout is sick. Tripwire that is serious inspiration, let's make it happen.

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    • #32
      Nope, bad idea. I have played FPS on the console and on the computer the simple fact is that there are underlining designs that cause the game to be favored one way or the other. For example, two weapon swapping helped to deal with the weapon selection problem for console. On the computer it is not problem since you can usually switch to any weapon with a push of the button. And speaking of weapon selection, note that if the button is on the left d-pad you need to take your thumb off the movement stick when switching weapons(it would support using fewer weapons). You might be able to make a game playable on the vita but making it enjoyable is much harder. Although I do admit the touch screen would solve the issue buy weapons and armor faster, just controller would be impractical for that.

      P.S. Also for people wanting to take a crack at control set ups. Do not have the alt fire on the D-pad. Just like with weapon select you stop moving for as long as your finger is off. A flashlight or laser sight is fine, but I see problem when you are using the HS or any melee weapon. Although it would make it harder to kite with melee weapons. Also crouch is a lower priority button, maybe switch the two. Still keep it in mind.
      Last edited by Valar_Omega; 05-06-2012, 03:58 AM.
      "I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me...."--[U]Dune[/U]

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      • #33
        Originally posted by Valar_Omega View Post
        Nope, bad idea. I have played FPS on the console and on the computer the simple fact is that there are underlining designs that cause the game to be favored one way or the other. For example, two weapon swapping helped to deal with the weapon selection problem for console. On the computer it is not problem since you can usually switch to any weapon with a push of the button. And speaking of weapon selection, note that if the button is on the left d-pad you need to take your thumb off the movement stick when switching weapons(it would support using fewer weapons).
        You have a good point. In this case you could implement a radial menu using one of the primary buttons, using the view stick to select the weapon.

        Originally posted by Valar_Omega View Post
        P.S. Also for people wanting to take a crack at control set ups. Do not have the alt fire on the D-pad. Just like with weapon select you stop moving for as long as your finger is off. A flashlight or laser sight is fine, but I see problem when you are using the HS or any melee weapon. Although it would make it harder to kite with melee weapons. Also crouch is a lower priority button, maybe switch the two. Still keep it in mind.
        Perhaps some cutbacks would have to be made, but in the case of melee weapons you could have fire and alt-fire on the same key (hold down slightly longer for alt-fire). As you say, switching fire mode is no problem on the d-pad since it's not often something you do in the middle of a fire-fight. As for the HS, you could either remove one of its functions completely or allow for a combination button press to be used (for example, reload+fire) for the alt-fire mode. Or, allow the fire modes to be toggled instead.

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        • #34
          make killing floor avaiable to psvita is not a porting, but create from scratch since there is too many differences, and nothing replace that accurate aiming using mouse because mouse can follow exactly where my hand/aiming. No some auto aiming bull**** can replace this sensation.

          btw, killing floor lite sounds good, make it portable to carry in usb drive, and whenever we found a network connected pc, we can play our favorite game

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          • #35
            Originally posted by webmasher View Post
            make killing floor avaiable to psvita is not a porting, but create from scratch since there is too many differences, and nothing replace that accurate aiming using mouse because mouse can follow exactly where my hand/aiming. No some auto aiming bull**** can replace this sensation.

            btw, killing floor lite sounds good, make it portable to carry in usb drive, and whenever we found a network connected pc, we can play our favorite game
            A spawn version of KF for LANs?! I'd happily pay for that.
            Whisky's Workshop
            "As you can see here, I'm -ALL ON MY F***ING OWN! Guys where the hell are you?!"

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            • #36
              you CAN put killingfloor on a usb drive and play it wherever you want, it's the steam connection thats the problem.

              before i had a laptop, i would just go to the library and use their computers to make maps and stuff running KF off of a usb drive.

              i just wasnt able to play online because of being required to install steam on that computer.

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              • #37
                Originally posted by ro_sauce View Post
                you CAN put killingfloor on a usb drive and play it wherever you want, it's the steam connection thats the problem.

                before i had a laptop, i would just go to the library and use their computers to make maps and stuff running KF off of a usb drive.

                i just wasnt able to play online because of being required to install steam on that computer.
                in theory we can, but my killing floor itself taking 10GB including all the patch, maps, and mods, to play coop, we need to copy the killing floor folder that can take about 20 minutes.

                if we can make stripped down version self extracting killing floor that only take about ~4gb and this will be the real portable killing floor lite

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                • #38
                  no, not in theory, in practice it is completely viable.
                  this is what i had to do before because i didnt have a computer at all. i just couldnt play ONLINE because of the steam requirement, but the game/editor ran just fine off of an external device.

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