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  1. Your gonna keep the SA80 and 50cal right?
  2. Trailer
  3. Lack of genitals disapoints me greatly.
  4. Dismemberment; Headshot only kills for hardest mode :D
  5. About Crawlers
  6. RPG System
  7. Crosshairs
  8. Omg can someone plz make this as a mod weapon once the game is out!!
  9. Zombie AI
  10. List of guns and upgrades.
  11. Code overhaul, what's being done?
  12. Gripes with KFMod, suggestions on behavior, invisible walls, unique pathing, so on..
  13. The knife
  14. Blowtorch
  15. KFDM, KFCTF, and other miscellaneous ideas
  16. Enhanced Siren
  17. Letīs talk about "ZEDTime".
  18. More Info.
  19. faster specimen, survive, huge boss enemy
  20. death camera
  21. Specimen with somewhat range weaponry.
  22. Run/Sprint System
  23. Reintroduce the tutorial Level
  24. Weapon hotkeys
  25. Map variation
  26. steam acheivements and stats tracking
  27. menus and user interface
  28. Differant amuniton types
  29. Some misc. suggestions
  30. Player Models
  31. system requirements & Dual core optimisation
  32. steam store doesnt say anything about controller support...O.o
  33. Opening movie
  34. "Randomized" levels
  35. Pre-Ordering
  36. Achievements?
  37. X-Box 360 port possible?
  38. New game implementation?
  39. Experience and Perks
  40. Some suggestions for this great game!
  41. Forum suggestion
  42. How to make pre-orders succsesful XD
  43. A 2 questions (well,and some sugesttions) `bout the SDK...
  44. Changing adding stuff!
  45. Ideas and suggestion thread READ THIS DEVS!
  46. Medal of Honor, or something like that
  47. High-res icon
  48. Interesting ideas
  49. Dead Time (Not ZED time, DEAD time!)
  50. Flesh Pound
  51. New weapons patching
  52. We can't have dual deagles without a .577 or a .700
  53. Random Map Generator.
  54. Clothed Siren
  55. [Suggestions/Feedback] Killing Floor Video Preview
  56. Escape maps!
  57. Map Rotation on Success
  58. Duct taped stalker
  59. New weapon ideas
  60. Need a way to know you have been disconnected
  61. Lean
  62. Just played KF, here's my Feedback/Suggestions
  63. Improve Flashlight
  64. Vote Difficulty
  65. A suggestion until the server issues are fixed
  66. Auto reload
  67. Make Player Names Bigger
  68. Server Browser
  69. Survival Arcade /Arena mode
  70. Keyboard (Powerpoint) Downloads?
  71. Mic always open
  72. Ally Radar
  73. player name option
  74. Cleaning up the button config
  75. Doors
  76. Windowed/No-Border
  77. Animations
  78. Extra Concepts
  79. Player Model from the Killing Floor Mod
  80. Console...
  81. Less of a Gap in Difficulty
  82. WHen specimens hit you
  83. Text in Lobby
  84. concepts and suggestions.
  85. my $.02
  86. New Player Model from Killing Floor Mod
  87. Better melee system
  88. Perks Xp rate are unbalanced.
  89. WeatherEffects
  90. Medic Perk - Please give points!
  91. Revive/Resurrect
  92. Better server Browser , difficulty info
  93. Couple of Suggestions
  94. Mutations.
  95. Flashlight addition purchase
  96. Perhaps KF for PSN and xblive?
  97. Make Crawlers Jump More.
  98. More guns later on?
  99. Allow Weapon Switching While Reloading
  100. suggestion: re-do patriarch voice
  101. Pistol Perks
  102. Some suggestions and requests
  103. MUST Have a Country Filter!!!
  104. Pach for Others Languages?
  105. About the updates for killingfloor
  106. Ammo Costs and Gun Costs
  107. samurai sword
  108. Server refreshment
  109. Seriously guys, sort out the server browser.
  110. Add a "use last" key for weapons?
  111. Horrible sounds?
  112. MAKE Patriarch KILLABLE!
  113. Unlock weapons with levels
  114. Some more dumbing down please. :)
  115. Add current Perks of players in score table
  116. Weapon Suggestion + ammo
  117. Commando perk reqs...
  118. Zed time key?
  119. The A.I.
  120. some idea's for kf devs
  121. ZED Time server option
  122. let us drop 9mm and knife please!
  123. Axe Alternative Fire
  124. Please Separate The "Ready" And "Disconnect" Buttons
  125. Combine Firebug and Walking Tank
  126. Some Ideas
  127. Halfway Boss
  128. 2 little ideas
  129. Headshots and frags
  130. Knife first
  131. Voice clips need higher frequency
  132. Door Traps
  133. Option for Only Clots, Gorefast, Crawlers for Waves
  134. Microphone/Voice comman icon above heads?
  135. Killing Floor Competetive Mode idea
  136. Hit Registration for Crawlers?
  137. ZED time, not very helpful and annoying
  138. Zoom Sensitivity
  139. Server Browser / Ways to make it better
  140. Please Cancel AUTO-RELOADING !!
  141. Sharpshooter perk
  142. Seperate welder and med-gun
  143. L.a.w.
  144. Stand Still Can't You See I'm Trying to Fix The Way Healing Works!?!
  145. New game mode : Showdown (?)
  146. Change level 5 perk 'discount' bonusses
  147. Weapon balancing
  148. Yellow-Fine, Orange-Ohoh, Red-Holy****
  149. When you run out of ammo change to a weapon with ammo
  150. Trader
  151. New Creature Idea's !
  152. Fix the bullpup ironsight
  153. Balance the Patriarch! Beginner too easy, Normal too hard!
  154. In concern of the dropping the knife/9mm..
  155. Stop Refresh Button
  156. "Deathmatch" mode and "Patriarch" mode ideas
  157. Exploits
  158. Quick Refresh
  159. Medic Perk a little DMG-Bonus
  160. Health Monitor Option
  161. Zombie team VS Soldiers team
  162. "machete pipe"
  163. Alternate attacks for the Gorefast and Scrake
  164. We like to party by the vengaboys
  165. HUD Symbol for ZEDTIME
  166. And here comes the waves. . .
  167. Offline Mode.
  168. Lee Enfield Weapon Suggestion
  169. Movie making system
  170. New machete skin.
  171. New Commando Weapon & Alternate Fire
  172. A few unnerving bugs
  173. Ideas / problems
  174. Medic Revive
  175. Medic Revive
  176. Anyone else think they should give the Commando a "special" weapon?
  177. Make Zerkers unaffected by ZEDtime
  178. weapon autoswitch with mousewheel option
  179. Can we have a section we can only see
  180. various ideas
  181. Some "Concerns" and suggestions
  182. Please make it possible to sell the knife and default pistol.
  183. Ability to use custom Skins etc. without mutator
  184. More specimens spawned at same time.
  185. Last clot must die !
  186. Ideas for new achievements
  187. New weapons
  188. melee?
  189. Ammo types
  190. Three large exploits with screenshots
  191. Several New Weapons Proposal.
  192. Show health of Patriarch to all
  193. Mutator List
  194. Chainsaw(Make it animated!)
  195. Small Obstacle Climbing
  196. Flashlight, fix it, we all want it fixed.
  197. Rifle/Crossbow changes?
  198. Fleshpound Speed
  199. Perk lvl 5- Spawn with weapon = Imbalance
  200. Commando Perk
  201. Shotgun range
  202. Minor perk tweaks
  203. Handcannon alt-fire
  204. A solution to kiting entire mobs
  205. split the forums
  206. Update Scoreboard to enhance teamplay plz
  207. The Gun Suggestion Thread
  208. Sharpshooter - Sniping with a handgun
  209. The Official Commando and Sharp Shooter Improvement Thread
  210. Weapons suggestions
  211. Unlockable Chuck Norris
  212. For the Love of the Game, FIX THESE THINGS!!!
  213. Add functionality for servers larger than 6 players
  214. My Idea's
  215. Berserker + Splash/Conal Damage
  216. Perk: Gunslinger
  217. Pitch Black...
  218. New Game Mode
  219. For all you Flashlight haters out there.
  220. We need some kind of MG
  221. New forum for maps
  222. Way to stop the exploits.
  223. Ideas regarding shotgun balance and the support perk
  224. Gladiator - Game Mode
  225. Weapon Addons
  226. For the love of god , fix Glitches
  227. Some weapon ideas
  228. Chat windows
  229. Darkness map
  230. More zombie experiments to be added?
  231. Flamethrower suggestions
  232. The females of Killing Floor
  233. Versus Mode
  234. Commando FN FAL and suggested perks
  235. valve cyber cafe directory
  236. Encumberance Limit Upgrades
  237. Save the last used weapon when switching back
  238. "Last Used" and Tools
  239. More money for joiners
  240. Voice Clip -> Model & Custom Portrait
  241. Perk Update Change
  242. Ye Olde Unreal Team-skin
  243. The Scrake
  244. A few suggestions to help out game play
  245. I <3 the MP5
  246. Last weapon used / Skipping between waves
  247. New perk ideas
  248. Riot Shield
  249. Voice Acting
  250. Disable player to player collision during trader time?
  251. Extra Time before the Patriarch
  252. The Chainsaw
  253. Patriarch fight somewhat anti-climatic
  254. Preloaded inventory choices?
  255. Perk: Explosives expert
  256. Drop Weapon Distance
  257. Make it so that the MOTD is easier to see?
  258. Stocking filler items
  259. Some guidelines about suggesting
  260. Please rework the menu and we need a new KF-Icon!
  261. More Blood and dead bodys
  262. No customization?
  263. Suggestion: Lantern
  264. First to die incentive
  265. Berserk and "Demolisher" perks
  266. In-Game MP3 Player
  267. suggestion
  268. The Handcannon
  269. Lever Action Rifle
  270. List of Achievement Ideas and Suggestions
  271. G3 for Commando
  272. Diffrent and new maps characters enemies and weapons.
  273. New Gameplay: VIP Mode
  274. Commando & Sharpshooter Perk Requirements
  275. Flamethrower recoil
  276. Some amazing weapon ideas
  277. Zombie Improvements
  278. Commando Perk Complaint?
  279. maybe a "Hardcore" mode in the future?
  280. Scrakes need changing
  281. Please Fix Healing in KF
  282. Spec mode right click > spec previous player
  283. Realistic magazine/ammo mechanics
  284. More explosives
  285. Kiting
  286. Server browser
  287. Dm?
  288. More traders?
  289. More traders?
  290. No Scrake Headshot?
  291. The Medic thread
  292. Patriachs Back-Story?
  293. Motivating features for the future... Suggestions^^
  294. The Gun Suggestion Thread Part 2: The Vote
  295. "Save" and "Disconnect" button location
  296. What do you want to see in the next content patch?
  297. Making the perks more varied.
  298. Bodyarmour approach
  299. Fleshpound rage
  300. Money display
  301. Hunting Shotgun Ammo Ridiculously Expensive
  302. Perk + Weapon rebalance suggestions
  303. Stereoscopic 3D Vision Compatibility Please i beg you !
  304. Clawed up screen?
  305. Full perks in sandbox mode
  306. Few specimen suggestions
  307. Please bring back the filter :(
  308. Custom Skins
  309. New Specimen Thread
  310. Melee and flashlight ideas (Mostly unrelated)
  311. Simple Commando Improvement
  312. A solution to the dual handcannon/perk problem
  313. Zombie master in Killing floor
  314. More Diverse waves
  315. Crossbow Automatic Zoom-Out
  316. Perk Reset System
  317. Playable Trader
  318. Stamina
  319. Perk level difficulty restriction
  320. New server filters
  321. Dodgy Spectate View
  322. Mines Are Needed
  323. Custom perks?
  324. New Boss Idea: The Black Widow
  325. Killing Floor From the Ground Up
  326. Voice Chat
  327. "Unique" Medic Weapon
  328. Perhaps a dynamic level?
  329. I can't run out of ammo!
  330. Trader - misc items.
  331. Beefing up the Sharpshooter
  332. Character Customization
  333. My 2 cents.
  334. My 2 cents.
  335. Idea on 3rd Person Animations
  336. Separate Dedicated Server
  337. Thoughts on Gameplay
  338. HUGE collective thread for my ideas.
  339. Quick Buy Menu for Trader
  340. Quick Buy Menu for Trader
  341. KF for consoles
  342. killing floor AI director?
  343. Will the new update allow perks in custom maps?
  344. Support class
  345. Grenade Clipping
  346. Community feature wishlist
  347. KF high playeramount gametype.
  348. Poll, what player count do you want
  349. It's a perfect time for a free weekend!
  350. New Perks, Weapons, and Changes to Current Perks
  351. Mutator Suggestions
  352. Any additional plans for this game?
  353. Make the "Patriarch Wave" more obvious - I miss it
  354. Voice and Voice Commands
  355. Wave counter inbetween waves!
  356. [IDEA] Whitelist for custom Maps
  357. Items/Accessories
  358. VoteKick? Walkthough Allies?
  359. Pistol Based Perk
  360. New money mutator plea \ idea
  361. Character Customization
  362. Clans
  363. New Idea for a game mode: Nazis vs Zombies
  364. Improve server browser
  365. Playing as Patriarch?
  366. Better flashlight?
  367. Perk Tracking
  368. Another pistol?
  369. Some Random ideas
  370. A different Boss Every Oficial Map? Not Only Patriarch!
  371. Scrakes - 50% less HP 50% more DPS
  372. sights and reloading
  373. Add SKILLED to server browser difficulty filter
  374. *NEED* crosshairs
  375. Fixes and Suggestions
  376. Balancing the Perks
  377. Improved UI?
  378. Not seeing a player's ping when dead?
  379. HTTP File Transfer via Webadmin
  380. Idea for a game mode.
  381. Call For Medic
  382. revolver
  383. Allow redirects to push additional content ?
  384. Add little mission's
  385. Playability suggestions
  386. Melee sounds / Server browser
  387. first person view spectating
  388. The classes need a fix and quick.
  389. Idea for commando perk
  390. In game mp3 player (same as UT2004)?
  391. Firebug changes
  392. Specimen and Dynamic Objects
  393. Specimens changes and new ones
  394. Boss Idea: The Creator
  395. Make Perk level show up on scoreboard
  396. Boss idea: The Scab
  397. Holster pistols
  398. Suggestions for the serverbrowser
  399. Fix Grenade Spamming
  400. Mob Idea: The Shapeshifter
  401. Player made maps
  402. An idea for KF
  403. KF 2.51 boss
  404. crouch system
  405. Anti trader room blocking
  406. G15 support - planned but isn't there?
  407. TraderPathEffect blocking
  408. Increase the Limit of Simultaneous Enemies
  409. Some general suggestions for the next update
  410. Another Weapons and Perks Thread
  411. Drugs and buffs in trader?
  412. Versus Mode
  413. KFTools Suggestions
  414. auto-fire for pistols
  415. Commando balance suggestion
  416. Firebug- Molotav Cocktail
  417. just a quick thought
  418. Gun suggestions For Commando and sharpshooter
  419. Picking up a secondary pistol change
  420. Bulpup replacement
  421. Annoying server reload list
  422. Gamma Scale
  423. Idea for the field Medic
  424. Maptesting and cheats
  425. Toggle weapon auto pickup
  426. My new idea for KF
  427. Specimen modifications
  428. The Two-Man-Quasimodo
  429. The Shining: Axe suggestions
  430. Engine support for in-game Web Browser
  431. Machete/Axe Alt-Fire!
  432. Penetration
  433. Scrake update...
  434. Scrake suggestion (post-update #4)
  435. Why not switch the Handcannons for the Rifle at Sharpshooter 5?
  436. Sharpshooter ammo
  437. Bullpup update
  438. Special Abilities
  439. New achievements
  440. Bullpup ammo glitch
  441. Ok finally we get the perfect KF
  442. Storymode
  443. Please Enable FF ON during the Trading Time
  444. My ideas for specimens
  445. Few suggestions and questions
  446. Killing Floor Stats
  447. Vs mode?
  448. Some ideas
  449. new guns, rejoice guise :D
  450. Bring Her Back
  451. better hitboxes
  452. Edit reload.
  453. (Update #4) Reduce the attack power of Gorefasts
  454. Riot Shield?
  455. Avoid chat messages getting "cut off"
  456. New Content!!
  457. Grenade Gore
  458. Torso clot
  459. 3 Things about Whitelisting
  460. Random Mini Bosses
  461. Increased realism
  462. No auto-pickup option
  463. Scrake only and crawler only mutators?
  464. Drop ammo on death!
  465. [UnrealEd] Show the effects of the color correction
  466. Hunting shotgun
  467. Change intensity of on-fire screen effect depending on resistance
  468. Light machinegun
  469. Class Limitations
  470. Give Medic SMGs
  471. Handheld Tomtom
  472. Request for 'Assumed' New Weapons
  473. M1014 Shotgun
  474. Patriarch termination stats
  475. Some suggestions.
  476. Reseting Perk/Profile
  477. Spawning and Trader Location
  478. Medic Perk rendered useless l Suggestions!
  479. New specimen idea: "The Mass"
  480. Give the LAW a minimum arming range
  481. death idea
  482. Game improvement idea's: Bronzen/Benjamin
  483. FleshPounds.
  484. Gun attachments
  485. Character Customization
  486. Better approach than whitelisting
  487. Anti kiting suggestion.
  488. Some Ideas
  489. Server Browser Patch
  490. Some more ideas about balancing.
  491. Hunting shotgun reload
  492. KF tournament
  493. Playerlist console command
  494. More Firebug Weapons
  495. Music
  496. An idea for the Handcannons
  497. Crawlers more visible to Commando
  498. Gifting Paid DLC content
  499. Droppable light sticks
  500. Traps