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PC Demo explosion bug / Paris map bugs

DotS

Grizzled Veteran
Oct 26, 2014
87
3
Have 3 to report, so I'll just throw them into one topic.


Bug 1:

When playing Demo and using the M79 or RPG for a Nuke (Destroyer of Worlds) close to yourself near the very end of a Zed time, it'll set off the explosive, but also actually harms you.


Bug 2:

On the Paris map, it's possible to use the knockback of the double barrel shotgun to launch yourself up on the phone booth. Works at least on the side facing the Eiffel Tower.


Bug 3:

Some objects like lampposts can be destroyed and leave just the base of the original object on the ground (sorry for lacking a better description, not easy for a non-native english speaker.. Would 'remnants' be the right term here?). However, if you run over these, they seriously interfere with your movement, making it all jerky.


I think all of these can be reproduced. If you don't know what I'm talking about in bug 3, I can provide a screenshot of the object.
 
Last edited:
DotS;n2286887 said:
Bug 3:

Some objects like lampposts can be destroyed and leave just the base of the original object on the ground (sorry for lacking a better description, not easy for a non-native english speaker.. Would 'remnants' be the right term here?). However, if you run over these, they seriously interfere with your movement, making it all jerky

It is not this object in this map, it is ALL DESTRUCTIBLE OBJECT IN ALL MAPS: http://forums.tripwireinteractive.c...when-walking-running-against-different-things
 
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