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Level Design Importing KF1 Meshes?

Hey guys I've been thinking about getting kf2 early access only to build some maps for when our clan server goes up in a few months. I have one question though. Is it possible to import only static meshes from kf1? The utconverter I came across tends to bring meshes in without their textures or collision detection.. Is there an in-editor way to do it? May be a dumb question but I'm still learning unrealed. Thanks for any help
 
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