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disable a spawn volume work around

solved
http://steamcommunity.com/sharedfiles/filedetails/?id=809609651

create a spawn volume
set no vert penalty to true
set it to out of site true
max distance 1000000000
min dist 1
use a trigger point at each spawn point in the spawn volume
in the kismet create a trigger touch using the triggers in the spawn points
connect that trigger to a teleport and make sure the trigger-touch is set to kfpawn and pawn
set it to re-trigger 10000000 times and the re-trigger delay to 0.0001
set the target of the transporter to be object var (???)
connect the trigger touch investigator to the (???)object var
set the destination to be a trigger in the location you need the zed for wave 1(so you'll need as many destinations as spawn points in the spawn volume)

now in the kismet set a new teleport triggered by what ever you want (trader start with int counter works best )
now just teleport the destination triggers to where ever you need the zeds for the next round

you should be able to view this system in sdk using the file in the link above

this should solve ALL spawn issues
 
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