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Level Design Making shortcuts a mechanic for an old, way to big map of mine, KF-Transient

LiquidArrow

Grizzled Veteran
Apr 20, 2015
554
8
I have been doing a rework of my old Map KF-Transient. It was so big that players wouldn't be able to get to the trader in time. Granted I made it that way so they would have to move DURING the wave. No one does that though and it made the map more of a chore.

So I am making shortcuts and mechanics in the map so players can get through it in multiple ways quickly. Right now I am using a movable car and elevator and adding in some cave networks in the level.

Here is some of it in action:
https://gfycat.com/UltimateSnoopyBallpython
https://gfycat.com/VigilantUltimateHorsefly