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The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
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  6. Use of symbolism and regalia recalling Stalinism.
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Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




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What We Are Up To - Lord Of The Manor

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  • What We Are Up To - Lord Of The Manor

    This is our first State of the Killing Floor 2 Union Address. We are a couple of weeks in from our launch on Steam Early Access. During our time in Early Access we'll be bringing you regular updates on what we're up to and what's coming next (includes visuals of the new stuff!). Everybody here is working hard away at something. For some their task of investigating the critical bugs and crashes continues. While we fixed many of these with hotfixes and the first patch, there are still some left lurking that aren't giving us good data. To that end with the next update will include some additional logging and catching mechanism in hopes of getting us more information to address these issues.

    That isn't all that is going on. Data, data everywhere! From watching others play (both in-game and on streams), to forum discussions to live gameplay data from servers, we are absorbing it all. This is the area where we'll collect and collate date, listen and discuss - we don't have all the answers yet. Perk balancing discussions are ongoing (did somebody mention the Berserker yet? Yes? Ok), as are the feature refinement meetings (what do you, the players, dislike, and how can we change that). As we continue development we will be talking more and more about these items (what those items are will be ever changing as well) . But right now we are still figuring out much of that as we pore over data sets.

    But what is the next visible piece? That we do know. While there are many irons in the fire here at Tripwire HQ (maps, perks, weapons, characters, bosses, more?) we are closing in on what will be the first content update for Killing Floor 2. We are pleased to announce the (Work In Progress) new map - Manor.






    Set against a Swiss cliff side, this modern fortress hides many secrets. While the raging storm outside approaches, evil has begun to leak out from its imposing walls. You are being invited in (well you've been offered dosh to clear the place out!), are you up for the challenge?






    And this is only the first of what is to come (see the previously mentioned irons in the fire)! We'll be posting more info very soon with more details - so stay tuned!
    Pretty, what do we blow up first? - Myn Donos

  • #2
    dat resolution doe, looking good DD

    Comment


    • #3
      Wow manor looks amazing

      Comment


      • #4
        That's great to read, I can't wait to play on some new map(s). Is there any ETA on the next perk(s) to be in the game, by the way?
        [url=http://steamsignature.com][img]http://steamsignature.com/card/1/76561198049171595.png[/img][/url]

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        • #5
          A spooky zed house? Who ya gonna call?

          Comment


          • #6
            Thanks for the heads up. Also that painting reminds me of one of the devs :P
            [SIGPIC]http://forums.tripwireinteractive.com/image.php?u=68233&type=sigpic&dateline=1406917747[/SIGPIC]

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            • #7
              Originally posted by MrRavens View Post
              Thanks for the heads up. Also that painting reminds me of one of the devs :P
              You don't say? I wonder if there are more of those to be found in those haunting looking halls.
              Pretty, what do we blow up first? - Myn Donos

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              • #8
                I wonder, will this Manor make us feel nostalgic about the old Manor?
                Good to hear you are noticing people mentioning Berserker.
                "Closing in" on the first content update? Sweeeet! I hope its sooner than later!

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                • #9
                  Holy damn, Manor looks fantastic! Can't wait to shoot crawlers off the walls of a posh mansion. Hopefully the next information update gives us more details on the direction of the berzerker, because I'm really excited to see where you guys take that perk.

                  Also:

                  Originally posted by Yoshiro View Post
                  From watching others play (both in-game and on streams), to forum discussions to live gameplay data from servers, we are absorbing it all.
                  I feel bad for the poor employees who have to read some of these feedback threads on the forums. At any given moment the front page of the general discussion is 70% baseless whining and 30% thoughtful discussion.

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                  • #10
                    Looking great. Really gives the old Manor map from KF a run for its money! Now I'm excited to see what that map called "Resort" will look like, if it comes to fruition.
                    [SIGPIC][/SIGPIC][I]"[B]SHUT IT![/B]"[/I]


                    [B][I]#1 Supporter of the KF1 Trader in KF2![/I][/B]

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                    • #11
                      *slams keyboard* I WANT UPDATE NOW! *begins crying*

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                      • #12
                        This is amazing

                        Manor coming back again, and it seem more scary that before

                        Thx for ur hardworking

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                        • #13
                          I just had to post here too. I was a huge sour pickle over the first 3 maps released but this.... This is something else...!

                          Now this is Killing Floor 2! Thank you for this!

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                          • #14
                            Originally posted by Curunir View Post
                            I was a huge sour pickle
                            I don't like pickles.
                            [IMG]http://www.1upclan.info/testforum/KF2Sigs/Sig.php?ID=76561198059335395&pt=I+draw+stuff+sometimes.[/IMG]

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                            • #15
                              This map looks delicious. And I'm glad I'm not the only one who thought those portraits looked a little familiar.

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