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- Compiled list of *good* suggestions from RO for ROHOS
- Objective based missions.
- my thoughts/suggestion
- Cap systems
- Planes and Naval units?
- TF2-style "Progressive maps"
- Animations for climbing ladders and swimming!
- Rolling
- Serverini option for realistic loadouts
- Box art
- Human player under fire
- Please support Triplehead2Go surround gaming
- More stance postures to finely adjust height
- Some Asian skins would be nice
- Squad communication
- 2 Ideas: Stolen Vehicles / Destroy Environment
- Ability to throw grenades back
- blur when turning
- Aiming
- Plead: no depth of field please!
- Rossmeister's suggestions
- RO: HOS beta test program
- First Person Cover System
- Animation breakpoints.
- More weapons added
- What vehicles would you like to see in ROHOS ?
- Some suggestions for Red Orchestra: Heroes of Stalingrad
- Iron Sight Free Aim (No, not the RnL system)
- PC or Console?
- Regenerating Health
- Communication Realism?
- The "New" MP40, a suggestion by The_Emperor
- Weapon collision with enviroment.
- Captured PPSh41's
- Personalizing weapons
- Red Orchestra: Heroes of Stalingrad Role-info (proposal)
- shooting during IS animation and such
- Jam-able weapons
- Red Orchestra: Heroes of Stalingrad Controls (proposal)
- Real City Plan of Stalingrad
- Other Countries?
- Dead nades and Team Killing
- Dragging wounded comrade to safety
- Squad realism
- Please Don't Mess Up the Iron Sights!
- Weight and Movement
- Letters from Stalingrad
- Particle effects / Volumetric gas
- Radios and Combat engineering.
- Immersion Wishlist
- Option for only clots, gorefast and crawlers
- senseful loading screen.
- Get rid of the Bang on startup
- Making melee combat more realistic!
- Coop Mode
- Artillery holes
- Real minefields
- Checkpoints and Respawns
- RO Stats
- Terrain
- Getting hit
- Realistic wounds and other ideas
- Melee Weapons
- 1st person animations inside vehicles
- Track IR Support?
- Hip-shooting is unrealistic
- Hooray for Campaigns: But a trap that must be avoided...
- Tank commanders using weapons when looking outside of the hatch
- Make me happy - Realistic Sniper rifles
- Zeltbanh
- Retail Release
- Naval Infantry
- A new Perk and Additions to Current Perks and New Weapons
- Dropping weapons - only for certian weapons
- Ability to shoot (or use grenades) from the tank's turrent hatch
- Vehicles - Jeeps and Two-Seated Motorcycles
- Environmental interaction, Vaulting over obstacles and breakable windows/beams.
- New points system to promote teamwork and CAPPING
- Faces/Bodies with emotion + voice icon above head
- Sniper's Choices
- Animation 'cycle' for bolt actions
- Bring back surface specific shellcasing sounds
- tank armor system
- blood!
- Platoon/Squad Leader Ideas
- airplanes?
- Realistic Weapon Switching
- finish him!!
- hear the voices of players
- hear the voice of the enemy
- Low profile - tank myth?
- Soundscape
- [New Game Type] Search & Recovery
- Nerf hipshooting - myth busted, do something
- Tank Recovery Vehicles
- Bodies
- Disheveled Uniforms
- Tank wreckages
- Ue3
- Nade Diving
- [New Gametype] Infiltration & Supplyroute
- Aircraft?
- Variables in the environment to prevent at least some "learning" of maps.
- Trenches.
- Variable Stance
- Half time side swapping
- Role Statistics and Selection
- Easier Objective Management
- Grenade best team killer in RO
- Small Arms Destruction
- Role Selection
- My 2 cents...
- Enemy Vehicles
- New Points System
- Death, destrucion, and A new unit class?
- Map artificial inteligence
- New Capture system.
- Conveying the sense of smell and mental state.
- Indoor Sound Reverb
- hit points and adjusting sights
- Hafthohlladung???
- Speed of Sound
- Aim-FOV/Zoom & IFF [Long]
- Rain
- Real night fighting for HOS
- The assistant to the machine gunner
- Various suggestions from {Core}Metalhead
- Field medic
- So called Scrim
- The 'Bigger Picture'
- Women snipers
- Dead bodys
- "Automatic setings" options
- Removing spawn protection when 0% reinforcements left
- Difficulty degrees for SP.
- Ping Compensation! Please!
- Death Animations
- Movable field guns?
- atleast 100 players online
- Atmospheric suggestions
- Attention to detail... might be a stupid suggestion...
- Bayonet Fix
- Search and Destroy anybody?
- Kill text revolution
- Improving abilities
- a way to prevent everyone from being a "hero" 4 years later
- Limited life Search and Destroyish gametype
- Issues in RO to i hope to see fixed in ROHOS
- Fake target or helmet trick
- Removable Front Sight Hood for Kar98
- Unreal Engine 3 looks terrible. Please improve.
- 'Hardcore Mode' of Sorts
- few suggestions
- Unlockable gear: idea's?
- Make fun of the "Yet another WW2 game"
- insignia
- Unarmed combat pls!!
- RO HOS Enciklopedia
- Please make the GUI look pretty.
- Scoreboard/Points suggestion
- Showing Reinforcements/Enemy Score
- G15 support
- Tweakability of mouse settings.
- Server skill limiting
- Skill-Based Auto-Balance?
- Please add support for real widescreen.
- please add this to server browser
- New achievements suggestions
- True HDR
- Weapon Switch Timing
- Ability to throw grenades back ?
- Dynamic music
- Why radar ?
- German transport - something is wrong
- Multi-layered objective maps
- Traditional World War 2 Songs
- Hit detection
- Tactic basics
- "Cable guy" map
- Zoom button and variable zoom based on resolution.
- Cannot choose Squad Leader if name is ROPLAYER
- No death messages on "realism" server
- Serverprofiles -for WebAdmin and InGame
- blind nades?
- More persistent dust / smoke from indoor grenades
- Smoke grenades
- Rifle grenades
- Player speeds in "Relaxed Realism"
- Limit elevation when prone
- Relaxed Realism + Crosshairs
- HUD Design For Realism Gaming
- Variable stamina based on temp
- Automatic variable mouse sensitivity on IS / hold breath
- movement penalty
- Kicking - pushing
- Heath system
- manteling
- Historical overview and map objective videos
- Bullet hit feedback
- All randoom
- Cover system
- Map Suggestion: Mamayev Kurgan
- About the Weapon Collision Detection ?
- Reolading weapon when sprinting
- AI tank driver
- Feign Death
- VOIP communications sound based on location.
- All Possible Vehicles
- aim zoom.
- Two primary weapons in HOS.
- A long time RO fan has 1 suggestion
- Must read suggestion (GC Walkthrough)
- TWI, be sure to fix old glitches, bugs, cheats from RO:O
- Supplies
- Movement penalty for MG, PTRD and multi-fausts
- old maps
- Weapon-Related Suggestion
- How will aiming work on consoles?
- Random weapon Grenadier - Class
- Flamethrowers
- Melee attacking
- Grenades/Ordnance vs. Tanks
- Molotov cocktails
- Downloadable Content/Episodes
- Tank controlling
- Item Animations?
- HOS website
- IS for scoped rifles if available
- Jump modification
- Entering - leaving vehicles
- Civilians
- Nebelwerfer Batteries-Stukas
- Moding
- My Opinion about RO:HoS
- MG fire mode
- Someway to ID friendly tank crews.
- trackir and heroes of stalingrad
- Will dead corpses be able to stop/slow down bullets?
- A way to add medics (non-traditional approach)
- Body realism
- Demorecord and Playback
- Ideas About Tank Spawn Limits
- Bots and crew-manned weapons
- RO: HoS Server Browser + FL
- falling over
- Grenades and shrapnel/fragments
- My Two Cents: Suggestions from a RO junkie
- Temperature and war
- Lag compensation
- Changing Weather?
- Realistic Vehicle Destruction
- Cover Manipulation
- man vs tank
- Body debate II
- Falling to the ground when shot in the feet/legs
- Correct tank optics on slope/tilt
- Take Cover using a Mounted Machine Gun.
- DX9/10 Render Paths & FSAA
- MP-40, Pps-43 Stock
- Equipment picking from ground
- Please... NO quicksaves in SP mode
- How about some new screenshots?
- Damaged Weapons when shot.
- Swimming animations
- Full Body Awareness for the 1st person view
- Resting MG's
- Headtracking using project Nathal
- character back-stories
- f(lame thrower)(Make better thread titles next time)
- Grenades, take II
- AI thats capable and unpredictable
- Average difficulty showcase in servers
- Different weapon colors
- Should magazines be topped off at spawn?
- Tripwire's Weapon Functionality
- Characters more alive
- Will be be able to top off bolt action rifles?
- Player's mental state
- Melee distance, momentum and stamina
- First person view and ...
- How to implement radio to german tanks/game?
- Loud and Silent Modes! Fiegn Death!
- Tanks vs. fences
- The friendly characterdots on the radar thingy
- Deathmessages kill distance
- What about a Split-screen mode?
- 3-D audio
- More self propeled guns?
- Death Messages?
- Throwing back life grenades
- Dual Pistols
- Closing cap of stick grenade
- The Darn Death Satchel thingy
- Low Light Maps, Searchlights, Flares for Officers.
- NO BOTs in multiplayer!
- Get in and move about
- Managing TK's properly
- Melee damage
- Grenades, take III
- Faster clip loading for bot action rifles
- "Rabbit ears" - trench periscope - binoculars
- Please allow server owners to adjust the suppression effects
- Ironsights disalignment during stands change
- Local spotting system for tanks
- Destroyed vehicles - battlefield objects
- Emergency reinforcements
- New way to pick up ammo and grenades
- Server countdown when unpausing.
- Stuka Dive Bomber
- Ideas!!!!
- Possible solution to team communication problems?
- Will be heavy machineguns in RO HOS?
- Destructible Enviroments
- Unconventional Weapons
- Always have an infantry transport at spawn
- Client-Side Additions
- Body Falls Sounds
- Choosing head gear
- Weapon stealing by teammate
- Allow servers to force some display settings on users.
- Nazi allies
- Third Person Perspective
- Remove Capture Bar
- Bayonet System
- Better grouping with pistols.
- Physx!
- Tank/panzer crews
- Three ways to hold a gun- too many?
- Eye candy suggestions
- Only old men fought at Stalingrad?
- Grenade support
- Class selection suggestion.
- Combat engineers/NCO class abolities
- A Good Vote-Menu
- New Game Mode
- New Character Annimations
- New Player Skins
- Please read this Tripwire! by Farber 2nd SS
- Gore?
- Add alt tabbing functionality
- Voice Quality
- Artillery Ideas
- Katiushkas
- Maps
- Engine - vehicle sounds
- Mp40
- Why there is no more the suppression effect?
- Tanks?
- Advanced Hand to Hand anyone?
- Legs anyone?
- More smoke from weapons
- Add a Benchmarking tool
- Saluting
- IF there is a perk system in RO:HoS
- Individual reinforcements
- Weapons from the CC mod added to the other RO maps
- Hardcore Realism, Realism and Mainstream Mode
- FOV options
- Mouse speed modification.
- More realistic through fear display
- Selective/Locational Voice Communication
- disassembling a clip magazine
- Model movement.
- Plenty of ideas
- taking weapons and ammo animation
- Commissar--No retreat, muhahahaha
- Planes
- MG42/34 with tripod and a little scope.
- Delay when switching wepons
- New gamemode based around 'terrorist hunt'-mode
- Tanks in ROHOS
- Make sure that 1st person and 3rd person displaying are the same!
- more player to RO 2 and RO 1 possibly
- DLC Ideas
- Custom Map Loading Screen and Intro Ability
- Overheadmap namings
- Will be anti tank rifles and rifle grenades?
- Why my friends are not playing RO
- Medic!
- Text to Speech:
- Official 3d support
- Blind fire and free aim comments...
- One thing to not add into RO2:
- Please NO "fireball" tank rounds
- Allow users to select where they spawn.
- Ability for servers to set a player limit for maps.
- Allow 2 - 4 people on an empty server to start a Skirmish fight
- Bolt action rifles in urban warfare
- Authentic Storyline PLEASE !
- Respawn Penalty
- Last stand map for the singleplayer! (Wave defense)
- bring it back!
- Tripwire RO 2010 mapping contest?
- Magazine check animation
- Ability to peek over machinegun.
- Mgs rpm, resupplying, and holding up mg rounds
- Craaaaattteesss!!!
- Binaural recording/support?
- picking up helmet
- Animations, animations, animations!
- Epic music
- RO 2 Facebook Fanpage !
- Close-Combating a Tank
- mortar ammo - grenades?
- Two suggestions: Attach slings to the weapons to hang on the back and ladder climbing
- Old Gewehr 98
- Team Ratios
- Different reload speeds
- fancy stell armor.
- Different mouse sensitivity settings in-game.
- Will snipers/marksmen get camo coats and wrapped rifles?
- support weapons on tanks, halftracks, etc.
- Real-time spawn deployments.
- carry more ammo
- Sharing Ammunition
- Class restriction and preventing weapon stealing
- Achievements and medals ideas for RO: HOS
- Grandpa makes resistance...
- Grenade impact
- New objective capture idea
- realistic ammo bags.
- How to prevent shooting on transports?
- Entering/exiting vehicle animations
- pretty looking empty rifle rounds
- Dog Tag System/Collection
- Resupply crates/places
- Rain and single player campaign ideas
- t-shirts
- Sniper Scoping/unscoping
- Rare ww2 weapons
- True sight mode
- Just a couple of suggestions and appraisals
- visual/audio effects
- Scope reflection in light.
- suggests
- Idea on how to combat players who fire directly into spawn.
- Realistic Supply/Ammunition?
- Situational Shouts
- NO guns-holograms
- Tanking; and 'one-man-tanking' in ROHOS - hopefully with a POLL
- Tank score issue
- Suggestions
- destructable cover?
- Tutorial movies
- Citadell's suggestions! Really good according to Citadell.
- Improved Squads Idea
- Historical Battles and Units?
- Dying weapon firing and "dancing"
- Ability to select aspect ratio seperate from the resolution
- Moveable small artillery guns on half tracks.
- satchel and score
- New ideas for RO: HOS!!!
- a flag icon next to the players name (to know which language he speaks)
- Customizable Character
- Multiplayer time limit
- Dynamic muzzle flashes + Movement suggestion
- Zoom in and zoom out with the binoculars, etc.
- What I think HoS should have
- Rolling grenades and throw back grenades...
- Active Ragdolls
- The "ROPlayer" problem
- Best and worst of suggestion - Look here before posting
- Character Models
- RO:HoS Music/Soundtrack
- Adjust the height of the player with mappeable button while aiming
- Destructable Terrain-Mac Daddy of Suggestions-
- Server sided Ragdoll
- All inclusive add free package version of RO:HoS
- Soldiers screaming when hit and not just when dying & Player breath visible
- Dirt/Dust kicking up from bullet impacts.
- Official/unofficial sigs support
- Are we gonna get kevlar like this cool Soviet?
- Hope they will allow us to hip fire MG42
- RO:HoS (collectors edition) items.
- Will clocks be animated and work?
- Night-Day transitions
- Road Bonus (vehicle movement)
- Should only the player with the fastest PC get SL, Mg, Sniper? NO - A Solution!
- TK for weapons
- AI Squads and Co-op
- DLC request
- Grenade Impact/Awareness thread [Merged]
- Tanks with Radio
- Loading screens
- Advertise in game for HOS!
- Multi-player campaign mode
- Spawn Zombies (please!?!)
- number of artystrikes depending on taking objectives...
- New Game Types
- Weapon Jamming?
- Improved random artillery from RO:O
- Various and simple suggestion from me.
- Peripheral vision
- X-ray Gaming anti cheat support for HoS
- SMG-Weapons overheating and 3rd person smoke
- Soldiers need to tire when crawling
- Blood clues
- Interested in Heroes of Stalingrad, not in Steam!
- Adressing the nade spam problem?
- Leading an attack?
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