Wouldn't the simplest solution to prevent spawn selling be change it so players who die during the trader time don't get to respawn until the next wave is over?
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Wouldn't the simplest solution to prevent spawn selling be change it so players who die during the trader time don't get to respawn until the next wave is over?
I've already suggested once to make spawn items cost nothing. This could be applied on HoE only. So you just couldn't raise any money for anything you get for free (this could be applied also on items spawned on the map).
I used to hate powerlevelers, but that changed - **** them. Even when they get lvl6, they have no skill/clue how play the game - all they have is golden ****.
Drop weapons outside trader, give all your cash to a friend and die with 1 zed left to go.
You'll respawn next round, having (practically) lost the team no money, but with the same net gain.
Even if spawn items cost nothing they are still valuable. Give an xbow or m79 to other members of the group.
Wouldn't the simplest solution to prevent spawn selling be change it so players who die during the trader time don't get to respawn until the next wave is over?
That is so my new line when I see lvl 0-4 spawn (JK)Congratulations, you've just spawned with nothing!
This is almost a genius idea, except..they can simply reconnect at the end of a wave and be given a new player instance, so tracking if they've already spawned with a weapon that game wouldn't be feasible.You could have it, if a coder here can figure out how, that you only get one spawning weapon per perk per match.
I.e. you spawn as ****shooter for the Xbow, then you sell that and suicide. Congratulations, you've just spawned with nothing!
You could have it, if a coder here can figure out how, that you only get one spawning weapon per perk per match.
I.e. you spawn as ****shooter for the Xbow, then you sell that and suicide. Congratulations, you've just spawned with nothing!
Then the guy who is playing the game properly and dies while running with the knife on wave 8 gets screwed when he respawns. It isn't an easy fix.
The only fix I can think of is a sliding window of life. If someone dies within, for example, 2 minutes of their last death then they spawn with nothing. That way they just can't suicide to get a new weapon but if they die later in the wave then they'll respawn with a weapon. There are ways around that as well but the point is to make the exploit as annoying as possible without affecting other players.
Like I said before, people still could join server, spawn, drop weapon, disconnect, recconnect and grab the weapon on the ground in addition to one that they spawned with. On a decent system everything can be done in about 10 seconds.